Player Matchup

Yemoja
Yemoja
SailorWold
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
YuBuNyTu
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Solo
Skadi
Skadi
bogoebtxt
Skadi
Level 28
God Stats
19W - 11L
1,619 SR
Queue Stats
94W - 78L
1,460 Elo+
Solo
Bellona
Bellona
kalyzim
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
kjjsa
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 9
1,524 SR
1,431 Elo+

VS

Team Averages
Level 30
1,481 SR
1,414 Elo+
Aphrodite
Aphrodite
DaysiaWolfix
Aphrodite
Level 121
God Stats
14W - 8L
1,529 SR
Queue Stats
249W - 290L
1,416 Elo+
Party 1
Artemis
Artemis
KarolineNeko
Artemis
Level 3
God Stats
12W - 12L
1,269 SR
Queue Stats
52W - 79L
1,237 Elo+
Party 1
Thanatos
Thanatos
PrincessaZla
Thanatos
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
rivalnutria
Cthulhu
Level 19
God Stats
22W - 15L
1,609 SR
Queue Stats
240W - 290L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
梦醒半兽人
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
SailorWold
Yemoja
4
0 / 2 / 1
4,640
357
546
2,556
956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
YuBuNyTu
Kukulkan
12
6 / 7 / 0
7,309
562
7,409
6,678
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
bogoebtxt
Skadi
12
5 / 4 / 3
7,220
555
9,009
10,212
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
kalyzim
Bellona
12
6 / 6 / 2
7,060
543
7,995
10,385
7,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
kjjsa
Nemesis
2
0 / 1 / 1
4,123
317
187
660
53
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DaysiaWolfix
Aphrodite
11
4 / 4 / 1
6,750
519
4,411
7,872
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
KarolineNeko
Artemis
11
3 / 1 / 4
6,645
511
4,936
5,129
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
PrincessaZla
Thanatos
9
3 / 4 / 1
6,213
478
2,830
8,312
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
rivalnutria
Cthulhu
12
5 / 2 / 4
7,705
593
5,131
8,681
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
11
3 / 7 / 0
6,562
505
4,663
8,111
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
17
Kills
18
20
Deaths
18
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DaysiaWolfix
Aphrodite
4
4
1
1.13
W
Artemis
KarolineNeko
Artemis
3
1
4
5
W
Thanatos
PrincessaZla
Thanatos
3
4
1
0.88
L
Yemoja
SailorWold
Yemoja
0
2
1
0.25
L
Kukulkan
YuBuNyTu
Kukulkan
6
7
0
0.86
L
Skadi
bogoebtxt
Skadi
5
4
3
1.63
L
Bellona
kalyzim
Bellona
6
6
2
1.17
L
Nemesis
kjjsa
Nemesis
0
1
1
0.5
W
Cthulhu
rivalnutria
Cthulhu
5
2
4
3.5
W
Kukulkan
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,146
Damage
21,971
30,491
Taken
38,105
13,789
Mitigated
15,628
3,635
Healing
14,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DaysiaWolfix
Aphrodite
4,411
831
1,563
3,735
7,872
2,769
772
154
7,718
25,406
0
W
Artemis
KarolineNeko
Artemis
4,936
2,671
0
2,120
5,129
1,496
1,034
1,020
4,069
0
23,909
W
Thanatos
PrincessaZla
Thanatos
2,830
1,010
0
4,300
8,312
2,831
881
1,525
6,611
0
16,591
L
Yemoja
SailorWold
Yemoja
546
233
393
389
2,556
956
0
819
1,737
3,108
0
L
Kukulkan
YuBuNyTu
Kukulkan
7,409
1,747
0
0
6,678
2,121
584
2,954
3,519
36,470
0
L
Skadi
bogoebtxt
Skadi
9,009
5,424
0
2,455
10,212
2,944
84
4,425
5,725
0
32,343
L
Bellona
kalyzim
Bellona
7,995
3,374
0
398
10,385
7,715
0
5,034
4,777
0
24,704
L
Nemesis
kjjsa
Nemesis
187
102
0
0
660
53
0
132
528
0
1,117
W
Cthulhu
rivalnutria
Cthulhu
5,131
563
258
2,574
8,681
5,567
315
1,468
7,169
28,788
0
W
Kukulkan
4,663
966
0
0
8,111
2,965
68
3,233
4,583
23,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,352
Gold Earned
33,875
155
Minions Killed
231
0
Camps Cleared
0
764,088
Distance Traveled
1,055,627
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,750
519
44
3
0
178,649
1
W
Artemis
6,645
511
55
4
0
207,180
0
W
Thanatos
6,213
478
43
3
0
183,344
0
L
Yemoja
4,640
357
2
0
0
69,209
0
L
Kukulkan
7,309
562
65
5
0
207,832
2
L
Skadi
7,220
555
52
4
0
205,283
0
L
Bellona
7,060
543
32
2
0
255,314
0
L
Nemesis
4,123
317
4
0
0
26,450
0
W
Cthulhu
7,705
593
42
3
0
284,316
4
W
Kukulkan
6,562
505
47
4
0
202,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role