Player Matchup

Tyr
Tyr
DerRoydige
Tyr
Level 67
God Stats
8W - 5L
1,768 SR
Queue Stats
161W - 145L
1,605 Elo+
Party 2
Sol
Sol
MiezieChan
Sol
Level 68
God Stats
1W - 1L
1,689 SR
Queue Stats
27W - 20L
1,597 Elo+
Party 2
Awilix
Awilix
txtinput
Awilix
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 168L
1,577 Elo+
Party 2
Team Averages
Level 74
1,652 SR
1,593 Elo+

VS

Team Averages
Level 138
1,705 SR
1,794 Elo+
Bacchus
Bacchus
CaptainHarald
Bacchus
Level 128
God Stats
79W - 42L
1,630 SR
Queue Stats
400W - 253L
1,708 Elo+
Party 1
Ah Puch
Ah Puch
JungleHannes
Ah Puch
Level 129
God Stats
5W - 2L
1,596 SR
Queue Stats
235W - 158L
1,725 Elo+
Party 1
Gilgamesh
Gilgamesh
svarii
Gilgamesh
Level 158
God Stats
53W - 8L
1,889 SR
Queue Stats
503W - 162L
1,950 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
7,773
707
4,447
9,799
5,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 5 / 4
7,739
704
7,588
6,740
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
txtinput
Awilix
10
3 / 2 / 2
7,601
691
3,357
6,321
2,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
3 / 2 / 9
9,057
823
4,716
9,840
11,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
JungleHannes
Ah Puch
12
5 / 2 / 7
8,879
807
8,404
7,516
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
svarii
Gilgamesh
12
5 / 2 / 5
8,251
750
5,723
9,436
4,605
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
13
13
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
2
9
3.75
L
1
6
3
0.42
W
Ah Puch
JungleHannes
Ah Puch
5
2
7
4.25
L
2
5
4
0.8
W
Gilgamesh
svarii
Gilgamesh
5
2
5
3.75
L
Awilix
txtinput
Awilix
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,392
Damage
18,843
22,860
Taken
26,792
10,412
Mitigated
18,692
1,062
Healing
9,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
4,716
356
747
2,152
9,840
11,625
333
2,615
7,061
13,321
0
L
4,447
683
0
101
9,799
5,999
0
5,887
3,602
0
10,536
W
Ah Puch
JungleHannes
Ah Puch
8,404
788
0
2,458
7,516
2,462
35
974
6,464
36,338
0
L
7,588
2,136
0
961
6,740
2,148
263
3,385
3,139
24,596
0
W
Gilgamesh
svarii
Gilgamesh
5,723
2,245
1,258
2,814
9,436
4,605
1,280
3,593
5,659
0
31,627
L
Awilix
txtinput
Awilix
3,357
1,005
0
0
6,321
2,265
498
3,244
2,955
0
22,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,113
Gold Earned
26,187
96
Minions Killed
120
0
Camps Cleared
0
585,746
Distance Traveled
668,097
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,057
823
18
2
0
223,826
3
L
Tyr
7,773
707
12
1
0
193,778
1
W
Ah Puch
8,879
807
64
6
0
215,211
4
L
Sol
7,739
704
52
5
0
156,898
2
W
Gilgamesh
8,251
750
38
3
0
229,060
3
L
Awilix
7,601
691
32
3
0
235,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role