Player Matchup

Izanami
Izanami
AverageGuardMain
Izanami
Level 156
God Stats
8W - 4L
1,757 SR
Queue Stats
92W - 94L
1,604 Elo+
Solo
Thanatos
Thanatos
LunacyLife
Thanatos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,375 Elo+
Solo
Discordia
Discordia
MAG_Origins
Discordia
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,610 Elo+
Solo
Khepri
Khepri
Nismoco_
Khepri
Level 126
God Stats
4W - 3L
1,682 SR
Queue Stats
551W - 509L
1,505 Elo+
Solo
Ra
Ra
o0Sleeper0o
Ra
Level 125
God Stats
16W - 9L
1,827 SR
Queue Stats
368W - 335L
1,565 Elo+
Solo
Team Averages
Level 129
1,653 SR
1,532 Elo+

VS

Team Averages
Level 101
1,784 SR
1,538 Elo+
Cernunnos
Cernunnos
Brother_Yeehaw
Cernunnos
Level 107
God Stats
1W - 0L
1,895 SR
Queue Stats
281W - 263L
1,572 Elo+
Party 1
Tiamat
Tiamat
Darkette1
Tiamat
Level 54
God Stats
4W - 0L
1,876 SR
Queue Stats
6W - 6L
1,536 Elo+
Party 1
Nemesis
Nemesis
The_Peace_Lord
Nemesis
Level 113
God Stats
3W - 2L
1,886 SR
Queue Stats
224W - 231L
1,487 Elo+
Party 1
Ares
Ares
Yeightop
Ares
Level 123
God Stats
10W - 15L
1,491 SR
Queue Stats
157W - 130L
1,582 Elo+
Party 1
Sun Wukong
Sun Wukong
keshaun12
Sun Wukong
Level 107
God Stats
20W - 11L
1,771 SR
Queue Stats
555W - 492L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 0
9,417
496
5,075
14,118
6,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
LunacyLife
Thanatos
15
3 / 6 / 1
9,225
486
8,416
14,971
6,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
MAG_Origins
Discordia
13
1 / 4 / 1
8,284
436
8,832
8,771
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Nismoco_
Khepri
12
0 / 6 / 2
8,316
438
3,141
15,588
12,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 6 / 1
9,614
506
8,185
16,371
9,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brother_Yeehaw
Cernunnos
20
6 / 1 / 4
13,383
704
13,350
13,587
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Darkette1
Tiamat
17
6 / 1 / 6
10,308
543
9,201
10,621
5,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 1 / 8
10,036
528
7,537
14,009
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
14
7 / 2 / 9
9,989
526
10,076
14,015
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
keshaun12
Sun Wukong
15
7 / 6 / 5
10,509
553
13,326
17,417
11,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
8
Kills
30
30
Deaths
11
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
Cernunnos
Brother_Yeehaw
Cernunnos
6
1
4
8
W
Tiamat
Darkette1
Tiamat
6
1
6
9
L
Thanatos
LunacyLife
Thanatos
3
6
1
0.58
L
Discordia
MAG_Origins
Discordia
1
4
1
0.38
L
Khepri
Nismoco_
Khepri
0
6
2
0.17
W
4
1
8
8
W
Ares
7
2
9
5.75
W
Sun Wukong
keshaun12
Sun Wukong
7
6
5
1.58
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,649
Damage
53,490
69,819
Taken
69,649
37,623
Mitigated
37,882
22,061
Healing
27,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,075
3,355
0
1,424
14,118
6,276
2,256
3,787
10,319
0
72,948
W
Cernunnos
Brother_Yeehaw
Cernunnos
13,350
6,141
0
9,833
13,587
5,514
2,342
1,856
11,731
0
123,423
W
Tiamat
Darkette1
Tiamat
9,201
697
120
4,940
10,621
5,985
902
5,559
5,062
56,105
0
L
Thanatos
LunacyLife
Thanatos
8,416
2,947
0
11,415
14,971
6,319
0
2,899
11,953
0
54,538
L
Discordia
MAG_Origins
Discordia
8,832
870
0
1,708
8,771
3,059
0
3,247
5,230
52,305
0
L
Khepri
Nismoco_
Khepri
3,141
473
0
692
15,588
12,263
0
6,661
8,708
18,775
0
W
7,537
3,641
0
5,360
14,009
5,304
854
4,794
9,215
0
73,983
W
Ares
10,076
568
0
2,258
14,015
9,654
0
3,517
10,498
23,779
0
W
Sun Wukong
keshaun12
Sun Wukong
13,326
2,432
0
5,308
17,417
11,425
798
7,879
9,538
0
57,059
L
8,185
330
93
6,729
16,371
9,706
0
2,009
14,332
64,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,856
Gold Earned
54,225
485
Minions Killed
544
0
Camps Cleared
0
1,577,648
Distance Traveled
1,790,440
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,417
496
146
8
0
277,789
5
W
Cernunnos
13,383
704
225
12
0
334,622
3
W
Tiamat
10,308
543
98
5
0
353,351
0
L
Thanatos
9,225
486
96
5
0
339,347
2
L
Discordia
8,284
436
79
4
0
307,933
2
L
Khepri
8,316
438
26
1
0
346,601
2
W
Nemesis
10,036
528
113
6
0
419,759
0
W
Ares
9,989
526
26
1
0
350,325
6
W
Sun Wukong
10,509
553
82
4
0
332,383
1
L
Ra
9,614
506
138
7
0
305,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role