Player Matchup

Cabrakan
Cabrakan
NuckingFoob
Cabrakan
Level 26
God Stats
4W - 1L
1,852 SR
Queue Stats
63W - 50L
1,465 Elo+
Solo
Artemis
Artemis
Pauchu
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,155 Elo+
Solo
Ra
Ra
puddinuddi
Ra
Level 17
God Stats
0W - 1L
1,742 SR
Queue Stats
26W - 15L
1,546 Elo+
Solo
Da Ji
Da Ji
veest33
Da Ji
Level 52
God Stats
6W - 25L
1,417 SR
Queue Stats
400W - 505L
1,313 Elo+
Party 2
Bellona
Bellona
veets33
Bellona
Level 8
God Stats
3W - 4L
1,396 SR
Queue Stats
18W - 38L
1,190 Elo+
Party 2
Team Averages
Level 21
1,582 SR
1,334 Elo+

VS

Team Averages
Level 14
1,560 SR
1,391 Elo+
Neith
Neith
Aekion
Neith
Level 2
God Stats
1W - 0L
1,758 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Camazotz
Camazotz
Gemerlp
Camazotz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 272L
1,334 Elo+
Party 1
Ao Kuang
Ao Kuang
Playmaster2022
Ao Kuang
Level 27
God Stats
9W - 8L
1,541 SR
Queue Stats
81W - 161L
1,258 Elo+
Party 1
Sun Wukong
Sun Wukong
asergrr
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,584 Elo+
Solo
Fenrir
Fenrir
jakewolfgreen
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
NuckingFoob
Cabrakan
18
4 / 3 / 2
11,592
446
8,038
15,502
19,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Pauchu
Artemis
17
6 / 8 / 3
11,827
455
12,731
16,891
7,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
11 / 9 / 2
13,041
502
19,249
24,077
10,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
veest33
Da Ji
15
3 / 11 / 3
10,403
400
14,611
21,038
9,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
veets33
Bellona
14
2 / 9 / 3
9,555
368
4,665
19,695
9,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aekion
Neith
19
5 / 6 / 10
13,069
503
18,562
19,063
7,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Gemerlp
Camazotz
19
0 / 5 / 6
12,474
480
4,713
18,691
7,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
17
3 / 9 / 5
11,665
449
5,875
18,776
6,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
asergrr
Sun Wukong
20
31 / 2 / 3
18,288
703
43,436
30,295
18,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 4 / 1
8,815
339
694
7,197
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
26
Kills
40
40
Deaths
26
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
Aekion
Neith
5
6
10
1.67
W
Camazotz
Gemerlp
Camazotz
0
5
6
0.6
L
Cabrakan
NuckingFoob
Cabrakan
4
3
2
1.67
L
Artemis
Pauchu
Artemis
6
8
3
0.94
W
Ao Kuang
3
9
5
0.61
W
Sun Wukong
asergrr
Sun Wukong
31
2
3
16.25
W
1
4
1
0.38
L
11
9
2
1.33
L
Da Ji
veest33
Da Ji
3
11
3
0.41
L
Bellona
veets33
Bellona
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,294
Damage
73,280
97,203
Taken
94,022
56,608
Mitigated
41,709
21,659
Healing
33,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aekion
Neith
18,562
10,666
0
4,196
19,063
7,807
3,566
5,727
13,336
0
82,871
W
Camazotz
Gemerlp
Camazotz
4,713
740
0
8,961
18,691
7,136
3,812
3,710
14,981
0
76,049
L
Cabrakan
NuckingFoob
Cabrakan
8,038
1,425
0
3,466
15,502
19,233
0
0
15,502
45,953
0
L
Artemis
Pauchu
Artemis
12,731
5,785
0
295
16,891
7,449
722
2,388
14,503
0
67,932
W
Ao Kuang
5,875
1,686
738
4,186
18,776
6,292
2,193
5,208
13,568
40,917
0
W
Sun Wukong
asergrr
Sun Wukong
43,436
11,600
0
14,664
30,295
18,418
1,803
9,951
20,344
0
160,185
W
694
84
0
588
7,197
2,056
778
2,691
4,506
0
11,916
L
19,249
3,242
1,117
10,002
24,077
10,177
632
426
23,651
99,792
0
L
Da Ji
veest33
Da Ji
14,611
2,542
0
4,436
21,038
9,828
0
1,691
19,347
0
54,974
L
Bellona
veets33
Bellona
4,665
1,139
0
2,343
19,695
9,921
48
1,370
18,325
0
33,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,418
Gold Earned
64,311
489
Minions Killed
555
0
Camps Cleared
0
2,065,101
Distance Traveled
2,204,885
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,069
503
116
4
0
432,537
2
W
Camazotz
12,474
480
121
5
0
469,897
1
L
Cabrakan
11,592
446
68
3
0
422,468
4
L
Artemis
11,827
455
127
5
0
403,546
1
W
Ao Kuang
11,665
449
69
3
0
440,996
2
W
Sun Wukong
18,288
703
224
9
0
526,302
1
W
Fenrir
8,815
339
25
1
0
335,153
0
L
Ra
13,041
502
159
6
0
452,202
1
L
Da Ji
10,403
400
74
3
0
374,775
1
L
Bellona
9,555
368
61
2
0
412,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role