Player Matchup

Cupid
Cupid
KmurdocS
Cupid
Level 46
God Stats
11W - 10L
1,291 SR
Queue Stats
109W - 125L
1,312 Elo+
Party 1
Merlin
Merlin
Oneshotyourface
Merlin
Level 46
God Stats
19W - 22L
1,056 SR
Queue Stats
219W - 235L
1,345 Elo+
Solo
Thanatos
Thanatos
itsmexxia
Thanatos
Level 16
God Stats
14W - 24L
1,374 SR
Queue Stats
72W - 59L
1,323 Elo+
Party 1
Chang'e
Chang'e
xIIVeNoM
Chang'e
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
324W - 343L
1,439 Elo+
Solo
Xing Tian
Xing Tian
ЕвГEH
Xing Tian
Level 32
God Stats
29W - 34L
1,504 SR
Queue Stats
147W - 191L
1,328 Elo+
Solo
Team Averages
Level 50
1,345 SR
1,349 Elo+

VS

Team Averages
Level 67
1,657 SR
1,513 Elo+
The Morrigan
The Morrigan
Alberto65
The Morrigan
Level 105
God Stats
1W - 1L
1,359 SR
Queue Stats
13W - 13L
1,382 Elo+
Solo
Anhur
Anhur
Dreven123
Anhur
Level 40
God Stats
2W - 1L
1,710 SR
Queue Stats
10W - 11L
1,706 Elo+
Solo
Odin
Odin
StolenMinds
Odin
Level 103
God Stats
2W - 0L
1,727 SR
Queue Stats
111W - 115L
1,454 Elo+
Solo
Arachne
Arachne
splin69
Arachne
Level 47
God Stats
6W - 0L
1,802 SR
Queue Stats
174W - 123L
1,628 Elo+
Solo
Sobek
Sobek
晨曦下的意淫
Sobek
Level 41
God Stats
4W - 4L
1,685 SR
Queue Stats
541W - 585L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KmurdocS
Cupid
11
1 / 9 / 1
7,118
375
1,615
12,407
2,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 5 / 1
9,201
484
9,616
9,454
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
itsmexxia
Thanatos
15
4 / 5 / 0
9,842
518
6,879
14,447
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
xIIVeNoM
Chang'e
16
3 / 7 / 0
9,897
521
12,902
17,228
9,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ЕвГEH
Xing Tian
11
0 / 7 / 2
7,291
384
5,212
16,090
12,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Alberto65
The Morrigan
19
6 / 2 / 6
11,744
618
7,834
11,279
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Dreven123
Anhur
18
15 / 1 / 4
11,744
618
13,487
11,816
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 2 / 5
10,304
542
12,092
14,103
9,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
splin69
Arachne
17
6 / 2 / 7
10,572
556
9,609
18,476
7,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 2 / 16
10,405
548
7,532
14,841
14,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
9
Kills
33
33
Deaths
9
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Alberto65
The Morrigan
6
2
6
4.5
W
Anhur
Dreven123
Anhur
15
1
4
17
L
Cupid
KmurdocS
Cupid
1
9
1
0.17
L
1
5
1
0.3
W
4
2
5
3.25
L
Thanatos
itsmexxia
Thanatos
4
5
0
0.8
W
Arachne
splin69
Arachne
6
2
7
4.75
L
Chang'e
xIIVeNoM
Chang'e
3
7
0
0.43
L
Xing Tian
ЕвГEH
Xing Tian
0
7
2
0.14
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,224
Damage
50,554
69,626
Taken
70,515
33,515
Mitigated
39,829
20,652
Healing
27,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Alberto65
The Morrigan
7,834
1,361
785
4,100
11,279
4,602
1,607
5,086
6,137
74,863
4,730
W
Anhur
Dreven123
Anhur
13,487
7,895
0
4,634
11,816
3,884
3,379
2,367
9,449
0
84,113
L
Cupid
KmurdocS
Cupid
1,615
814
59
2,276
12,407
2,862
0
3,011
9,328
0
17,400
L
9,616
922
0
1,456
9,454
3,741
0
2,355
6,859
60,196
0
W
12,092
4,345
0
3,215
14,103
9,545
1,165
7,236
6,307
0
59,040
L
Thanatos
itsmexxia
Thanatos
6,879
1,495
0
10,011
14,447
5,195
0
2,407
11,926
0
61,959
W
Arachne
splin69
Arachne
9,609
6,754
0
9,050
18,476
7,354
488
6,396
11,868
0
60,891
L
Chang'e
xIIVeNoM
Chang'e
12,902
825
0
6,110
17,228
9,675
668
981
15,415
62,027
0
L
Xing Tian
ЕвГEH
Xing Tian
5,212
421
0
740
16,090
12,042
0
4,072
11,958
32,802
0
W
7,532
684
0
5,300
14,841
14,444
292
5,817
9,024
31,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,349
Gold Earned
54,769
451
Minions Killed
537
0
Camps Cleared
0
1,544,888
Distance Traveled
1,833,956
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,744
618
160
8
0
334,953
5
W
Anhur
11,744
618
149
8
0
331,955
4
L
Cupid
7,118
375
38
2
0
297,642
0
L
Merlin
9,201
484
132
7
0
304,130
2
W
Odin
10,304
542
95
5
0
377,402
0
L
Thanatos
9,842
518
107
6
0
299,289
0
W
Arachne
10,572
556
93
5
0
398,479
0
L
Chang'e
9,897
521
141
7
0
313,819
2
L
Xing Tian
7,291
384
33
2
0
330,008
4
W
Sobek
10,405
548
40
2
0
391,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role