Player Matchup

Ymir
Ymir
Lehmi7
Ymir
Level 15
God Stats
43W - 27L
1,682 SR
Queue Stats
195W - 179L
1,521 Elo+
Solo
He Bo
He Bo
Myrady
He Bo
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 22L
1,416 Elo+
Solo
Neith
Neith
Pentantony
Neith
Level 78
God Stats
35W - 32L
1,493 SR
Queue Stats
266W - 244L
1,515 Elo+
Party 1
Cupid
Cupid
YuceEmir
Cupid
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 130L
1,346 Elo+
Party 1
Vulcan
Vulcan
ZUBA91
Vulcan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,421 Elo+
Solo
Team Averages
Level 26
1,535 SR
1,444 Elo+

VS

Team Averages
Level 17
1,529 SR
1,519 Elo+
Merlin
Merlin
DDutchGamer999
Merlin
Level 27
God Stats
3W - 2L
1,546 SR
Queue Stats
21W - 16L
1,673 Elo+
Solo
Ra
Ra
Eerkiller
Ra
Level 17
God Stats
99W - 77L
1,520 SR
Queue Stats
101W - 80L
1,455 Elo+
Solo
Olorun
Olorun
Miki17youtuhd
Olorun
Level 4
God Stats
2W - 1L
1,739 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Janus
Janus
ObichDeutschBin
Janus
Level 29
God Stats
3W - 7L
1,507 SR
Queue Stats
80W - 71L
1,640 Elo+
Solo
Bellona
Bellona
kokochannel45
Bellona
Level 8
God Stats
11W - 8L
1,330 SR
Queue Stats
105W - 129L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lehmi7
Ymir
20
4 / 9 / 11
15,466
967
14,288
36,964
48,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
Myrady
He Bo
20
6 / 9 / 12
15,517
970
17,477
32,411
12,720
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
20
6 / 10 / 9
15,869
992
26,943
33,945
11,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
YuceEmir
Cupid
20
2 / 4 / 13
15,052
941
15,147
22,661
7,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
ZUBA91
Vulcan
15
0 / 0 / 0
10,040
628
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 10
14,880
930
23,571
15,375
5,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 8 / 17
16,637
1,040
23,503
20,052
8,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 3 / 1
12,021
751
1,452
2,712
874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
17 / 1 / 11
18,605
1,163
52,122
15,834
5,471
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bellona
20
5 / 3 / 17
15,799
987
18,345
25,411
30,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
88
18
Kills
32
32
Deaths
18
45
Assists
56
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
W
5
8
17
1.69
L
Ymir
Lehmi7
Ymir
4
9
11
1.06
W
1
3
1
0.5
L
He Bo
Myrady
He Bo
6
9
12
1.33
W
17
1
11
22.5
L
Neith
6
10
9
1.05
L
Cupid
YuceEmir
Cupid
2
4
13
2.13
L
Vulcan
ZUBA91
Vulcan
0
0
0
0
W
Bellona
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,855
Damage
118,993
125,981
Taken
79,384
80,154
Mitigated
50,973
8,115
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,571
661
0
456
15,375
5,764
0
7,153
8,222
47,698
0
W
23,503
928
1,502
3,018
20,052
8,648
0
7,565
12,487
74,215
0
L
Ymir
Lehmi7
Ymir
14,288
2,206
0
0
36,964
48,552
0
29,433
7,531
44,289
0
W
1,452
776
81
299
2,712
874
0
683
2,029
2,821
0
L
He Bo
Myrady
He Bo
17,477
1,217
961
2,071
32,411
12,720
0
25,928
6,483
34,082
0
W
52,122
3,403
0
1,635
15,834
5,471
0
6,793
9,041
86,236
0
L
Neith
26,943
16,139
0
1,856
33,945
11,159
0
27,367
6,578
0
78,535
L
Cupid
YuceEmir
Cupid
15,147
9,722
2,398
829
22,661
7,723
0
17,920
4,741
0
47,267
L
Vulcan
ZUBA91
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
18,345
6,883
0
145
25,411
30,216
0
9,571
15,840
0
33,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,944
Gold Earned
77,942
295
Minions Killed
301
1
Camps Cleared
6
1,099,882
Distance Traveled
1,197,348
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,880
930
50
3
1
268,963
0
W
Ra
16,637
1,040
142
9
2
294,106
0
L
Ymir
15,466
967
73
5
0
283,506
0
W
Olorun
12,021
751
1
0
0
43,056
0
L
He Bo
15,517
970
39
2
1
257,349
0
W
Janus
18,605
1,163
76
5
2
309,320
1
L
Neith
15,869
992
101
6
0
281,585
0
L
Cupid
15,052
941
82
5
0
277,442
0
L
Vulcan
10,040
628
0
0
0
0
0
W
Bellona
15,799
987
32
2
1
281,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role