Player Matchup

Chaac
Chaac
JoshuaMcStubby
Chaac
Level 157
God Stats
2W - 1L
1,321 SR
Queue Stats
144W - 98L
1,663 Elo+
Party 1
Tiamat
Tiamat
Stoner_ninjamonk
Tiamat
Level 160
God Stats
7W - 4L
1,487 SR
Queue Stats
269W - 165L
1,704 Elo+
Party 1
Bakasura
Bakasura
iessihyodo
Bakasura
Level 145
God Stats
1W - 1L
1,517 SR
Queue Stats
154W - 80L
1,681 Elo+
Party 1
Team Averages
Level 154
1,442 SR
1,683 Elo+

VS

Team Averages
Level 58
1,303 SR
1,448 Elo+
Heimdallr
Heimdallr
Dingers OnIy
Heimdallr
Level 43
God Stats
0W - 3L
1,183 SR
Queue Stats
31W - 35L
1,414 Elo+
Solo
Zeus
Zeus
Haundo o SHADO
Zeus
Level 67
God Stats
0W - 5L
1,296 SR
Queue Stats
12W - 11L
1,583 Elo+
Solo
Gilgamesh
Gilgamesh
StudiousAtom239
Gilgamesh
Level 63
God Stats
19W - 29L
1,429 SR
Queue Stats
201W - 288L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 10
8,759
730
6,320
10,087
7,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 0 / 10
8,896
741
9,508
5,777
3,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
iessihyodo
Bakasura
13
9 / 0 / 7
10,152
846
6,406
9,330
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dingers OnIy
Heimdallr
10
0 / 4 / 1
7,000
583
6,179
7,728
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 2
7,302
609
4,839
7,447
1,696
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
StudiousAtom239
Gilgamesh
10
2 / 8 / 0
7,385
615
6,086
12,706
4,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
17
Kills
2
2
Deaths
18
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dingers OnIy
Heimdallr
0
4
1
0.13
L
0
6
2
0.17
W
5
2
10
5
W
3
0
10
8
L
Gilgamesh
StudiousAtom239
Gilgamesh
2
8
0
0.25
W
Bakasura
iessihyodo
Bakasura
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,234
Damage
17,104
25,194
Taken
27,881
14,435
Mitigated
9,079
11,648
Healing
2,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dingers OnIy
Heimdallr
6,179
3,489
0
120
7,728
3,180
203
1,770
5,472
0
30,220
L
4,839
283
417
630
7,447
1,696
0
3,661
3,502
29,434
0
W
6,320
627
775
4,775
10,087
7,201
90
3,006
7,081
0
18,937
W
9,508
636
0
3,186
5,777
3,591
376
927
4,850
37,701
0
L
Gilgamesh
StudiousAtom239
Gilgamesh
6,086
1,385
0
1,330
12,706
4,203
0
3,553
8,308
0
18,818
W
Bakasura
iessihyodo
Bakasura
6,406
5,179
0
2,912
9,330
3,643
1,486
982
8,348
0
31,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,807
Gold Earned
21,687
138
Minions Killed
144
0
Camps Cleared
0
793,796
Distance Traveled
573,506
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,000
583
51
4
0
201,278
1
L
Zeus
7,302
609
73
6
0
181,667
0
W
Chaac
8,759
730
25
2
0
238,546
0
W
Tiamat
8,896
741
59
5
0
247,534
2
L
Gilgamesh
7,385
615
20
2
0
190,561
0
W
Bakasura
10,152
846
54
5
0
307,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role