Player Matchup

Hercules
Hercules
AngelSnypz
Hercules
Level 122
God Stats
4W - 3L
1,478 SR
Queue Stats
120W - 72L
1,524 Elo+
Party 1
Ares
Ares
Attila01
Ares
Level 65
God Stats
8W - 5L
1,700 SR
Queue Stats
135W - 99L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
OGDragonX
Danzaburou
Level 25
God Stats
8W - 10L
1,436 SR
Queue Stats
22W - 36L
1,307 Elo+
Solo
Hades
Hades
TheComend
Hades
Level 6
God Stats
19W - 2L
1,710 SR
Queue Stats
31W - 13L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
Xinderkan
Nu Wa
Level 16
God Stats
44W - 18L
1,562 SR
Queue Stats
66W - 33L
1,460 Elo+
Party 1
Team Averages
Level 47
1,577 SR
1,457 Elo+

VS

Team Averages
Level 61
1,617 SR
1,347 Elo+
Medusa
Medusa
SNUGGLE_BEAR_423
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,208 Elo+
Party 3
Ah Puch
Ah Puch
SlUrM123x
Ah Puch
Level 142
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 4L
1,137 Elo+
Party 3
Gilgamesh
Gilgamesh
Slouchycosin
Gilgamesh
Level 25
God Stats
5W - 6L
1,660 SR
Queue Stats
66W - 63L
1,436 Elo+
Solo
Jormungandr
Jormungandr
TsubasaArashi
Jormungandr
Level 124
God Stats
3W - 4L
1,884 SR
Queue Stats
199W - 196L
1,541 Elo+
Party 2
Zeus
Zeus
mateo_chmelar
Zeus
Level 7
God Stats
6W - 9L
1,340 SR
Queue Stats
12W - 12L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AngelSnypz
Hercules
18
13 / 0 / 14
13,258
1,205
16,655
12,982
15,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
18
5 / 0 / 22
12,101
1,100
15,443
16,150
20,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
OGDragonX
Danzaburou
17
8 / 2 / 12
11,483
1,044
21,040
12,906
5,994
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
TheComend
Hades
16
3 / 3 / 15
10,837
985
19,655
16,154
10,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Xinderkan
Nu Wa
17
4 / 0 / 19
10,966
997
17,945
14,646
17,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

308

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 13 / 2
9,062
824
6,728
18,609
6,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
SlUrM123x
Ah Puch
14
2 / 8 / 1
9,278
843
23,088
17,148
6,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Slouchycosin
Gilgamesh
16
1 / 3 / 3
10,544
959
12,368
25,044
13,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
TsubasaArashi
Jormungandr
16
1 / 4 / 4
10,674
970
16,159
26,102
20,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 5 / 3
9,374
852
7,544
9,018
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
18
33
Kills
5
5
Deaths
33
82
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
AngelSnypz
Hercules
13
0
14
20
W
Ares
5
0
22
16
W
Danzaburou
OGDragonX
Danzaburou
8
2
12
7
L
0
13
2
0.08
L
Ah Puch
SlUrM123x
Ah Puch
2
8
1
0.31
L
Gilgamesh
Slouchycosin
Gilgamesh
1
3
3
0.83
W
Hades
TheComend
Hades
3
3
15
3.5
L
Jormungandr
TsubasaArashi
Jormungandr
1
4
4
0.75
W
Nu Wa
Xinderkan
Nu Wa
4
0
19
13.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,738
Damage
65,887
72,838
Taken
95,921
71,149
Mitigated
51,033
16,787
Healing
4,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AngelSnypz
Hercules
16,655
7,318
0
4,127
12,982
15,558
0
5,406
7,498
0
26,388
W
Ares
15,443
695
0
1,617
16,150
20,924
0
10,278
5,320
23,457
0
W
Danzaburou
OGDragonX
Danzaburou
21,040
11,656
0
3,853
12,906
5,994
0
8,972
3,698
0
52,049
L
6,728
3,185
0
1,128
18,609
6,852
0
10,811
7,798
0
28,201
L
Ah Puch
SlUrM123x
Ah Puch
23,088
1,131
0
1,166
17,148
6,060
0
11,005
6,143
37,212
0
L
Gilgamesh
Slouchycosin
Gilgamesh
12,368
2,099
0
645
25,044
13,875
0
12,324
12,720
0
34,185
W
Hades
TheComend
Hades
19,655
3,749
985
3,761
16,154
10,854
0
11,453
4,345
34,216
0
L
Jormungandr
TsubasaArashi
Jormungandr
16,159
3,205
0
1,009
26,102
20,650
0
14,974
11,128
42,961
0
W
Nu Wa
Xinderkan
Nu Wa
17,945
10,180
0
2,444
14,646
17,819
0
9,110
5,186
28,026
0
L
7,544
564
0
196
9,018
3,596
0
3,929
5,089
17,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,645
Gold Earned
48,932
207
Minions Killed
178
8
Camps Cleared
4
1,041,296
Distance Traveled
935,708
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,258
1,205
22
2
3
240,713
0
W
Ares
12,101
1,100
20
2
2
238,896
0
W
Danzaburou
11,483
1,044
100
9
1
178,588
0
L
Medusa
9,062
824
36
3
1
177,154
3
L
Ah Puch
9,278
843
38
3
0
193,947
0
L
Gilgamesh
10,544
959
38
3
0
208,444
0
W
Hades
10,837
985
45
4
2
185,075
0
L
Jormungandr
10,674
970
52
5
0
186,788
0
W
Nu Wa
10,966
997
20
2
0
198,024
0
L
Zeus
9,374
852
14
1
3
169,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role