Player Matchup

Nemesis
Nemesis
Dalilbg
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 61L
1,412 Elo+
Solo
Chernobog
Chernobog
QuadraDoge
Chernobog
Level 5
God Stats
6W - 3L
1,500 SR
Queue Stats
53W - 31L
1,330 Elo+
Solo
Kukulkan
Kukulkan
TwoBigGems
Kukulkan
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,745 Elo+
Solo
Gilgamesh
Gilgamesh
emirkzngll
Gilgamesh
Level 6
God Stats
1W - 0L
1,760 SR
Queue Stats
2W - 2L
1,394 Elo+
Solo
Khepri
Khepri
sativa8505
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,839 Elo+
Solo
Team Averages
Level 14
1,552 SR
1,544 Elo+

VS

Team Averages
Level 17
1,497 SR
1,462 Elo+
Tsukuyomi
Tsukuyomi
Agrozet
Tsukuyomi
Level 17
God Stats
1W - 2L
1,682 SR
Queue Stats
4W - 6L
1,404 Elo+
Solo
Guan Yu
Guan Yu
Runeon228
Guan Yu
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 118L
1,576 Elo+
Solo
Izanami
Izanami
Strausskahn34
Izanami
Level 18
God Stats
23W - 18L
1,614 SR
Queue Stats
60W - 68L
1,486 Elo+
Solo
Yemoja
Yemoja
dyael
Yemoja
Level 28
God Stats
2W - 3L
1,190 SR
Queue Stats
25W - 34L
1,344 Elo+
Solo
Ra
Ra
ninjadamian
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dalilbg
Nemesis
8
4 / 0 / 1
5,118
640
3,396
3,668
821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
QuadraDoge
Chernobog
10
4 / 1 / 2
5,793
724
3,117
4,398
1,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
TwoBigGems
Kukulkan
8
0 / 0 / 3
4,897
612
1,795
1,328
351
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
emirkzngll
Gilgamesh
9
2 / 1 / 1
5,220
653
2,379
4,018
1,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
sativa8505
Khepri
6
0 / 2 / 3
4,498
562
1,034
3,795
1,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Agrozet
Tsukuyomi
8
1 / 2 / 1
4,749
594
2,728
6,298
1,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Runeon228
Guan Yu
8
1 / 1 / 0
4,371
546
1,245
3,972
2,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
1
0 / 0 / 0
3,048
381
0
0
0
Yemoja
dyael
Yemoja
8
2 / 4 / 0
4,412
552
2,901
5,150
2,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 3 / 0
3,871
484
1,154
3,782
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
4
4
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Agrozet
Tsukuyomi
1
2
1
0.75
W
Nemesis
Dalilbg
Nemesis
4
0
1
4.5
W
Chernobog
QuadraDoge
Chernobog
4
1
2
5
L
Guan Yu
Runeon228
Guan Yu
1
1
0
1
L
Izanami
0
0
0
0
W
Kukulkan
TwoBigGems
Kukulkan
0
0
3
1.5
L
Yemoja
dyael
Yemoja
2
4
0
0.5
W
Gilgamesh
emirkzngll
Gilgamesh
2
1
1
2.5
L
0
3
0
0
W
Khepri
sativa8505
Khepri
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,721
Damage
8,028
17,207
Taken
19,202
6,189
Mitigated
7,477
3,836
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Agrozet
Tsukuyomi
2,728
898
0
3,287
6,298
1,647
0
0
6,298
0
17,238
W
Nemesis
Dalilbg
Nemesis
3,396
1,954
0
751
3,668
821
0
435
3,127
0
20,796
W
Chernobog
QuadraDoge
Chernobog
3,117
2,123
0
2,077
4,398
1,420
0
1,503
2,841
0
27,650
L
Guan Yu
Runeon228
Guan Yu
1,245
116
50
1,360
3,972
2,649
0
333
3,599
0
9,435
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
TwoBigGems
Kukulkan
1,795
373
0
250
1,328
351
848
291
981
21,540
0
L
Yemoja
dyael
Yemoja
2,901
296
56
518
5,150
2,159
0
1,473
3,635
15,077
0
W
Gilgamesh
emirkzngll
Gilgamesh
2,379
650
0
302
4,018
1,634
0
0
3,808
0
21,827
L
1,154
141
61
704
3,782
1,022
0
905
2,841
10,631
0
W
Khepri
sativa8505
Khepri
1,034
155
0
456
3,795
1,963
0
1,610
2,185
7,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,526
Gold Earned
20,451
195
Minions Killed
114
0
Camps Cleared
0
793,522
Distance Traveled
630,452
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,749
594
43
5
0
172,546
0
W
Nemesis
5,118
640
37
5
0
179,570
1
W
Chernobog
5,793
724
55
7
0
145,487
1
L
Guan Yu
4,371
546
29
4
0
161,018
2
L
Izanami
3,048
381
0
0
0
85
0
W
Kukulkan
4,897
612
44
6
0
130,970
1
L
Yemoja
4,412
552
18
2
0
153,895
1
W
Gilgamesh
5,220
653
49
6
0
174,948
1
L
Ra
3,871
484
24
3
0
142,908
1
W
Khepri
4,498
562
10
1
0
162,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role