Player Matchup

Tsukuyomi
Tsukuyomi
Erovaik
Tsukuyomi
Level 11
God Stats
9W - 14L
1,318 SR
Queue Stats
67W - 82L
1,219 Elo+
Solo
Medusa
Medusa
Jeanmisstou
Medusa
Level 28
God Stats
27W - 18L
1,666 SR
Queue Stats
232W - 156L
1,589 Elo+
Solo
Zeus
Zeus
JurassicFish404
Zeus
Level 22
God Stats
72W - 37L
1,564 SR
Queue Stats
76W - 39L
1,521 Elo+
Solo
Nike
Nike
Utopik06
Nike
Level 22
God Stats
5W - 4L
1,328 SR
Queue Stats
120W - 109L
1,457 Elo+
Solo
Cthulhu
Cthulhu
bandyta12345
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,493 Elo+
Solo
Team Averages
Level 20
1,475 SR
1,456 Elo+

VS

Team Averages
Level 21
1,545 SR
1,491 Elo+
Neith
Neith
Arcron_Funny
Neith
Level 28
God Stats
15W - 15L
1,482 SR
Queue Stats
146W - 136L
1,576 Elo+
Solo
Kumbhakarna
Kumbhakarna
Germes15
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,446 Elo+
Solo
Freya
Freya
RadiantSoule
Freya
Level 16
God Stats
14W - 12L
1,564 SR
Queue Stats
39W - 40L
1,443 Elo+
Solo
Bellona
Bellona
stolzemutti-2020
Bellona
Level 6
God Stats
14W - 19L
1,553 SR
Queue Stats
14W - 20L
1,504 Elo+
Solo
Ratatoskr
Ratatoskr
xXChillmangoXx
Ratatoskr
Level 27
God Stats
3W - 2L
1,625 SR
Queue Stats
418W - 415L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Erovaik
Tsukuyomi
18
3 / 5 / 20
11,819
985
10,182
15,347
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Medusa
20
10 / 2 / 24
14,315
1,193
26,478
11,551
4,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
19 / 0 / 14
16,142
1,345
43,988
2,578
958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
19
6 / 5 / 20
12,783
1,065
13,051
12,856
14,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
bandyta12345
Cthulhu
19
2 / 5 / 20
12,361
1,030
10,023
17,365
18,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 5
12,920
1,077
17,195
15,043
5,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Germes15
Kumbhakarna
18
3 / 7 / 8
11,855
988
7,247
21,550
27,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
3 / 8 / 10
12,202
1,017
15,657
23,178
7,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 10 / 8
11,138
928
4,286
24,948
15,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
xXChillmangoXx
Ratatoskr
17
4 / 13 / 7
11,924
994
11,278
25,183
7,923
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
55
40
Kills
17
17
Deaths
40
98
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
2
5
4.25
W
Tsukuyomi
Erovaik
Tsukuyomi
3
5
20
2.6
L
Kumbhakarna
Germes15
Kumbhakarna
3
7
8
1
W
Medusa
10
2
24
11
W
19
0
14
26
L
3
8
10
1
W
Nike
6
5
20
3.2
W
Cthulhu
bandyta12345
Cthulhu
2
5
20
2.4
L
1
10
8
0.5
L
Ratatoskr
xXChillmangoXx
Ratatoskr
4
13
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,722
Damage
55,663
59,697
Taken
109,902
45,478
Mitigated
63,737
4,120
Healing
8,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,195
9,736
583
2,720
15,043
5,078
0
8,138
6,905
0
61,664
W
Tsukuyomi
Erovaik
Tsukuyomi
10,182
2,692
0
636
15,347
6,089
0
5,505
9,842
0
24,136
L
Kumbhakarna
Germes15
Kumbhakarna
7,247
910
123
955
21,550
27,607
0
8,853
12,697
16,223
0
W
Medusa
26,478
17,287
0
2,170
11,551
4,887
0
3,480
8,071
0
49,970
W
43,988
2,722
0
980
2,578
958
0
985
1,593
79,911
0
L
15,657
6,890
0
2,841
23,178
7,310
0
13,593
9,585
35,801
0
W
Nike
13,051
2,539
0
0
12,856
14,552
0
4,956
7,900
788
26,216
W
Cthulhu
bandyta12345
Cthulhu
10,023
1,006
0
334
17,365
18,992
0
7,978
9,387
19,453
0
L
4,286
1,744
0
611
24,948
15,819
0
11,856
13,092
0
20,059
L
Ratatoskr
xXChillmangoXx
Ratatoskr
11,278
2,690
249
787
25,183
7,923
0
12,291
12,892
0
19,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,420
Gold Earned
60,039
220
Minions Killed
217
6
Camps Cleared
10
1,020,641
Distance Traveled
1,085,436
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,920
1,077
100
8
0
226,870
1
W
Tsukuyomi
11,819
985
26
2
1
196,496
0
L
Kumbhakarna
11,855
988
16
1
3
204,434
0
W
Medusa
14,315
1,193
54
5
2
233,800
0
W
Zeus
16,142
1,345
99
8
0
223,577
0
L
Freya
12,202
1,017
58
5
3
245,657
1
W
Nike
12,783
1,065
14
1
0
175,314
0
W
Cthulhu
12,361
1,030
27
2
3
191,454
2
L
Bellona
11,138
928
32
3
4
195,288
1
L
Ratatoskr
11,924
994
11
1
0
213,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role