Player Matchup

Apollo
Apollo
DarkAnTiZero
Apollo
Level 29
God Stats
3W - 5L
1,494 SR
Queue Stats
7W - 9L
1,486 Elo+
Party 1
Ra
Ra
DntCryBbyy
Ra
Level 13
God Stats
7W - 7L
1,471 SR
Queue Stats
33W - 47L
1,515 Elo+
Solo
Ymir
Ymir
MinasReach
Ymir
Level 9
God Stats
2W - 1L
1,842 SR
Queue Stats
3W - 1L
1,823 Elo+
Party 1
Thor
Thor
Tanausuar424
Thor
Level 21
God Stats
1W - 2L
1,356 SR
Queue Stats
123W - 95L
1,464 Elo+
Solo
King Arthur
King Arthur
xXwurfplayerXx
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,399 Elo+
Party 1
Team Averages
Level 23
1,533 SR
1,537 Elo+

VS

Team Averages
Level 35
1,530 SR
1,482 Elo+
Vulcan
Vulcan
 
Vulcan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Koide9doc7268
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,495 Elo+
Solo
Awilix
Awilix
LitlePiton
Awilix
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,334 Elo+
Party 2
Apollo
Apollo
SaucierGibbon57
Apollo
Level 19
God Stats
5W - 10L
1,520 SR
Queue Stats
152W - 141L
1,554 Elo+
Solo
Hou Yi
Hou Yi
Sith-Lord245
Hou Yi
Level 31
God Stats
65W - 74L
1,628 SR
Queue Stats
202W - 211L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 9 / 0
6,261
368
2,890
11,854
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 8 / 6
8,194
482
8,091
14,792
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 7 / 0
6,387
376
4,916
11,867
8,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 4 / 3
7,900
465
9,900
17,317
5,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
xXwurfplayerXx
King Arthur
13
3 / 4 / 2
7,836
461
7,237
15,921
7,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
5 / 4 / 3
9,778
575
18,939
11,238
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 15
9,922
584
6,939
15,844
13,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
LitlePiton
Awilix
15
1 / 6 / 8
9,122
537
6,039
13,808
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
10 / 0 / 2
11,935
702
10,815
8,446
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hou Yi
19
14 / 0 / 2
11,522
678
15,430
10,628
4,584
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
10
Kills
32
32
Deaths
10
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
4
3
1.63
L
Apollo
0
9
0
0
L
2
8
6
0.63
W
2
0
15
9.5
W
Awilix
LitlePiton
Awilix
1
6
8
0.83
L
0
7
0
0
W
10
0
2
11
W
Hou Yi
14
0
2
15
L
5
4
3
1.63
L
King Arthur
xXwurfplayerXx
King Arthur
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,034
Damage
58,162
71,751
Taken
59,964
30,456
Mitigated
32,249
10,722
Healing
25,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
18,939
5,205
382
1,990
11,238
4,497
882
2,951
8,061
65,401
0
L
Apollo
2,890
2,323
0
174
11,854
3,135
0
1,491
10,363
0
26,158
L
8,091
309
662
3,507
14,792
5,071
0
8,185
6,210
47,056
0
W
6,939
505
2,467
6,013
15,844
13,813
411
3,864
11,851
21,986
0
W
Awilix
LitlePiton
Awilix
6,039
1,921
0
3,317
13,808
5,372
527
2,100
11,518
0
51,171
L
4,916
1,486
0
556
11,867
8,582
0
3,300
8,541
29,749
0
W
10,815
6,353
0
4,015
8,446
3,983
9,841
1,305
7,073
0
78,010
W
Hou Yi
15,430
8,142
0
7,009
10,628
4,584
1,557
2,154
8,454
0
94,712
L
9,900
3,009
0
2,717
17,317
5,792
0
5,833
11,226
0
42,093
L
King Arthur
xXwurfplayerXx
King Arthur
7,237
1,840
402
2,704
15,921
7,876
0
6,219
9,533
0
39,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,578
Gold Earned
52,279
340
Minions Killed
535
0
Camps Cleared
0
1,505,876
Distance Traveled
1,644,239
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,778
575
113
7
0
330,670
2
L
Apollo
6,261
368
48
3
0
253,260
1
L
Ra
8,194
482
93
5
0
307,085
2
W
Terra
9,922
584
40
2
0
336,469
3
W
Awilix
9,122
537
85
5
0
340,076
0
L
Ymir
6,387
376
60
4
0
287,932
0
W
Apollo
11,935
702
151
9
0
333,989
2
W
Hou Yi
11,522
678
146
9
0
303,035
0
L
Thor
7,900
465
62
4
0
327,253
7
L
King Arthur
7,836
461
77
5
0
330,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role