Player Matchup

Nu Wa
Nu Wa
Heide_Ackermann
Nu Wa
Level 24
God Stats
0W - 2L
1,313 SR
Queue Stats
3W - 5L
1,177 Elo+
Solo
Jormungandr
Jormungandr
Shadow789-Y
Jormungandr
Level 26
God Stats
7W - 5L
1,460 SR
Queue Stats
23W - 31L
1,225 Elo+
Solo
Fenrir
Fenrir
buonocturno2
Fenrir
Level 18
God Stats
3W - 2L
1,512 SR
Queue Stats
16W - 17L
1,352 Elo+
Solo
Cthulhu
Cthulhu
jungly-paste2
Cthulhu
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,274 Elo+
Solo
Izanami
Izanami
victor2610tx24
Izanami
Level 23
God Stats
0W - 1L
1,255 SR
Queue Stats
19W - 29L
1,208 Elo+
Solo
Team Averages
Level 20
1,408 SR
1,247 Elo+

VS

Team Averages
Level 21
1,461 SR
1,230 Elo+
Ymir
Ymir
Cnewton2006
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,098 Elo+
Party 1
Bakasura
Bakasura
RekWorD4504
Bakasura
Level 26
God Stats
11W - 6L
1,505 SR
Queue Stats
66W - 63L
1,326 Elo+
Solo
Kukulkan
Kukulkan
The tap406
Kukulkan
Level 11
God Stats
1W - 2L
1,234 SR
Queue Stats
1W - 2L
1,098 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
The_Rice_Asian
Ah Muzen Cab
Level 28
God Stats
11W - 5L
1,667 SR
Queue Stats
92W - 66L
1,412 Elo+
Solo
Ra
Ra
Toonew_bie
Ra
Level 14
God Stats
3W - 5L
1,399 SR
Queue Stats
13W - 26L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 9
13,956
517
20,514
24,336
10,001
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jormungandr
Shadow789-Y
Jormungandr
19
4 / 7 / 11
12,412
460
19,032
32,649
29,591
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
20
17 / 3 / 8
14,615
541
23,791
26,982
28,723
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
10
0 / 7 / 2
8,326
308
2,498
11,216
4,186
20
2 / 13 / 2
12,692
470
10,222
21,378
8,760
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 16
12,457
461
15,458
27,003
28,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
RekWorD4504
Bakasura
20
19 / 2 / 3
16,457
610
29,711
24,583
15,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
The tap406
Kukulkan
16
2 / 8 / 7
11,228
416
11,081
16,563
9,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
The_Rice_Asian
Ah Muzen Cab
20
10 / 6 / 5
15,300
567
23,340
25,905
12,900
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
4 / 9 / 8
13,683
507
16,192
15,825
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
78
28
Kills
39
40
Deaths
29
32
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
4
16
3
L
5
10
9
0.95
W
Bakasura
RekWorD4504
Bakasura
19
2
3
10.25
L
Jormungandr
Shadow789-Y
Jormungandr
4
7
11
1.36
W
Kukulkan
The tap406
Kukulkan
2
8
7
0.69
W
Ah Muzen Cab
The_Rice_Asian
Ah Muzen Cab
10
6
5
2.08
W
4
9
8
0.89
L
Fenrir
17
3
8
7
L
Cthulhu
0
7
2
0.14
L
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,057
Damage
95,782
116,561
Taken
109,879
81,261
Mitigated
70,734
14,095
Healing
28,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,458
4,747
0
3,196
27,003
28,146
1,142
12,365
14,638
45,346
0
L
20,514
7,629
0
4,459
24,336
10,001
4,607
9,770
13,391
73,767
0
W
Bakasura
RekWorD4504
Bakasura
29,711
19,116
0
7,735
24,583
15,176
3,213
8,768
15,815
0
101,731
L
Jormungandr
Shadow789-Y
Jormungandr
19,032
2,134
1,208
6,154
32,649
29,591
147
17,496
12,809
72,660
0
W
Kukulkan
The tap406
Kukulkan
11,081
2,520
0
1,689
16,563
9,032
1,290
5,331
11,232
50,570
0
W
Ah Muzen Cab
The_Rice_Asian
Ah Muzen Cab
23,340
11,718
0
11,846
25,905
12,900
3,259
7,659
18,246
0
146,855
W
16,192
2,814
1,254
3,259
15,825
5,480
2,489
9,087
6,738
90,307
0
L
Fenrir
23,791
9,207
0
431
26,982
28,723
0
9,716
15,936
0
78,572
L
Cthulhu
2,498
387
87
0
11,216
4,186
105
3,555
6,974
11,966
0
L
10,222
8,081
0
1,756
21,378
8,760
1,376
2,194
18,802
0
94,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,001
Gold Earned
69,125
481
Minions Killed
619
0
Camps Cleared
0
1,956,706
Distance Traveled
2,288,316
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,457
461
55
2
0
500,971
0
L
Nu Wa
13,956
517
108
4
0
334,464
0
W
Bakasura
16,457
610
182
7
0
543,682
0
L
Jormungandr
12,412
460
79
3
0
448,338
0
W
Kukulkan
11,228
416
61
2
0
439,961
0
W
Ah Muzen Cab
15,300
567
172
6
0
397,970
4
W
Ra
13,683
507
149
6
0
405,732
0
L
Fenrir
14,615
541
102
4
0
572,588
0
L
Cthulhu
8,326
308
22
1
0
239,123
0
L
Izanami
12,692
470
170
6
0
362,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role