Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CRREDASSHZ198
Kukulkan
Level 5
God Stats
3W - 1L
1,599 SR
Queue Stats
3W - 2L
1,334 Elo+
Solo
Hachiman
Hachiman
DeltaFalco
Hachiman
Level 15
God Stats
5W - 4L
1,465 SR
Queue Stats
19W - 25L
1,213 Elo+
Party 1
Nemesis
Nemesis
Mts_770
Nemesis
Level 11
God Stats
2W - 1L
1,775 SR
Queue Stats
21W - 24L
1,267 Elo+
Party 1
Baron Samedi
Baron Samedi
eclaireur99
Baron Samedi
Level 69
God Stats
2W - 0L
1,775 SR
Queue Stats
12W - 10L
1,340 Elo+
Party 1
Team Averages
Level 22
1,623 SR
1,331 Elo+

VS

Team Averages
Level 18
1,377 SR
1,312 Elo+
Horus
Horus
CES_Hydro
Horus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 47L
1,314 Elo+
Party 2
King Arthur
King Arthur
CES_Tutur
King Arthur
Level 17
God Stats
4W - 2L
1,139 SR
Queue Stats
11W - 13L
1,302 Elo+
Party 2
Susano
Susano
hoseinsh134
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,370 Elo+
Solo
Ullr
Ullr
llxALLDAYxll
Ullr
Level 18
God Stats
3W - 5L
1,394 SR
Queue Stats
102W - 90L
1,318 Elo+
Solo
Cthulhu
Cthulhu
xX_Mr_Thick_Xx
Cthulhu
Level 16
God Stats
4W - 4L
1,354 SR
Queue Stats
4W - 5L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 1 / 2
8,151
453
3,384
8,306
6,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
CRREDASSHZ198
Kukulkan
13
2 / 1 / 3
8,110
451
6,285
7,159
2,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
DeltaFalco
Hachiman
13
7 / 8 / 1
9,276
515
8,561
11,966
3,634
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Mts_770
Nemesis
15
4 / 4 / 8
9,496
528
7,676
13,897
5,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
eclaireur99
Baron Samedi
16
13 / 0 / 2
10,299
572
12,546
8,737
3,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CES_Hydro
Horus
13
6 / 5 / 1
8,397
467
9,006
13,500
7,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
CES_Tutur
King Arthur
14
6 / 7 / 3
8,978
499
8,967
13,150
14,556
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
10
0 / 10 / 0
6,553
364
2,869
14,255
4,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 1
6,913
384
4,208
12,701
4,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 0
7,305
406
5,799
11,146
8,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
29
Kills
14
14
Deaths
30
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
2
4
L
Horus
CES_Hydro
Horus
6
5
1
1.3
L
King Arthur
CES_Tutur
King Arthur
6
7
3
1.07
W
Kukulkan
CRREDASSHZ198
Kukulkan
2
1
3
3.5
W
Hachiman
DeltaFalco
Hachiman
7
8
1
0.94
W
Nemesis
Mts_770
Nemesis
4
4
8
2
W
Baron Samedi
eclaireur99
Baron Samedi
13
0
2
14
L
Susano
0
10
0
0
L
0
5
1
0.1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,452
Damage
30,849
50,065
Taken
64,752
21,583
Mitigated
39,832
14,349
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,384
398
0
1,551
8,306
6,979
376
2,902
5,404
21,252
0
L
Horus
CES_Hydro
Horus
9,006
4,904
202
1,910
13,500
7,251
0
2,141
11,359
0
41,830
L
King Arthur
CES_Tutur
King Arthur
8,967
1,219
0
0
13,150
14,556
124
955
12,195
0
34,949
W
Kukulkan
CRREDASSHZ198
Kukulkan
6,285
469
0
77
7,159
2,222
0
2,018
5,141
47,752
0
W
Hachiman
DeltaFalco
Hachiman
8,561
6,334
0
880
11,966
3,634
1,101
0
11,966
0
29,614
W
Nemesis
Mts_770
Nemesis
7,676
5,397
195
4,632
13,897
5,069
258
0
13,897
0
55,211
W
Baron Samedi
eclaireur99
Baron Samedi
12,546
2,759
1,084
5,930
8,737
3,679
2,789
879
7,858
55,810
0
L
Susano
2,869
295
0
566
14,255
4,629
0
5,396
8,859
0
39,804
L
4,208
3,017
0
3,480
12,701
4,684
342
6,769
5,932
0
38,391
L
5,799
569
122
648
11,146
8,712
102
7,650
3,496
29,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,332
Gold Earned
38,146
366
Minions Killed
283
0
Camps Cleared
0
1,619,032
Distance Traveled
1,475,988
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,151
453
38
2
0
360,486
1
L
Horus
8,397
467
66
4
0
326,798
1
L
King Arthur
8,978
499
54
3
0
290,047
0
W
Kukulkan
8,110
451
87
5
0
361,889
4
W
Hachiman
9,276
515
49
3
0
251,297
3
W
Nemesis
9,496
528
91
5
0
323,486
2
W
Baron Samedi
10,299
572
101
6
0
321,874
1
L
Susano
6,553
364
53
3
0
304,961
0
L
Ullr
6,913
384
64
4
0
262,584
0
L
Cthulhu
7,305
406
46
3
0
291,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role