Player Matchup

Danzaburou
Danzaburou
PEPPAOFFTHER
Danzaburou
Level 29
God Stats
2W - 1L
1,735 SR
Queue Stats
103W - 78L
1,639 Elo+
Solo
Mulan
Mulan
SDfarva
Mulan
Level 26
God Stats
7W - 11L
1,217 SR
Queue Stats
202W - 176L
1,623 Elo+
Solo
Merlin
Merlin
SeriousCake
Merlin
Level 8
God Stats
15W - 8L
1,673 SR
Queue Stats
108W - 74L
1,647 Elo+
Solo
Awilix
Awilix
sethcolon
Awilix
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,421 Elo+
Solo
Hun Batz
Hun Batz
setnah
Hun Batz
Level 29
God Stats
13W - 11L
1,752 SR
Queue Stats
566W - 508L
1,537 Elo+
Solo
Team Averages
Level 22
1,576 SR
1,573 Elo+

VS

Team Averages
Level 16
1,532 SR
1,594 Elo+
Chang'e
Chang'e
BroHelpMe
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 48L
1,574 Elo+
Party 1
Apollo
Apollo
Femmboy
Apollo
Level 8
God Stats
0W - 1L
1,702 SR
Queue Stats
66W - 48L
1,649 Elo+
Party 1
Gilgamesh
Gilgamesh
GainzGar_05
Gilgamesh
Level 18
God Stats
5W - 3L
1,308 SR
Queue Stats
53W - 47L
1,563 Elo+
Solo
Cthulhu
Cthulhu
HoleLottaCap
Cthulhu
Level 24
God Stats
7W - 6L
1,648 SR
Queue Stats
79W - 66L
1,582 Elo+
Party 1
Ravana
Ravana
Squidrifikk
Ravana
Level 13
God Stats
11W - 5L
1,500 SR
Queue Stats
49W - 48L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PEPPAOFFTHER
Danzaburou
20
16 / 5 / 13
20,421
729
43,070
35,068
16,962
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
SDfarva
Mulan
20
7 / 8 / 9
16,973
606
29,817
33,472
37,788
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
20
15 / 6 / 15
18,144
648
39,304
22,000
10,657
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
sethcolon
Awilix
17
1 / 10 / 7
12,529
447
4,660
20,008
7,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
setnah
Hun Batz
20
11 / 5 / 8
16,440
587
17,833
24,350
12,208
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BroHelpMe
Chang'e
19
3 / 13 / 11
12,811
458
15,355
33,808
13,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Femmboy
Apollo
20
5 / 11 / 12
14,058
502
20,180
30,479
12,277
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
GainzGar_05
Gilgamesh
20
6 / 9 / 7
13,708
490
23,359
37,599
43,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
HoleLottaCap
Cthulhu
18
5 / 6 / 9
12,862
459
11,548
35,547
50,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ravana
20
13 / 11 / 9
14,852
530
19,850
25,599
12,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
80
50
Kills
32
34
Deaths
50
52
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BroHelpMe
Chang'e
3
13
11
0.65
L
Apollo
Femmboy
Apollo
5
11
12
1
L
Gilgamesh
GainzGar_05
Gilgamesh
6
9
7
1.06
L
Cthulhu
HoleLottaCap
Cthulhu
5
6
9
1.58
W
Danzaburou
PEPPAOFFTHER
Danzaburou
16
5
13
4.5
W
Mulan
SDfarva
Mulan
7
8
9
1.44
W
Merlin
15
6
15
3.75
L
Ravana
13
11
9
1.59
W
Awilix
sethcolon
Awilix
1
10
7
0.45
W
Hun Batz
setnah
Hun Batz
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,684
Damage
90,292
134,898
Taken
163,032
85,487
Mitigated
133,100
47,740
Healing
33,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BroHelpMe
Chang'e
15,355
380
1,799
9,255
33,808
13,572
601
14,604
18,913
75,502
0
L
Apollo
Femmboy
Apollo
20,180
13,129
0
7,230
30,479
12,277
2,552
5,285
25,134
0
94,065
L
Gilgamesh
GainzGar_05
Gilgamesh
23,359
6,740
0
7,891
37,599
43,795
535
6,050
30,490
0
94,591
L
Cthulhu
HoleLottaCap
Cthulhu
11,548
902
507
2,027
35,547
50,512
715
10,072
24,617
40,918
0
W
Danzaburou
PEPPAOFFTHER
Danzaburou
43,070
30,870
0
21,031
35,068
16,962
3,820
5,911
29,067
0
200,159
W
Mulan
SDfarva
Mulan
29,817
7,635
0
15,894
33,472
37,788
3,013
6,303
26,447
2,075
113,227
W
Merlin
39,304
2,279
0
4,643
22,000
10,657
825
5,436
16,474
153,837
0
L
Ravana
19,850
5,919
0
4,538
25,599
12,944
356
3,934
21,581
0
80,402
W
Awilix
sethcolon
Awilix
4,660
2,062
0
3,366
20,008
7,872
1,028
4,451
15,347
0
47,532
W
Hun Batz
setnah
Hun Batz
17,833
6,162
0
2,806
24,350
12,208
0
5,302
18,958
0
128,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,507
Gold Earned
68,291
844
Minions Killed
567
0
Camps Cleared
0
2,466,968
Distance Traveled
2,332,670
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,811
458
99
4
0
428,898
2
L
Apollo
14,058
502
149
5
0
427,243
5
L
Gilgamesh
13,708
490
163
6
0
449,054
6
L
Cthulhu
12,862
459
52
2
0
549,524
2
W
Danzaburou
20,421
729
214
8
0
485,576
7
W
Mulan
16,973
606
192
7
0
443,767
1
W
Merlin
18,144
648
206
7
0
469,994
3
L
Ravana
14,852
530
104
4
0
477,951
3
W
Awilix
12,529
447
76
3
0
526,338
0
W
Hun Batz
16,440
587
156
6
0
541,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role