Player Matchup

King Arthur
King Arthur
BIGTIME_JOKER
King Arthur
Level 120
God Stats
14W - 12L
1,403 SR
Queue Stats
779W - 783L
1,437 Elo+
Solo
Fenrir
Fenrir
Gompal88
Fenrir
Level 47
God Stats
6W - 10L
1,404 SR
Queue Stats
219W - 246L
1,467 Elo+
Solo
Bellona
Bellona
IoSuntMario
Bellona
Level 65
God Stats
15W - 14L
1,249 SR
Queue Stats
257W - 267L
1,383 Elo+
Solo
Sylvanus
Sylvanus
Ronnon-28
Sylvanus
Level 127
God Stats
15W - 16L
1,672 SR
Queue Stats
216W - 217L
1,401 Elo+
Solo
Sol
Sol
xVENOMIKx
Sol
Level 124
God Stats
8W - 9L
1,261 SR
Queue Stats
76W - 82L
1,372 Elo+
Solo
Team Averages
Level 97
1,398 SR
1,412 Elo+

VS

Team Averages
Level 73
1,452 SR
1,445 Elo+
Ymir
Ymir
Call_meTryharder
Ymir
Level 45
God Stats
0W - 3L
1,195 SR
Queue Stats
281W - 265L
1,395 Elo+
Party 2
Ratatoskr
Ratatoskr
HypezZ_XVIII
Ratatoskr
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
403W - 377L
1,405 Elo+
Party 2
Ullr
Ullr
cerengokcey
Ullr
Level 102
God Stats
0W - 1L
1,296 SR
Queue Stats
34W - 33L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
islandboy400
Ah Puch
Level 105
God Stats
13W - 12L
1,561 SR
Queue Stats
688W - 695L
1,445 Elo+
Solo
Erlang Shen
Erlang Shen
ssboy666
Erlang Shen
Level 60
God Stats
1W - 1L
1,708 SR
Queue Stats
15W - 14L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIGTIME_JOKER
King Arthur
19
6 / 1 / 6
12,060
603
11,257
12,711
7,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Gompal88
Fenrir
18
8 / 1 / 8
11,112
556
11,070
13,965
6,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
IoSuntMario
Bellona
19
10 / 1 / 3
12,344
617
13,395
13,929
11,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Ronnon-28
Sylvanus
16
2 / 3 / 9
9,240
462
6,890
12,293
12,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 1 / 6
10,600
530
14,442
13,127
5,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,382
369
6,049
16,811
7,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
HypezZ_XVIII
Ratatoskr
15
0 / 8 / 4
9,271
464
6,442
16,886
6,426
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 6 / 2
8,584
429
9,935
16,474
5,135
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
islandboy400
Ah Puch
16
4 / 3 / 1
10,640
532
10,714
10,472
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
ssboy666
Erlang Shen
14
1 / 9 / 1
9,021
451
4,284
16,899
12,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
31
Kills
7
7
Deaths
31
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BIGTIME_JOKER
King Arthur
6
1
6
9
L
1
5
2
0.4
W
Fenrir
Gompal88
Fenrir
8
1
8
12
L
Ratatoskr
HypezZ_XVIII
Ratatoskr
0
8
4
0.25
W
Bellona
IoSuntMario
Bellona
10
1
3
11.5
W
Sylvanus
Ronnon-28
Sylvanus
2
3
9
2.17
L
1
6
2
0.33
L
Ah Puch
islandboy400
Ah Puch
4
3
1
1.5
L
Erlang Shen
ssboy666
Erlang Shen
1
9
1
0.17
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,054
Damage
37,424
66,025
Taken
77,542
44,613
Mitigated
34,711
30,317
Healing
18,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BIGTIME_JOKER
King Arthur
11,257
1,745
265
2,889
12,711
7,591
541
5,457
7,254
0
79,377
L
6,049
979
0
4,529
16,811
7,072
230
7,792
9,019
35,246
0
W
Fenrir
Gompal88
Fenrir
11,070
2,036
0
6,680
13,965
6,959
0
3,623
10,342
0
75,964
L
Ratatoskr
HypezZ_XVIII
Ratatoskr
6,442
2,867
330
3,173
16,886
6,426
0
1,135
15,751
0
65,776
W
Bellona
IoSuntMario
Bellona
13,395
5,606
0
6,205
13,929
11,199
2,360
1,277
12,652
0
79,124
W
Sylvanus
Ronnon-28
Sylvanus
6,890
1,978
3,186
4,544
12,293
12,887
1,417
4,253
8,040
32,426
4,746
L
9,935
4,674
246
4,422
16,474
5,135
533
9,648
6,826
0
57,299
L
Ah Puch
islandboy400
Ah Puch
10,714
513
0
3,348
10,472
3,849
0
398
10,074
58,535
0
L
Erlang Shen
ssboy666
Erlang Shen
4,284
2,446
0
2,680
16,899
12,229
146
1,314
15,585
0
37,172
W
14,442
6,571
543
6,005
13,127
5,977
4,494
2,153
10,974
78,578
5,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,356
Gold Earned
44,898
676
Minions Killed
503
0
Camps Cleared
0
1,862,645
Distance Traveled
1,612,216
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,060
603
178
9
0
377,859
0
L
Ymir
7,382
369
69
3
0
294,061
3
W
Fenrir
11,112
556
124
6
0
426,471
1
L
Ratatoskr
9,271
464
122
6
0
362,484
0
W
Bellona
12,344
617
163
8
0
387,760
3
W
Sylvanus
9,240
462
78
4
0
316,281
4
L
Ullr
8,584
429
115
6
0
328,536
3
L
Ah Puch
10,640
532
114
6
0
314,120
0
L
Erlang Shen
9,021
451
83
4
0
313,015
3
W
Sol
10,600
530
133
7
0
354,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role