Player Matchup

Thor
Thor
BtAvrilShoe
Thor
Level 4
God Stats
7W - 4L
1,617 SR
Queue Stats
9W - 7L
1,476 Elo+
Party 1
Ymir
Ymir
Gabzop
Ymir
Level 20
God Stats
13W - 10L
1,446 SR
Queue Stats
198W - 190L
1,483 Elo+
Party 1
Neith
Neith
NoLimitz230
Neith
Level 17
God Stats
29W - 18L
1,699 SR
Queue Stats
64W - 52L
1,489 Elo+
Party 1
Artemis
Artemis
ayoyoshio
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
qwsdcw
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,427 Elo+
Solo
Team Averages
Level 11
1,552 SR
1,475 Elo+

VS

Team Averages
Level 12
1,601 SR
1,420 Elo+
Apollo
Apollo
Kermit184
Apollo
Level 15
God Stats
80W - 42L
1,713 SR
Queue Stats
537W - 363L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
ROGUE_cf4
Baron Samedi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,290 Elo+
Party 2
Chang'e
Chang'e
Scarlackan
Chang'e
Level 19
God Stats
14W - 7L
1,500 SR
Queue Stats
117W - 121L
1,437 Elo+
Solo
Neith
Neith
Shankinura
Neith
Level 9
God Stats
3W - 0L
1,792 SR
Queue Stats
13W - 11L
1,422 Elo+
Solo
Yemoja
Yemoja
nono_0203
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 7
15,115
1,163
23,936
23,811
10,574
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
Gabzop
Ymir
20
2 / 10 / 13
12,923
994
12,456
30,103
38,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 10 / 13
15,137
1,164
39,826
26,380
12,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
ayoyoshio
Artemis
15
0 / 5 / 1
10,161
782
1,503
5,567
1,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
18
2 / 7 / 6
12,056
927
4,648
14,683
6,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kermit184
Apollo
20
18 / 3 / 18
16,231
1,249
28,124
19,536
8,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ROGUE_cf4
Baron Samedi
19
4 / 6 / 18
13,046
1,004
14,598
15,546
7,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Scarlackan
Chang'e
20
11 / 4 / 19
14,385
1,107
21,695
17,677
6,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
20
7 / 4 / 18
14,263
1,097
22,987
16,278
7,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
nono_0203
Yemoja
19
1 / 7 / 23
13,222
1,017
6,787
19,528
26,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
137
24
Kills
41
41
Deaths
24
40
Assists
96
Player
Kills
Deaths
Assists
KDA
L
12
9
7
1.72
L
Ymir
Gabzop
Ymir
2
10
13
0.85
W
Apollo
Kermit184
Apollo
18
3
18
9
L
8
10
13
1.45
W
Baron Samedi
ROGUE_cf4
Baron Samedi
4
6
18
2.17
W
Chang'e
Scarlackan
Chang'e
11
4
19
5.13
W
Neith
7
4
18
4
L
Artemis
ayoyoshio
Artemis
0
5
1
0.1
W
Yemoja
nono_0203
Yemoja
1
7
23
1.79
L
Ra
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,369
Damage
94,191
100,544
Taken
88,565
69,373
Mitigated
56,907
7,096
Healing
27,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,936
10,453
0
0
23,811
10,574
0
12,107
11,704
0
32,234
L
Ymir
Gabzop
Ymir
12,456
1,230
0
0
30,103
38,278
0
12,436
17,667
18,265
0
W
Apollo
Kermit184
Apollo
28,124
17,208
0
2,971
19,536
8,966
0
4,068
15,468
0
50,739
L
39,826
20,407
0
5,249
26,380
12,403
0
8,983
17,397
0
72,839
W
Baron Samedi
ROGUE_cf4
Baron Samedi
14,598
1,598
2,501
1,988
15,546
7,355
0
2,510
13,036
36,386
0
W
Chang'e
Scarlackan
Chang'e
21,695
3,013
6,976
5,375
17,677
6,858
0
3,715
13,962
31,947
0
W
Neith
22,987
10,454
0
3,495
16,278
7,019
0
3,348
12,930
0
58,749
L
Artemis
ayoyoshio
Artemis
1,503
819
0
367
5,567
1,922
0
1,995
3,572
0
9,104
W
Yemoja
nono_0203
Yemoja
6,787
1,454
2,440
1,464
19,528
26,709
0
3,463
16,065
17,730
0
L
Ra
4,648
1,296
624
856
14,683
6,196
0
7,559
7,124
26,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,392
Gold Earned
71,147
155
Minions Killed
235
2
Camps Cleared
7
822,588
Distance Traveled
959,425
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,115
1,163
12
1
0
234,134
1
L
Ymir
12,923
994
8
1
0
183,733
0
W
Apollo
16,231
1,249
50
4
1
204,981
2
L
Neith
15,137
1,164
68
5
1
204,690
0
W
Baron Samedi
13,046
1,004
55
4
0
179,125
0
W
Chang'e
14,385
1,107
23
2
1
199,346
0
W
Neith
14,263
1,097
91
7
5
192,676
0
L
Artemis
10,161
782
14
1
1
59,205
0
W
Yemoja
13,222
1,017
16
1
0
183,297
0
L
Ra
12,056
927
53
4
0
140,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role