Player Matchup

Izanami
Izanami
Nuk3-Hamsterdu54
Izanami
Level 29
God Stats
2W - 2L
1,412 SR
Queue Stats
56W - 65L
1,332 Elo+
Party 1
Fenrir
Fenrir
Nuk3-hoiz54
Fenrir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 56L
1,406 Elo+
Party 1
Persephone
Persephone
OmneeSlash
Persephone
Level 24
God Stats
1W - 0L
1,511 SR
Queue Stats
66W - 32L
1,529 Elo+
Solo
King Arthur
King Arthur
Petto98
King Arthur
Level 29
God Stats
19W - 21L
1,457 SR
Queue Stats
703W - 786L
1,373 Elo+
Solo
Hel
Hel
ijk73
Hel
Level 25
God Stats
1W - 4L
1,082 SR
Queue Stats
30W - 31L
1,303 Elo+
Solo
Team Averages
Level 27
1,392 SR
1,388 Elo+

VS

Team Averages
Level 28
1,491 SR
1,321 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
C4pt41nC0ff31n
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
952 Elo+
Solo
He Bo
He Bo
LitlePiton
He Bo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,664 Elo+
Party 2
Chang'e
Chang'e
Palpatine397
Chang'e
Level 27
God Stats
44W - 54L
1,454 SR
Queue Stats
90W - 113L
1,360 Elo+
Solo
Mulan
Mulan
szubara21
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
4,671
667
3,753
4,138
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
6
1 / 1 / 2
4,132
590
2,472
3,316
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
OmneeSlash
Persephone
8
6 / 0 / 0
5,248
750
2,609
2,478
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Petto98
King Arthur
8
2 / 0 / 1
4,543
649
1,836
3,790
1,478
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hel
ijk73
Hel
6
0 / 1 / 4
4,323
618
986
2,824
799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
1 / 2 / 0
4,208
601
1,795
3,478
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
6
3 / 4 / 1
4,441
634
2,287
5,418
2,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
7
1 / 3 / 0
4,075
582
2,010
4,229
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
Palpatine397
Chang'e
2
0 / 2 / 0
2,944
421
571
1,248
331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mulan
szubara21
Mulan
6
0 / 2 / 2
3,542
506
828
3,556
1,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
5
5
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
0
0.5
L
Cerberus
3
4
1
0.88
L
He Bo
1
3
0
0.33
W
2
3
1
0.83
W
Fenrir
1
1
2
2
W
Persephone
OmneeSlash
Persephone
6
0
0
6
L
Chang'e
Palpatine397
Chang'e
0
2
0
0
W
King Arthur
Petto98
King Arthur
2
0
1
2.5
W
Hel
ijk73
Hel
0
1
4
2
L
Mulan
szubara21
Mulan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,656
Damage
7,491
16,546
Taken
17,929
5,021
Mitigated
6,313
5,930
Healing
3,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,795
679
0
581
3,478
1,494
0
0
3,478
0
13,914
L
Cerberus
2,287
566
0
909
5,418
2,086
0
333
5,085
9,475
0
L
He Bo
2,010
184
0
1,614
4,229
1,093
0
1,315
2,914
16,379
0
W
3,753
2,798
0
1,058
4,138
1,033
1,035
1,826
2,252
0
23,216
W
Fenrir
2,472
937
0
1,242
3,316
1,126
0
1,006
2,310
0
13,597
W
Persephone
OmneeSlash
Persephone
2,609
689
0
482
2,478
585
380
766
1,670
22,707
0
L
Chang'e
Palpatine397
Chang'e
571
33
0
127
1,248
331
0
891
357
2,007
0
W
King Arthur
Petto98
King Arthur
1,836
372
7
1,722
3,790
1,478
0
518
3,272
0
15,919
W
Hel
ijk73
Hel
986
430
542
877
2,824
799
551
610
2,084
9,477
0
L
Mulan
szubara21
Mulan
828
358
0
90
3,556
1,309
0
1,056
2,500
0
5,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,917
Gold Earned
19,210
169
Minions Killed
114
0
Camps Cleared
0
627,957
Distance Traveled
561,262
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,208
601
25
4
0
127,700
2
L
Cerberus
4,441
634
35
5
0
134,765
2
L
He Bo
4,075
582
41
6
0
112,323
0
W
Izanami
4,671
667
47
7
0
103,232
0
W
Fenrir
4,132
590
37
5
0
144,755
0
W
Persephone
5,248
750
38
5
0
127,541
0
L
Chang'e
2,944
421
3
0
0
51,708
0
W
King Arthur
4,543
649
33
5
0
127,890
0
W
Hel
4,323
618
14
2
0
124,539
0
L
Mulan
3,542
506
10
1
0
134,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role