Player Matchup

Ullr
Ullr
AntiAcidAmino
Ullr
Level 159
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 10L
1,572 Elo+
Party 2
Hel
Hel
BrotherSham
Hel
Level 26
God Stats
28W - 36L
1,537 SR
Queue Stats
86W - 124L
1,471 Elo+
Party 2
Eset
Eset
Megatomb1
Eset
Level 25
God Stats
0W - 1L
1,215 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
PastaPie
Sylvanus
Level 105
God Stats
1W - 1L
1,302 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 2
Nemesis
Nemesis
danachappy
Nemesis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 71
1,454 SR
1,509 Elo+

VS

Team Averages
Level 60
1,549 SR
1,627 Elo+
Mulan
Mulan
FailedAtSupport
Mulan
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 56L
1,626 Elo+
Party 3
Chronos
Chronos
HairlineDocta
Chronos
Level 29
God Stats
10W - 9L
1,659 SR
Queue Stats
313W - 289L
1,522 Elo+
Party 1
Set
Set
XvDarkSeid
Set
Level 139
God Stats
3W - 2L
1,587 SR
Queue Stats
88W - 69L
1,596 Elo+
Party 1
Nox
Nox
buddernova639
Nox
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
184W - 177L
1,599 Elo+
Party 3
Artemis
Artemis
cooppppp
Artemis
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 51L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,945
396
5,157
12,010
3,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 6 / 0
7,057
470
6,067
11,779
8,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Eset
12
2 / 6 / 0
7,309
487
7,593
9,450
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
PastaPie
Sylvanus
10
1 / 5 / 0
6,515
434
3,662
13,777
9,468
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
danachappy
Nemesis
6
0 / 7 / 2
5,601
373
1,408
9,371
2,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
9,090
606
10,669
11,313
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
15
9 / 1 / 5
9,024
602
8,700
10,548
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 4
9,782
652
3,799
9,614
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 4
9,395
626
5,467
6,054
2,689
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
cooppppp
Artemis
17
9 / 0 / 4
10,520
701
16,199
10,191
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
4
Kills
29
29
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
1
6
0
0.17
W
4
1
5
6.5
W
Chronos
9
1
5
11.5
L
Eset
2
6
0
0.33
L
Sylvanus
PastaPie
Sylvanus
1
5
0
0.2
W
3
1
4
5
W
4
1
4
6
W
Artemis
cooppppp
Artemis
9
0
4
11
L
Nemesis
danachappy
Nemesis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,887
Damage
44,834
56,387
Taken
47,720
27,538
Mitigated
23,546
18,575
Healing
22,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,157
1,872
0
2,360
12,010
3,684
0
1,495
10,425
0
35,894
L
6,067
44
124
5,485
11,779
8,329
0
1,741
9,558
35,717
0
W
10,669
1,920
0
3,434
11,313
9,210
719
6,054
5,203
0
46,693
W
Chronos
8,700
3,241
513
5,130
10,548
4,235
758
3,762
6,674
46,079
3,467
L
Eset
7,593
696
0
1,218
9,450
3,560
0
4,960
4,430
34,896
0
L
Sylvanus
PastaPie
Sylvanus
3,662
1,387
2,321
5,358
13,777
9,468
0
3,141
10,636
18,463
0
W
3,799
1,916
0
5,774
9,614
3,548
1,447
1,391
8,171
0
71,302
W
5,467
534
0
1,685
6,054
2,689
2,744
2,235
3,633
57,363
0
W
Artemis
cooppppp
Artemis
16,199
10,703
0
6,328
10,191
3,864
2,160
3,460
6,717
0
74,158
L
Nemesis
danachappy
Nemesis
1,408
559
0
1,709
9,371
2,497
0
2,425
6,916
0
15,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
47,811
286
Minions Killed
563
0
Camps Cleared
0
1,293,089
Distance Traveled
1,409,986
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,945
396
59
4
0
259,400
2
L
Hel
7,057
470
73
5
0
246,553
3
W
Mulan
9,090
606
79
5
0
283,825
0
W
Chronos
9,024
602
70
5
0
292,657
3
L
Eset
7,309
487
82
5
0
271,581
0
L
Sylvanus
6,515
434
41
3
0
249,173
2
W
Set
9,782
652
145
10
0
312,884
5
W
Nox
9,395
626
128
9
0
261,971
3
W
Artemis
10,520
701
141
9
0
258,649
4
L
Nemesis
5,601
373
31
2
0
266,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role