Player Matchup

Jormungandr
Jormungandr
LupusDie
Jormungandr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,481 Elo+
Solo
Guan Yu
Guan Yu
Nubadiin
Guan Yu
Level 128
God Stats
9W - 9L
1,427 SR
Queue Stats
477W - 546L
1,437 Elo+
Party 1
Tiamat
Tiamat
XanTheInsane
Tiamat
Level 106
God Stats
5W - 7L
1,389 SR
Queue Stats
20W - 21L
1,448 Elo+
Solo
Artemis
Artemis
kelertzell
Artemis
Level 86
God Stats
17W - 12L
1,487 SR
Queue Stats
429W - 444L
1,453 Elo+
Solo
Awilix
Awilix
tauriwabi
Awilix
Level 95
God Stats
10W - 8L
1,407 SR
Queue Stats
435W - 488L
1,448 Elo+
Party 1
Team Averages
Level 96
1,442 SR
1,453 Elo+

VS

Team Averages
Level 95
1,530 SR
1,534 Elo+
Vamana
Vamana
AixoD
Vamana
Level 90
God Stats
2W - 3L
1,598 SR
Queue Stats
80W - 75L
1,479 Elo+
Solo
Arachne
Arachne
Chimère
Arachne
Level 63
God Stats
121W - 68L
1,650 SR
Queue Stats
206W - 178L
1,594 Elo+
Party 3
Baba Yaga
Baba Yaga
Dedaleus
Baba Yaga
Level 142
God Stats
33W - 14L
1,538 SR
Queue Stats
194W - 159L
1,616 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Luvakus
Kumbhakarna
Level 121
God Stats
1W - 0L
1,361 SR
Queue Stats
253W - 269L
1,543 Elo+
Party 2
Sol
Sol
themitaka
Sol
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
242W - 266L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LupusDie
Jormungandr
14
3 / 7 / 1
9,139
397
11,354
21,284
15,464
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
Nubadiin
Guan Yu
16
4 / 10 / 1
10,348
450
16,637
23,465
26,559
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
14
1 / 9 / 2
9,191
400
8,906
18,939
12,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
kelertzell
Artemis
13
1 / 10 / 0
8,748
380
11,367
17,221
6,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
tauriwabi
Awilix
14
3 / 11 / 2
9,742
424
13,573
21,093
8,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AixoD
Vamana
19
11 / 5 / 10
13,174
573
19,446
28,476
17,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Chimère
Arachne
20
16 / 0 / 10
14,061
611
15,310
19,805
9,083
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Dedaleus
Baba Yaga
19
13 / 3 / 15
13,113
570
22,354
13,724
6,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Kumbhakarna
Luvakus
Kumbhakarna
16
1 / 1 / 17
11,707
509
6,612
25,760
24,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 3 / 9
11,663
507
13,779
11,325
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
108
12
Kills
47
47
Deaths
12
6
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Vamana
AixoD
Vamana
11
5
10
3.2
W
Arachne
Chimère
Arachne
16
0
10
21
W
Baba Yaga
Dedaleus
Baba Yaga
13
3
15
6.83
L
Jormungandr
LupusDie
Jormungandr
3
7
1
0.5
W
Kumbhakarna
Luvakus
Kumbhakarna
1
1
17
9.5
L
Guan Yu
Nubadiin
Guan Yu
4
10
1
0.45
L
Tiamat
1
9
2
0.22
L
Artemis
kelertzell
Artemis
1
10
0
0.1
L
Awilix
tauriwabi
Awilix
3
11
2
0.36
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,837
Damage
77,501
102,002
Taken
99,090
69,023
Mitigated
61,482
22,456
Healing
26,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AixoD
Vamana
19,446
12,482
0
8,041
28,476
17,504
922
4,642
23,680
0
87,213
W
Arachne
Chimère
Arachne
15,310
10,285
0
7,879
19,805
9,083
2,325
2,684
17,069
0
107,189
W
Baba Yaga
Dedaleus
Baba Yaga
22,354
502
642
3,622
13,724
6,527
2,345
2,645
10,829
72,348
0
L
Jormungandr
LupusDie
Jormungandr
11,354
1,919
302
3,720
21,284
15,464
96
10,296
10,824
44,485
0
W
Kumbhakarna
Luvakus
Kumbhakarna
6,612
1,092
0
1,486
25,760
24,422
253
6,162
19,472
31,831
0
L
Guan Yu
Nubadiin
Guan Yu
16,637
3,069
822
5,713
23,465
26,559
536
6,907
16,406
0
64,446
L
Tiamat
8,906
845
0
5,734
18,939
12,297
456
7,304
11,349
52,963
0
L
Artemis
kelertzell
Artemis
11,367
4,162
624
3,028
17,221
6,330
550
7,899
9,272
0
52,290
L
Awilix
tauriwabi
Awilix
13,573
5,586
0
2,513
21,093
8,373
0
9,473
11,406
0
54,716
W
13,779
5,620
0
5,329
11,325
3,946
3,349
3,467
7,780
74,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,168
Gold Earned
63,718
458
Minions Killed
579
0
Camps Cleared
0
1,780,498
Distance Traveled
2,228,439
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,174
573
149
6
0
421,361
8
W
Arachne
14,061
611
161
7
0
508,001
3
W
Baba Yaga
13,113
570
125
5
0
462,349
2
L
Jormungandr
9,139
397
55
2
0
341,644
6
W
Kumbhakarna
11,707
509
38
2
0
437,900
3
L
Guan Yu
10,348
450
117
5
0
345,647
5
L
Tiamat
9,191
400
110
5
0
330,794
1
L
Artemis
8,748
380
85
4
0
354,474
5
L
Awilix
9,742
424
91
4
0
407,939
10
W
Sol
11,663
507
106
5
0
398,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role