Player Matchup

Tyr
Tyr
Platinum III
CAMPANOXYLOPHONE
Tyr
Platinum III
Level 147
God Stats
19W - 12L
1,495 SR
Queue Stats
181W - 175L
1,814 MMR
Party 1
Terra
Terra
Gold I
DGMIGUEL97
Terra
Gold I
Level 105
God Stats
0W - 1L
1,846 SR
Queue Stats
68W - 69L
1,735 MMR
Party 1
Rama
Rama
Platinum V
Danix12
Rama
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum III
FallingBuzz
Thor
Platinum III
Level 157
God Stats
17W - 17L
1,641 SR
Queue Stats
98W - 96L
1,779 MMR
Solo
Janus
Janus
Platinum III
TheyoungKing15
Janus
Platinum III
Level 76
God Stats
8W - 8L
1,688 SR
Queue Stats
106W - 100L
1,850 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,634 SR
1,736 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,555 SR
1,665 MMR
Scylla
Scylla
Platinum II
Janzone
Scylla
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold II
Nimbus600
Arachne
Gold II
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,864 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum III
VectORRS
Zhong Kui
Platinum III
Level 132
God Stats
28W - 26L
1,584 SR
Queue Stats
108W - 99L
1,726 MMR
Solo
Chiron
Chiron
Diamond V
Vectigal
Chiron
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum II
Willow18
Ganesha
Platinum II
Level 160
God Stats
41W - 30L
1,693 SR
Queue Stats
87W - 79L
1,737 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,385
490
2,998
8,549
3,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Terra
8
1 / 2 / 0
5,417
492
1,938
7,712
2,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
Danix12
Rama
8
0 / 5 / 0
5,145
468
2,974
6,747
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 5 / 0
5,160
469
2,193
7,350
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 3 / 1
5,135
467
3,457
5,176
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TiamatGilgameshAthenaSetApollo

VS

Bans
The MorriganSobekGuan YuYemojaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Janzone
Scylla
11
3 / 1 / 1
6,721
611
3,110
5,122
1,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Nimbus600
Arachne
12
7 / 0 / 4
7,027
639
8,311
6,491
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
VectORRS
Zhong Kui
11
2 / 0 / 2
6,074
552
4,866
5,205
3,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
Vectigal
Chiron
11
6 / 0 / 2
6,904
628
6,773
6,003
2,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Willow18
Ganesha
9
0 / 1 / 7
5,734
521
2,101
6,531
2,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
18
18
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Terra
1
2
0
0.5
L
Rama
Danix12
Rama
0
5
0
0
L
1
5
0
0.2
W
Scylla
Janzone
Scylla
3
1
1
3.5
W
Arachne
Nimbus600
Arachne
7
0
4
9
L
0
3
1
0.17
W
Zhong Kui
VectORRS
Zhong Kui
2
0
2
3
W
Chiron
Vectigal
Chiron
6
0
2
7
W
Ganesha
Willow18
Ganesha
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,560
Damage
25,161
35,534
Taken
29,352
10,729
Mitigated
11,293
8,783
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,998
621
0
2,424
8,549
3,269
0
3,560
4,989
0
27,368
L
Terra
1,938
362
158
2,434
7,712
2,552
0
1,312
6,400
23,307
0
L
Rama
Danix12
Rama
2,974
2,398
0
954
6,747
1,860
0
3,462
3,201
0
22,908
L
2,193
474
0
2,008
7,350
1,977
0
1,082
6,240
0
19,662
W
Scylla
Janzone
Scylla
3,110
486
0
2,079
5,122
1,272
0
720
4,402
37,719
0
W
Arachne
Nimbus600
Arachne
8,311
5,169
0
2,282
6,491
2,028
0
1,014
5,373
0
41,322
L
3,457
113
0
805
5,176
1,071
0
549
4,627
29,578
0
W
Zhong Kui
VectORRS
Zhong Kui
4,866
974
0
3,570
5,205
3,611
716
284
4,879
35,250
0
W
Chiron
Vectigal
Chiron
6,773
2,481
225
2,817
6,003
2,077
113
1,453
4,428
0
44,190
W
Ganesha
Willow18
Ganesha
2,101
336
0
1,180
6,531
2,305
0
1,554
4,875
14,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,242
Gold Earned
32,460
276
Minions Killed
322
0
Camps Cleared
0
1,018,831
Distance Traveled
1,014,304
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,385
490
54
5
0
213,852
3
L
Terra
5,417
492
37
3
0
212,535
0
L
Rama
5,145
468
65
6
0
176,693
3
L
Thor
5,160
469
51
5
0
204,630
4
W
Scylla
6,721
611
74
7
0
170,588
2
W
Arachne
7,027
639
72
7
0
239,523
6
L
Janus
5,135
467
69
6
0
211,121
3
W
Zhong Kui
6,074
552
79
7
0
204,978
5
W
Chiron
6,904
628
90
8
0
208,033
6
W
Ganesha
5,734
521
7
1
0
191,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role