Player Matchup

Susano
Susano
AkikoTv
Susano
Level 8
God Stats
3W - 3L
1,499 SR
Queue Stats
4W - 4L
1,535 Elo+
Solo
Artemis
Artemis
DenisiorBandit
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Anubis
Anubis
Mieciu060606
Anubis
Level 28
God Stats
2W - 0L
1,854 SR
Queue Stats
64W - 47L
1,549 Elo+
Solo
Kumbhakarna
Kumbhakarna
xXXMoodsXXx
Kumbhakarna
Level 17
God Stats
2W - 0L
1,736 SR
Queue Stats
9W - 12L
1,468 Elo+
Solo
Hercules
Hercules
我叫刘大锤
Hercules
Level 28
God Stats
4W - 0L
1,835 SR
Queue Stats
87W - 73L
1,456 Elo+
Solo
Team Averages
Level 17
1,685 SR
1,502 Elo+

VS

Team Averages
Level 10
1,582 SR
1,521 Elo+
Gilgamesh
Gilgamesh
Froschler
Gilgamesh
Level 4
God Stats
1W - 1L
1,656 SR
Queue Stats
9W - 10L
1,628 Elo+
Solo
Yemoja
Yemoja
Jivax
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 23L
1,470 Elo+
Solo
Da Ji
Da Ji
SKYamei
Da Ji
Level 6
God Stats
5W - 7L
1,554 SR
Queue Stats
60W - 84L
1,603 Elo+
Solo
Neith
Neith
pewos
Neith
Level 9
God Stats
1W - 1L
1,713 SR
Queue Stats
12W - 7L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Кертон
Nu Wa
Level 29
God Stats
3W - 3L
1,486 SR
Queue Stats
39W - 42L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AkikoTv
Susano
15
4 / 4 / 6
10,315
491
4,291
14,079
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
16 / 2 / 6
13,035
621
26,430
23,341
10,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
19
16 / 2 / 5
12,347
588
17,981
15,809
7,220
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
xXXMoodsXXx
Kumbhakarna
15
1 / 2 / 20
10,071
480
6,967
20,700
20,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
17
4 / 2 / 7
10,662
508
11,506
19,817
26,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Froschler
Gilgamesh
15
5 / 8 / 2
10,356
493
14,836
16,648
9,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Jivax
Yemoja
13
1 / 9 / 5
8,970
427
13,590
18,956
15,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
SKYamei
Da Ji
11
1 / 9 / 3
7,987
380
3,699
12,769
4,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
pewos
Neith
16
5 / 5 / 4
9,964
474
17,856
18,106
6,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 11 / 4
9,683
461
16,094
16,268
3,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
41
Kills
12
12
Deaths
42
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Susano
AkikoTv
Susano
4
4
6
1.75
W
16
2
6
9.5
L
Gilgamesh
Froschler
Gilgamesh
5
8
2
0.75
L
Yemoja
Jivax
Yemoja
1
9
5
0.39
W
Anubis
16
2
5
9.25
L
Da Ji
SKYamei
Da Ji
1
9
3
0.28
L
Neith
pewos
Neith
5
5
4
1.4
W
Kumbhakarna
xXXMoodsXXx
Kumbhakarna
1
2
20
5.5
L
0
11
4
0.18
W
Hercules
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,175
Damage
66,075
93,746
Taken
82,747
70,181
Mitigated
39,793
41,817
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AkikoTv
Susano
4,291
1,260
0
4,642
14,079
5,440
118
1,750
12,213
0
56,717
W
26,430
18,974
0
15,313
23,341
10,678
3,360
7,749
15,366
0
128,347
L
Gilgamesh
Froschler
Gilgamesh
14,836
5,256
0
534
16,648
9,726
54
2,466
13,766
0
49,665
L
Yemoja
Jivax
Yemoja
13,590
3,740
2,310
1,233
18,956
15,426
868
7,199
11,605
42,175
0
W
Anubis
17,981
973
0
8,664
15,809
7,220
882
6,480
8,767
79,350
0
L
Da Ji
SKYamei
Da Ji
3,699
721
0
35
12,769
4,537
0
2,245
10,494
0
30,462
L
Neith
pewos
Neith
17,856
11,163
0
6,668
18,106
6,361
406
6,471
11,575
0
56,673
W
Kumbhakarna
xXXMoodsXXx
Kumbhakarna
6,967
697
0
2,634
20,700
20,553
164
8,919
11,563
20,212
0
L
16,094
2,096
0
360
16,268
3,743
289
6,567
9,641
69,774
0
W
Hercules
11,506
3,116
956
9,608
19,817
26,290
960
3,496
16,153
0
54,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,430
Gold Earned
46,960
541
Minions Killed
405
0
Camps Cleared
0
1,825,265
Distance Traveled
1,645,923
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,315
491
109
5
0
379,484
3
W
Artemis
13,035
621
188
9
0
367,723
0
L
Gilgamesh
10,356
493
65
3
0
370,581
1
L
Yemoja
8,970
427
62
3
0
325,301
1
W
Anubis
12,347
588
125
6
0
361,385
3
L
Da Ji
7,987
380
57
3
0
307,928
1
L
Neith
9,964
474
81
4
0
336,541
4
W
Kumbhakarna
10,071
480
20
1
0
385,253
3
L
Nu Wa
9,683
461
140
7
0
305,572
5
W
Hercules
10,662
508
99
5
0
331,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role