Player Matchup

Arachne
Arachne
BoyAndHisDog
Arachne
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 86L
1,613 Elo+
Party 1
Artio
Artio
Draconianrage
Artio
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,532 Elo+
Party 1
Merlin
Merlin
Jmanx97x
Merlin
Level 158
God Stats
17W - 20L
1,574 SR
Queue Stats
803W - 754L
1,537 Elo+
Solo
Olorun
Olorun
OmegaChangas
Olorun
Level 45
God Stats
0W - 2L
1,521 SR
Queue Stats
46W - 62L
1,357 Elo+
Solo
Achilles
Achilles
cooppppp
Achilles
Level 38
God Stats
7W - 7L
1,554 SR
Queue Stats
203W - 51L
1,813 Elo+
Solo
Team Averages
Level 67
1,530 SR
1,570 Elo+

VS

Team Averages
Level 86
1,482 SR
1,580 Elo+
Hou Yi
Hou Yi
FailedAtSupport
Hou Yi
Level 52
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 56L
1,603 Elo+
Party 2
Discordia
Discordia
GayJesus6969
Discordia
Level 32
God Stats
3W - 0L
1,310 SR
Queue Stats
35W - 25L
1,618 Elo+
Solo
King Arthur
King Arthur
PhDeal
King Arthur
Level 143
God Stats
29W - 22L
1,600 SR
Queue Stats
711W - 700L
1,632 Elo+
Solo
Ares
Ares
buddernova639
Ares
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 177L
1,547 Elo+
Party 2
Arachne
Arachne
xJh0nnyx
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BoyAndHisDog
Arachne
7
2 / 6 / 1
5,111
511
2,723
8,586
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
2 / 2 / 1
5,273
527
2,081
6,334
3,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Jmanx97x
Merlin
9
1 / 4 / 0
5,417
542
3,367
5,922
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
8
0 / 3 / 2
4,706
471
2,116
4,209
1,225
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
cooppppp
Achilles
10
1 / 3 / 0
5,437
544
5,676
9,621
4,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
5,533
553
4,435
4,377
1,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
GayJesus6969
Discordia
11
1 / 1 / 5
6,590
659
3,525
4,583
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
PhDeal
King Arthur
12
5 / 1 / 0
7,130
713
8,530
9,186
5,363
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
2 / 3 / 4
5,510
551
3,547
5,741
2,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
xJh0nnyx
Arachne
9
7 / 1 / 0
6,290
629
3,945
5,849
2,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
18
18
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
BoyAndHisDog
Arachne
2
6
1
0.42
L
2
2
1
1.25
W
3
0
2
4
W
Discordia
GayJesus6969
Discordia
1
1
5
3.5
L
Merlin
Jmanx97x
Merlin
1
4
0
0.25
L
Olorun
0
3
2
0.33
W
King Arthur
PhDeal
King Arthur
5
1
0
5
W
2
3
4
1.33
L
Achilles
cooppppp
Achilles
1
3
0
0.33
W
Arachne
xJh0nnyx
Arachne
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,963
Damage
23,982
34,672
Taken
29,736
13,035
Mitigated
12,543
10,627
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BoyAndHisDog
Arachne
2,723
2,237
0
2,664
8,586
2,272
0
893
7,649
0
16,299
L
2,081
533
367
2,212
6,334
3,474
0
2,164
4,170
6,626
0
W
4,435
1,887
0
2,493
4,377
1,202
866
1,823
2,554
0
23,931
W
Discordia
GayJesus6969
Discordia
3,525
74
0
557
4,583
1,215
0
2,445
1,848
34,977
0
L
Merlin
Jmanx97x
Merlin
3,367
193
0
973
5,922
1,692
0
2,713
2,871
22,380
0
L
Olorun
2,116
998
442
1,123
4,209
1,225
0
920
3,289
23,082
0
W
King Arthur
PhDeal
King Arthur
8,530
1,726
0
3,606
9,186
5,363
47
172
9,010
0
46,322
W
3,547
141
0
1,869
5,741
2,556
110
1,961
3,780
12,477
0
L
Achilles
cooppppp
Achilles
5,676
1,715
0
2,846
9,621
4,372
0
0
9,621
0
24,871
W
Arachne
xJh0nnyx
Arachne
3,945
2,473
0
2,448
5,849
2,207
0
861
4,980
0
24,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,944
Gold Earned
31,053
220
Minions Killed
303
0
Camps Cleared
0
951,643
Distance Traveled
983,905
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,111
511
40
4
0
172,510
0
L
Artio
5,273
527
8
1
0
201,103
2
W
Hou Yi
5,533
553
50
5
0
196,305
1
W
Discordia
6,590
659
86
9
0
183,874
3
L
Merlin
5,417
542
57
6
0
201,195
1
L
Olorun
4,706
471
58
6
0
181,997
1
W
King Arthur
7,130
713
105
11
0
201,806
1
W
Ares
5,510
551
16
2
0
173,378
3
L
Achilles
5,437
544
57
6
0
194,838
2
W
Arachne
6,290
629
46
5
0
228,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role