Player Matchup

Olorun
Olorun
Dark_Strangerr
Olorun
Level 8
God Stats
2W - 2L
1,884 SR
Queue Stats
200W - 253L
1,175 Elo+
Solo
Cerberus
Cerberus
Fabiknödel
Cerberus
Level 3
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 1
Sol
Sol
GL_Beussi
Sol
Level 15
God Stats
1W - 1L
1,424 SR
Queue Stats
7W - 8L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
VaqueroPR0812
Kukulkan
Level 8
God Stats
5W - 8L
1,391 SR
Queue Stats
10W - 13L
1,340 Elo+
Solo
Set
Set
heavysalvo76
Set
Level 11
God Stats
0W - 1L
1,352 SR
Queue Stats
3W - 7L
1,329 Elo+
Party 1
Team Averages
Level 9
1,466 SR
1,293 Elo+

VS

Team Averages
Level 5
1,500 SR
1,348 Elo+
Jormungandr
Jormungandr
Ez3y
Jormungandr
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 19L
1,229 Elo+
Solo
Artemis
Artemis
FaLcOn_FIsT-1
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
PandaRebel99
Camazotz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,385 Elo+
Solo
Hachiman
Hachiman
igorkarp4_uk
Hachiman
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 19L
1,225 Elo+
Solo
Merlin
Merlin
khalel518
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 2
9,102
414
2,967
11,772
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
Fabiknödel
Cerberus
11
4 / 12 / 12
9,697
441
7,932
17,032
12,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
6 / 11 / 5
9,974
453
14,878
16,373
6,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
VaqueroPR0812
Kukulkan
14
13 / 10 / 7
11,545
525
16,551
14,378
5,017
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
3 / 17 / 13
9,508
432
9,572
15,947
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ez3y
Jormungandr
16
6 / 2 / 15
10,558
480
12,005
17,958
16,343
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
10
12 / 2 / 12
9,514
432
7,648
5,315
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
PandaRebel99
Camazotz
12
11 / 11 / 8
9,981
454
7,231
17,757
6,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
igorkarp4_uk
Hachiman
17
16 / 5 / 8
11,458
521
12,925
13,490
5,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
khalel518
Merlin
13
9 / 11 / 17
10,115
460
11,369
14,785
5,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
114
30
Kills
54
59
Deaths
31
39
Assists
60
Player
Kills
Deaths
Assists
KDA
L
4
9
2
0.56
W
Jormungandr
Ez3y
Jormungandr
6
2
15
6.75
W
Artemis
12
2
12
9
L
Cerberus
Fabiknödel
Cerberus
4
12
12
0.83
L
6
11
5
0.77
W
Camazotz
PandaRebel99
Camazotz
11
11
8
1.36
L
Kukulkan
VaqueroPR0812
Kukulkan
13
10
7
1.65
L
3
17
13
0.56
W
Hachiman
igorkarp4_uk
Hachiman
16
5
8
4
W
Merlin
khalel518
Merlin
9
11
17
1.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,900
Damage
51,178
75,502
Taken
69,305
32,231
Mitigated
35,628
5,458
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,967
2,294
280
878
11,772
4,125
73
5,792
5,704
20,183
0
W
Jormungandr
Ez3y
Jormungandr
12,005
4,476
210
943
17,958
16,343
880
12,402
5,556
42,630
0
W
Artemis
7,648
4,228
0
310
5,315
1,903
200
3,536
1,779
0
22,545
L
Cerberus
Fabiknödel
Cerberus
7,932
1,783
0
1,098
17,032
12,069
214
3,463
13,353
19,945
0
L
14,878
6,389
0
2,919
16,373
6,011
3,804
5,825
10,394
32,434
1,793
W
Camazotz
PandaRebel99
Camazotz
7,231
5,386
0
3,027
17,757
6,540
240
9,571
8,186
0
14,236
L
Kukulkan
VaqueroPR0812
Kukulkan
16,551
2,142
0
232
14,378
5,017
881
4,185
9,945
46,141
0
L
9,572
6,154
0
51
15,947
5,009
2,361
2,929
12,732
0
18,578
W
Hachiman
igorkarp4_uk
Hachiman
12,925
9,278
0
2,215
13,490
5,254
5,710
6,735
6,755
0
50,803
W
Merlin
khalel518
Merlin
11,369
1,538
0
412
14,785
5,588
401
9,445
5,340
27,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,826
Gold Earned
51,626
175
Minions Killed
204
0
Camps Cleared
0
1,678,854
Distance Traveled
1,559,186
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,102
414
34
2
0
250,030
7
W
Jormungandr
10,558
480
45
2
0
353,629
0
W
Artemis
9,514
432
31
1
0
217,377
1
L
Cerberus
9,697
441
24
1
0
370,442
0
L
Sol
9,974
453
37
2
0
348,008
1
W
Camazotz
9,981
454
9
0
0
315,238
1
L
Kukulkan
11,545
525
59
3
0
375,318
0
L
Set
9,508
432
21
1
0
335,056
0
W
Hachiman
11,458
521
81
4
0
330,122
0
W
Merlin
10,115
460
38
2
0
342,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role