Player Matchup

Chang'e
Chang'e
Bizail
Chang'e
Level 97
God Stats
1W - 1L
1,238 SR
Queue Stats
134W - 134L
1,565 Elo+
Party 1
Sol
Sol
BotchedJustice
Sol
Level 103
God Stats
2W - 2L
1,940 SR
Queue Stats
103W - 90L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
KaptanKrumpa
Gilgamesh
Level 82
God Stats
4W - 3L
1,691 SR
Queue Stats
61W - 74L
1,415 Elo+
Party 1
Kuzenbo
Kuzenbo
SwordsmanSmith
Kuzenbo
Level 103
God Stats
4W - 2L
1,524 SR
Queue Stats
65W - 77L
1,376 Elo+
Party 1
Ullr
Ullr
xTaix931
Ullr
Level 108
God Stats
4W - 2L
1,495 SR
Queue Stats
97W - 79L
1,560 Elo+
Party 1
Team Averages
Level 99
1,578 SR
1,492 Elo+

VS

Team Averages
Level 71
1,455 SR
1,428 Elo+
Danzaburou
Danzaburou
Bablueby
Danzaburou
Level 108
God Stats
8W - 11L
1,467 SR
Queue Stats
23W - 37L
1,395 Elo+
Solo
Bacchus
Bacchus
NightlyLithe
Bacchus
Level 87
God Stats
2W - 3L
1,385 SR
Queue Stats
19W - 20L
1,360 Elo+
Party 2
Agni
Agni
SmackYourSack
Agni
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,465 Elo+
Party 2
Ah Puch
Ah Puch
shadowkill101
Ah Puch
Level 45
God Stats
10W - 20L
1,423 SR
Queue Stats
89W - 95L
1,420 Elo+
Solo
Guan Yu
Guan Yu
无邪宝宝
Guan Yu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bizail
Chang'e
16
3 / 1 / 16
9,880
988
8,819
11,147
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
9 / 0 / 17
11,221
1,122
23,061
11,554
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
KaptanKrumpa
Gilgamesh
17
10 / 2 / 16
12,026
1,203
15,302
11,854
7,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 0 / 20
9,785
979
7,235
10,102
12,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
17
6 / 0 / 16
10,476
1,048
11,265
10,988
4,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

306

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bablueby
Danzaburou
14
0 / 4 / 1
8,425
843
7,295
12,910
5,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
NightlyLithe
Bacchus
14
1 / 7 / 1
8,515
852
8,798
16,817
12,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 6 / 1
8,352
835
6,738
13,805
5,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
15
1 / 8 / 1
9,033
903
24,054
16,237
5,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
无邪宝宝
Guan Yu
14
1 / 5 / 2
9,493
949
4,424
10,841
6,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
9
30
Kills
3
3
Deaths
30
85
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bablueby
Danzaburou
0
4
1
0.13
W
Chang'e
Bizail
Chang'e
3
1
16
11
W
9
0
17
17.5
W
Gilgamesh
KaptanKrumpa
Gilgamesh
10
2
16
9
L
Bacchus
NightlyLithe
Bacchus
1
7
1
0.21
L
0
6
1
0.08
W
2
0
20
12
L
Ah Puch
1
8
1
0.19
W
Ullr
6
0
16
14
L
Guan Yu
无邪宝宝
Guan Yu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,682
Damage
51,309
55,645
Taken
70,610
34,199
Mitigated
34,739
22,066
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bablueby
Danzaburou
7,295
2,095
0
1,275
12,910
5,021
0
8,995
3,915
0
24,637
W
Chang'e
Bizail
Chang'e
8,819
62
5,832
4,627
11,147
4,572
0
8,120
2,713
21,176
0
W
23,061
8,201
634
5,866
11,554
5,013
0
7,511
3,817
45,040
0
W
Gilgamesh
KaptanKrumpa
Gilgamesh
15,302
4,923
0
1,285
11,854
7,188
0
8,227
3,466
0
31,599
L
Bacchus
NightlyLithe
Bacchus
8,798
95
70
241
16,817
12,345
0
7,863
8,954
24,330
0
L
6,738
126
452
1,208
13,805
5,090
0
6,874
6,931
24,993
0
W
7,235
2,673
0
10
10,102
12,674
0
7,735
2,097
16,069
0
L
Ah Puch
24,054
529
0
1,586
16,237
5,979
0
9,385
6,852
46,199
0
W
Ullr
11,265
6,496
1,058
2,754
10,988
4,752
0
9,150
1,550
0
22,941
L
Guan Yu
无邪宝宝
Guan Yu
4,424
0
1,094
1,535
10,841
6,304
0
5,998
4,843
6,059
3,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,388
Gold Earned
43,818
177
Minions Killed
175
7
Camps Cleared
3
983,159
Distance Traveled
759,781
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,425
843
44
4
1
180,656
0
W
Chang'e
9,880
988
25
3
0
198,615
0
W
Sol
11,221
1,122
48
5
0
182,750
0
W
Gilgamesh
12,026
1,203
35
4
6
220,043
0
L
Bacchus
8,515
852
32
3
0
166,760
0
L
Agni
8,352
835
35
4
2
139,190
2
W
Kuzenbo
9,785
979
26
3
1
186,428
0
L
Ah Puch
9,033
903
54
5
0
160,258
0
W
Ullr
10,476
1,048
43
4
0
195,323
0
L
Guan Yu
9,493
949
10
1
0
112,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role