Player Matchup

Scylla
Scylla
BoiBabixz
Scylla
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 65L
1,632 Elo+
Solo
He Bo
He Bo
Exemes
He Bo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,196 Elo+
Party 1
Chaac
Chaac
Reutler
Chaac
Level 21
God Stats
1W - 2L
1,745 SR
Queue Stats
35W - 37L
1,511 Elo+
Party 3
Nemesis
Nemesis
ReutlerInBesser
Nemesis
Level 22
God Stats
1W - 3L
1,371 SR
Queue Stats
35W - 34L
1,498 Elo+
Party 3
Neith
Neith
WodMays
Neith
Level 7
God Stats
0W - 2L
1,246 SR
Queue Stats
3W - 6L
1,278 Elo+
Party 1
Team Averages
Level 28
1,472 SR
1,423 Elo+

VS

Team Averages
Level 15
1,535 SR
1,547 Elo+
Gilgamesh
Gilgamesh
DebilusSerpantus
Gilgamesh
Level 19
God Stats
4W - 4L
1,724 SR
Queue Stats
27W - 11L
1,660 Elo+
Party 2
Nemesis
Nemesis
Puulsek
Nemesis
Level 17
God Stats
9W - 2L
1,610 SR
Queue Stats
24W - 11L
1,595 Elo+
Party 2
Thanatos
Thanatos
Volaft
Thanatos
Level 8
God Stats
4W - 3L
1,591 SR
Queue Stats
12W - 6L
1,612 Elo+
Party 2
Ra
Ra
WeOutHereCousins
Ra
Level 17
God Stats
3W - 1L
1,466 SR
Queue Stats
18W - 14L
1,552 Elo+
Solo
Susano
Susano
bawee
Susano
Level 16
God Stats
4W - 4L
1,285 SR
Queue Stats
30W - 47L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BoiBabixz
Scylla
16
4 / 1 / 0
9,255
617
6,170
4,411
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
Exemes
He Bo
11
2 / 9 / 4
7,235
482
8,023
10,010
2,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Reutler
Chaac
12
2 / 3 / 1
7,570
505
8,570
13,192
8,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 6 / 0
6,765
451
5,358
10,602
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
WodMays
Neith
11
5 / 8 / 2
7,197
480
4,403
10,556
3,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
5 / 1 / 6
7,978
532
5,967
11,863
6,739
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Puulsek
Nemesis
15
12 / 2 / 2
9,615
641
8,582
10,934
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Volaft
Thanatos
14
3 / 2 / 3
7,798
520
11,120
11,339
7,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 4 / 10
8,274
552
5,026
6,476
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
bawee
Susano
11
3 / 5 / 5
7,157
477
3,990
11,167
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
14
Kills
27
27
Deaths
14
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
BoiBabixz
Scylla
4
1
0
4
W
Gilgamesh
5
1
6
8
L
He Bo
Exemes
He Bo
2
9
4
0.44
W
Nemesis
Puulsek
Nemesis
12
2
2
6.5
L
Chaac
Reutler
Chaac
2
3
1
0.83
L
1
6
0
0.17
W
Thanatos
Volaft
Thanatos
3
2
3
2.25
W
4
4
10
2.25
L
Neith
WodMays
Neith
5
8
2
0.75
W
Susano
bawee
Susano
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,524
Damage
34,685
48,771
Taken
51,779
19,532
Mitigated
23,435
10,377
Healing
25,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BoiBabixz
Scylla
6,170
1,084
0
498
4,411
1,342
0
429
3,938
64,150
0
W
Gilgamesh
5,967
2,088
0
4,146
11,863
6,739
0
3,933
7,754
0
44,394
L
He Bo
Exemes
He Bo
8,023
484
0
1,533
10,010
2,272
0
1,568
8,168
37,304
0
W
Nemesis
Puulsek
Nemesis
8,582
4,131
0
6,314
10,934
3,648
0
3,748
7,176
0
51,265
L
Chaac
Reutler
Chaac
8,570
2,673
0
3,991
13,192
8,335
0
0
13,192
0
33,106
L
5,358
2,134
0
1,810
10,602
4,532
0
590
9,928
0
41,640
W
Thanatos
Volaft
Thanatos
11,120
4,281
0
8,949
11,339
7,465
0
0
11,339
0
35,672
W
5,026
689
1,439
1,756
6,476
2,132
334
2,572
3,874
31,337
0
L
Neith
WodMays
Neith
4,403
1,856
0
2,545
10,556
3,051
553
1,713
8,519
0
26,302
W
Susano
bawee
Susano
3,990
507
0
3,360
11,167
3,451
124
3,674
7,443
0
25,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,022
Gold Earned
40,822
370
Minions Killed
384
0
Camps Cleared
0
1,341,635
Distance Traveled
1,572,828
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,255
617
127
8
0
288,478
0
W
Gilgamesh
7,978
532
88
6
0
324,475
1
L
He Bo
7,235
482
61
4
0
267,839
4
W
Nemesis
9,615
641
101
7
0
334,390
1
L
Chaac
7,570
505
68
5
0
258,847
0
L
Nemesis
6,765
451
71
5
0
267,670
2
W
Thanatos
7,798
520
76
5
0
292,759
3
W
Ra
8,274
552
70
5
0
306,052
4
L
Neith
7,197
480
43
3
0
258,801
2
W
Susano
7,157
477
49
3
0
315,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role