Player Matchup

Bellona
Bellona
CBG-2RAW
Bellona
Level 29
God Stats
4W - 4L
1,542 SR
Queue Stats
73W - 85L
1,556 Elo+
Solo
Merlin
Merlin
LEONzxzx
Merlin
Level 27
God Stats
0W - 2L
1,174 SR
Queue Stats
28W - 49L
1,221 Elo+
Solo
Chang'e
Chang'e
MichinoZ
Chang'e
Level 23
God Stats
3W - 4L
1,519 SR
Queue Stats
36W - 30L
1,469 Elo+
Solo
Cthulhu
Cthulhu
POLYZAK
Cthulhu
Level 16
God Stats
12W - 16L
1,373 SR
Queue Stats
15W - 26L
1,258 Elo+
Solo
Loki
Loki
既过不恋
Loki
Level 28
God Stats
26W - 26L
1,513 SR
Queue Stats
82W - 98L
1,343 Elo+
Solo
Team Averages
Level 25
1,424 SR
1,369 Elo+

VS

Team Averages
Level 16
1,479 SR
1,429 Elo+
Sylvanus
Sylvanus
Merkulese
Sylvanus
Level 26
God Stats
9W - 8L
1,514 SR
Queue Stats
103W - 105L
1,334 Elo+
Solo
Merlin
Merlin
SeriousCake
Merlin
Level 7
God Stats
15W - 8L
1,630 SR
Queue Stats
108W - 74L
1,682 Elo+
Solo
Fenrir
Fenrir
blanket_giraffe
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
drpepsi148
Cthulhu
Level 27
God Stats
4W - 5L
1,476 SR
Queue Stats
45W - 56L
1,396 Elo+
Solo
Guan Yu
Guan Yu
reedy-oxygen5
Guan Yu
Level 17
God Stats
4W - 7L
1,275 SR
Queue Stats
18W - 33L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CBG-2RAW
Bellona
16
5 / 7 / 3
10,679
445
10,998
27,086
11,987
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
LEONzxzx
Merlin
4
0 / 3 / 1
6,628
276
159
3,206
817
Chang'e
MichinoZ
Chang'e
15
1 / 6 / 3
9,898
412
12,821
16,688
6,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
POLYZAK
Cthulhu
14
1 / 9 / 2
9,114
380
10,743
36,195
12,799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 6 / 2
10,499
437
11,026
20,813
7,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Merkulese
Sylvanus
18
4 / 5 / 8
11,799
492
14,349
27,539
20,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
20
21 / 1 / 4
16,463
686
47,550
15,733
8,805
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

4
0 / 1 / 1
7,276
303
294
676
190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
drpepsi148
Cthulhu
17
4 / 1 / 15
11,756
490
18,807
16,194
10,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
15
2 / 3 / 3
10,256
427
3,402
20,784
16,223
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
11
Kills
31
31
Deaths
11
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
CBG-2RAW
Bellona
5
7
3
0.93
L
Merlin
LEONzxzx
Merlin
0
3
1
0.17
W
Sylvanus
Merkulese
Sylvanus
4
5
8
1.6
L
Chang'e
MichinoZ
Chang'e
1
6
3
0.42
L
Cthulhu
POLYZAK
Cthulhu
1
9
2
0.22
W
Merlin
21
1
4
23
W
0
1
1
0.5
W
Cthulhu
drpepsi148
Cthulhu
4
1
15
11.5
W
Guan Yu
2
3
3
1.17
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,747
Damage
84,402
103,988
Taken
80,926
40,003
Mitigated
55,710
24,379
Healing
30,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CBG-2RAW
Bellona
10,998
5,599
183
5,181
27,086
11,987
594
20,075
6,829
0
57,421
L
Merlin
LEONzxzx
Merlin
159
53
0
0
3,206
817
0
2,501
705
2,826
0
W
Sylvanus
Merkulese
Sylvanus
14,349
4,163
2,614
12,090
27,539
20,074
1,457
11,019
16,024
54,329
7,679
L
Chang'e
MichinoZ
Chang'e
12,821
837
2,841
4,606
16,688
6,468
0
13,815
2,632
49,112
0
L
Cthulhu
POLYZAK
Cthulhu
10,743
1,007
369
8,691
36,195
12,799
688
27,693
8,202
46,189
0
W
Merlin
47,550
5,187
0
4,199
15,733
8,805
4,653
3,311
12,314
196,010
0
W
294
294
0
62
676
190
0
404
272
0
438
W
Cthulhu
drpepsi148
Cthulhu
18,807
737
1,319
4,056
16,194
10,418
1,317
4,629
11,449
63,642
0
W
Guan Yu
3,402
720
790
5,277
20,784
16,223
251
5,424
15,230
0
34,032
L
11,026
3,676
0
2,508
20,813
7,932
861
15,010
5,539
0
59,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,818
Gold Earned
57,550
388
Minions Killed
484
0
Camps Cleared
0
1,726,231
Distance Traveled
1,782,542
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,679
445
108
5
0
412,568
0
L
Merlin
6,628
276
6
0
0
77,224
2
W
Sylvanus
11,799
492
105
4
0
366,852
7
L
Chang'e
9,898
412
106
4
0
434,046
2
L
Cthulhu
9,114
380
71
3
0
360,479
0
W
Merlin
16,463
686
238
10
0
453,075
3
W
Fenrir
7,276
303
1
0
0
33,433
1
W
Cthulhu
11,756
490
87
4
0
513,573
3
W
Guan Yu
10,256
427
53
2
0
415,609
0
L
Loki
10,499
437
97
4
0
441,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role