Player Matchup

Anhur
Anhur
Fuity
Anhur
Level 29
God Stats
3W - 1L
1,823 SR
Queue Stats
40W - 46L
1,395 Elo+
Solo
Bellona
Bellona
GwG6
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
KNbKA1n
Camazotz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,330 Elo+
Solo
Zeus
Zeus
Sabate
Zeus
Level 16
God Stats
1W - 4L
1,298 SR
Queue Stats
6W - 18L
1,153 Elo+
Solo
Ganesha
Ganesha
hero531
Ganesha
Level 26
God Stats
2W - 3L
1,333 SR
Queue Stats
24W - 35L
1,355 Elo+
Solo
Team Averages
Level 16
1,491 SR
1,347 Elo+

VS

Team Averages
Level 19
1,402 SR
1,255 Elo+
Neith
Neith
BabaVosss
Neith
Level 17
God Stats
1W - 5L
1,073 SR
Queue Stats
16W - 35L
1,245 Elo+
Solo
Artio
Artio
Leonardo51RGB
Artio
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,229 Elo+
Solo
Hercules
Hercules
PrinzLogen
Hercules
Level 27
God Stats
4W - 3L
1,523 SR
Queue Stats
50W - 65L
1,359 Elo+
Solo
Nemesis
Nemesis
RicardoDilos999
Nemesis
Level 29
God Stats
27W - 15L
1,628 SR
Queue Stats
212W - 303L
1,264 Elo+
Solo
Olorun
Olorun
teyfikisback
Olorun
Level 3
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 2L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fuity
Anhur
9
3 / 2 / 0
5,350
535
3,959
3,796
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
GwG6
Bellona
8
0 / 4 / 0
4,913
491
2,083
5,471
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
KNbKA1n
Camazotz
8
0 / 2 / 0
4,868
487
2,234
5,096
1,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
Sabate
Zeus
7
0 / 3 / 0
4,427
443
1,476
3,751
755
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
hero531
Ganesha
9
0 / 1 / 3
5,593
559
1,412
5,035
2,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BabaVosss
Neith
10
4 / 0 / 1
5,921
592
4,231
3,089
971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
3 / 1 / 4
6,035
604
3,422
7,513
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
PrinzLogen
Hercules
10
4 / 0 / 0
5,701
570
2,937
5,431
4,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 0 / 2
5,409
541
1,977
5,239
1,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
7
1 / 2 / 2
5,032
503
2,101
4,027
967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
12
12
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
BabaVosss
Neith
4
0
1
4.5
L
Anhur
Fuity
Anhur
3
2
0
1.5
L
Bellona
GwG6
Bellona
0
4
0
0
L
Camazotz
KNbKA1n
Camazotz
0
2
0
0
W
3
1
4
5
W
Hercules
PrinzLogen
Hercules
4
0
0
4
W
0
0
2
1
L
Zeus
Sabate
Zeus
0
3
0
0
L
Ganesha
hero531
Ganesha
0
1
3
1.5
W
Olorun
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,164
Damage
14,668
23,149
Taken
25,299
8,835
Mitigated
11,306
2,941
Healing
6,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BabaVosss
Neith
4,231
1,971
0
1,223
3,089
971
98
1,281
1,808
0
23,717
L
Anhur
Fuity
Anhur
3,959
1,578
0
737
3,796
1,068
370
1,952
1,844
0
27,381
L
Bellona
GwG6
Bellona
2,083
237
0
112
5,471
3,338
0
315
4,839
0
11,279
L
Camazotz
KNbKA1n
Camazotz
2,234
345
0
1,091
5,096
1,379
50
683
4,353
0
18,117
W
3,422
705
265
2,866
7,513
3,620
18
807
6,706
12,775
0
W
Hercules
PrinzLogen
Hercules
2,937
525
0
1,650
5,431
4,269
597
0
5,431
0
18,899
W
1,977
963
0
100
5,239
1,479
330
403
4,836
0
29,911
L
Zeus
Sabate
Zeus
1,476
364
0
149
3,751
755
205
608
3,143
13,216
0
L
Ganesha
hero531
Ganesha
1,412
176
0
852
5,035
2,295
318
1,948
3,087
14,625
0
W
Olorun
2,101
819
60
694
4,027
967
506
397
3,630
16,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,151
Gold Earned
28,098
160
Minions Killed
200
0
Camps Cleared
0
938,492
Distance Traveled
985,531
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,921
592
44
4
0
205,914
0
L
Anhur
5,350
535
52
5
0
191,535
0
L
Bellona
4,913
491
33
3
0
199,305
4
L
Camazotz
4,868
487
35
4
0
190,293
0
W
Artio
6,035
604
25
3
0
214,335
3
W
Hercules
5,701
570
33
3
0
150,999
0
W
Nemesis
5,409
541
65
7
0
235,369
0
L
Zeus
4,427
443
26
3
0
165,023
0
L
Ganesha
5,593
559
14
1
0
192,336
0
W
Olorun
5,032
503
33
3
0
178,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role