Player Matchup

Merlin
Merlin
Cheesebuga
Merlin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,206 Elo+
Solo
Tyr
Tyr
ControlNubecita
Tyr
Level 19
God Stats
2W - 0L
1,599 SR
Queue Stats
5W - 3L
1,173 Elo+
Party 1
Neith
Neith
Poohky
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,173 Elo+
Party 1
Ymir
Ymir
Wicho20
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,173 Elo+
Party 1
Ao Kuang
Ao Kuang
锟A88888
Ao Kuang
Level 13
God Stats
1W - 2L
1,384 SR
Queue Stats
18W - 20L
1,397 Elo+
Solo
Team Averages
Level 12
1,497 SR
1,224 Elo+

VS

Team Averages
Level 12
1,508 SR
1,307 Elo+
Tiamat
Tiamat
BuddhaJoe
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,132 Elo+
Solo
Fenrir
Fenrir
DEAD_xmw666
Fenrir
Level 12
God Stats
2W - 3L
1,361 SR
Queue Stats
6W - 12L
1,259 Elo+
Party 2
Apollo
Apollo
FumbDounded
Apollo
Level 29
God Stats
6W - 6L
1,812 SR
Queue Stats
94W - 119L
1,475 Elo+
Solo
Chaac
Chaac
Mexsmartguy1
Chaac
Level 6
God Stats
4W - 5L
1,490 SR
Queue Stats
6W - 9L
1,352 Elo+
Party 2
Merlin
Merlin
Omnirexen
Merlin
Level 7
God Stats
9W - 9L
1,376 SR
Queue Stats
36W - 34L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cheesebuga
Merlin
20
2 / 3 / 24
14,701
980
26,290
12,145
7,353
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
22 / 2 / 14
18,330
1,222
30,875
28,608
28,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Poohky
Neith
20
4 / 6 / 20
14,113
941
13,697
15,903
6,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Wicho20
Ymir
20
4 / 9 / 28
15,169
1,011
20,231
27,644
33,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
锟A88888
Ao Kuang
20
17 / 6 / 15
17,345
1,156
29,559
23,611
9,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BuddhaJoe
Tiamat
20
1 / 12 / 13
13,377
892
7,322
19,527
11,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
19
3 / 12 / 11
13,496
900
15,618
29,689
21,053
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
20
8 / 7 / 12
15,424
1,028
30,082
26,416
11,823
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 10 / 13
14,372
958
15,702
38,143
29,127
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Omnirexen
Merlin
20
10 / 8 / 10
16,611
1,107
30,804
15,084
5,962
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
85
49
Kills
26
26
Deaths
49
101
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BuddhaJoe
Tiamat
1
12
13
0.63
W
Merlin
Cheesebuga
Merlin
2
3
24
4.67
W
22
2
14
14.5
L
Fenrir
3
12
11
0.71
L
Apollo
8
7
12
2
L
4
10
13
1.05
L
Merlin
Omnirexen
Merlin
10
8
10
1.88
W
Neith
Poohky
Neith
4
6
20
2.33
W
Ymir
Wicho20
Ymir
4
9
28
2
W
Ao Kuang
锟A88888
Ao Kuang
17
6
15
4.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,652
Damage
99,528
107,911
Taken
128,859
85,261
Mitigated
79,626
17,642
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BuddhaJoe
Tiamat
7,322
1,958
0
1,832
19,527
11,661
0
8,521
11,006
28,608
0
W
Merlin
Cheesebuga
Merlin
26,290
2,650
303
582
12,145
7,353
0
3,787
8,358
53,283
0
W
30,875
7,304
0
7,920
28,608
28,601
0
11,197
17,411
0
51,104
L
Fenrir
15,618
4,581
0
428
29,689
21,053
0
18,993
10,696
0
25,616
L
Apollo
30,082
18,861
0
2,390
26,416
11,823
0
17,099
9,317
0
57,493
L
15,702
5,939
0
6,319
38,143
29,127
0
22,788
15,355
0
40,655
L
Merlin
Omnirexen
Merlin
30,804
2,710
0
1,304
15,084
5,962
0
8,679
6,405
67,064
0
W
Neith
Poohky
Neith
13,697
8,527
0
1,722
15,903
6,341
0
5,145
10,758
0
33,555
W
Ymir
Wicho20
Ymir
20,231
3,372
0
0
27,644
33,637
0
10,204
17,440
39,919
0
W
Ao Kuang
锟A88888
Ao Kuang
29,559
9,322
0
7,115
23,611
9,329
0
7,793
15,818
47,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,658
Gold Earned
73,280
219
Minions Killed
270
10
Camps Cleared
5
1,282,522
Distance Traveled
1,312,818
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,377
892
52
3
3
215,464
0
W
Merlin
14,701
980
53
4
4
238,881
1
W
Tyr
18,330
1,222
44
3
0
324,293
0
L
Fenrir
13,496
900
23
2
1
266,484
1
L
Apollo
15,424
1,028
57
4
0
310,827
0
L
Chaac
14,372
958
57
4
0
242,191
0
L
Merlin
16,611
1,107
81
5
1
277,852
0
W
Neith
14,113
941
47
3
1
220,978
1
W
Ymir
15,169
1,011
43
3
0
255,588
0
W
Ao Kuang
17,345
1,156
32
2
5
242,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role