Player Matchup

Loki
Loki
Alexxsxx
Loki
Level 38
God Stats
27W - 23L
1,567 SR
Queue Stats
50W - 52L
1,520 Elo+
Party 1
Neith
Neith
BEXTOR12
Neith
Level 19
God Stats
9W - 4L
1,671 SR
Queue Stats
36W - 34L
1,509 Elo+
Party 2
Bacchus
Bacchus
FourLevel
Bacchus
Level 85
God Stats
31W - 20L
1,648 SR
Queue Stats
520W - 496L
1,486 Elo+
Party 2
Sol
Sol
OmbreMoon
Sol
Level 49
God Stats
14W - 14L
1,500 SR
Queue Stats
30W - 45L
1,427 Elo+
Party 1
Vamana
Vamana
拜登的爹
Vamana
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 83L
1,516 Elo+
Solo
Team Averages
Level 47
1,577 SR
1,491 Elo+

VS

Team Averages
Level 46
1,591 SR
1,494 Elo+
Anhur
Anhur
SurrrenderAtTen
Anhur
Level 61
God Stats
1W - 2L
1,752 SR
Queue Stats
35W - 37L
1,481 Elo+
Party 3
Ares
Ares
TrolloQueue
Ares
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,517 Elo+
Party 3
Baron Samedi
Baron Samedi
Vafr0us
Baron Samedi
Level 49
God Stats
60W - 47L
1,663 SR
Queue Stats
123W - 106L
1,589 Elo+
Solo
Poseidon
Poseidon
hargowz
Poseidon
Level 14
God Stats
1W - 2L
1,565 SR
Queue Stats
6W - 12L
1,359 Elo+
Party 3
Thanatos
Thanatos
iamkingkev
Thanatos
Level 65
God Stats
1W - 2L
1,475 SR
Queue Stats
21W - 25L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
9 / 4 / 4
10,454
581
11,478
14,088
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
BEXTOR12
Neith
16
5 / 2 / 4
10,166
565
11,978
6,176
2,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
FourLevel
Bacchus
14
2 / 3 / 5
9,256
514
5,593
12,520
8,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 1 / 3
9,709
539
4,060
5,899
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
16
2 / 3 / 3
10,127
563
7,234
15,440
8,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 0
8,952
497
3,522
8,656
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 4
8,318
462
4,965
14,408
9,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Vafr0us
Baron Samedi
15
2 / 5 / 2
9,073
504
9,962
11,486
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
hargowz
Poseidon
13
1 / 3 / 2
8,338
463
5,404
7,407
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
iamkingkev
Thanatos
15
3 / 4 / 5
9,379
521
6,302
12,908
5,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
19
Kills
12
13
Deaths
19
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
9
4
4
2.75
W
Neith
BEXTOR12
Neith
5
2
4
3.5
W
Bacchus
FourLevel
Bacchus
2
3
5
1.5
W
1
1
3
2.5
L
6
3
0
2
L
0
4
4
0.5
L
Baron Samedi
Vafr0us
Baron Samedi
2
5
2
0.6
L
Poseidon
hargowz
Poseidon
1
3
2
0.67
L
Thanatos
iamkingkev
Thanatos
3
4
5
1.38
W
Vamana
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,343
Damage
30,155
54,123
Taken
54,865
25,338
Mitigated
25,895
17,218
Healing
13,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
11,478
3,589
0
5,014
14,088
4,864
0
3,618
10,384
0
67,808
W
Neith
BEXTOR12
Neith
11,978
6,334
0
2,117
6,176
2,231
940
2,086
4,042
0
60,286
W
Bacchus
FourLevel
Bacchus
5,593
631
0
2,721
12,520
8,147
270
2,599
9,921
34,067
0
W
4,060
581
0
2,570
5,899
1,817
492
1,777
3,870
56,362
0
L
3,522
1,667
0
1,744
8,656
3,150
0
1,251
7,405
0
45,168
L
4,965
409
0
250
14,408
9,948
0
3,100
11,258
24,746
0
L
Baron Samedi
Vafr0us
Baron Samedi
9,962
575
310
3,257
11,486
5,124
293
845
10,641
53,266
0
L
Poseidon
hargowz
Poseidon
5,404
938
0
784
7,407
2,447
860
2,831
4,390
37,882
0
L
Thanatos
iamkingkev
Thanatos
6,302
1,985
0
7,506
12,908
5,226
0
1,350
11,518
0
59,551
W
Vamana
7,234
3,534
0
4,796
15,440
8,279
470
9,823
5,575
0
60,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,712
Gold Earned
44,060
541
Minions Killed
426
0
Camps Cleared
0
1,813,594
Distance Traveled
1,661,755
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,454
581
116
6
0
383,176
1
W
Neith
10,166
565
111
6
0
336,588
1
W
Bacchus
9,256
514
45
3
0
370,054
6
W
Sol
9,709
539
143
8
0
371,755
4
L
Anhur
8,952
497
88
5
0
295,502
2
L
Ares
8,318
462
42
2
0
342,655
5
L
Baron Samedi
9,073
504
99
6
0
341,625
5
L
Poseidon
8,338
463
89
5
0
363,448
2
L
Thanatos
9,379
521
108
6
0
318,525
3
W
Vamana
10,127
563
126
7
0
352,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role