Player Matchup

Chiron
Chiron
Alfonzo The Elf
Chiron
Level 37
God Stats
4W - 6L
1,469 SR
Queue Stats
40W - 61L
1,395 Elo+
Solo
Fenrir
Fenrir
Combat_Wambat556
Fenrir
Level 91
God Stats
6W - 8L
1,458 SR
Queue Stats
172W - 160L
1,421 Elo+
Party 1
Gilgamesh
Gilgamesh
EdgyDog873
Gilgamesh
Level 16
God Stats
9W - 5L
1,723 SR
Queue Stats
94W - 119L
1,482 Elo+
Party 3
Kukulkan
Kukulkan
acrownand3nails
Kukulkan
Level 98
God Stats
21W - 23L
1,425 SR
Queue Stats
462W - 495L
1,453 Elo+
Party 3
Ares
Ares
evanleb136
Ares
Level 28
God Stats
29W - 23L
1,646 SR
Queue Stats
248W - 285L
1,470 Elo+
Party 1
Team Averages
Level 54
1,544 SR
1,444 Elo+

VS

Team Averages
Level 58
1,659 SR
1,423 Elo+
Izanami
Izanami
DiabolicDreams
Izanami
Level 55
God Stats
50W - 27L
1,650 SR
Queue Stats
106W - 95L
1,521 Elo+
Party 2
Hades
Hades
LORDCONSUECO
Hades
Level 27
God Stats
18W - 9L
1,633 SR
Queue Stats
22W - 20L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
Papa Thiqq
Gilgamesh
Level 43
God Stats
6W - 3L
1,613 SR
Queue Stats
354W - 383L
1,333 Elo+
Solo
Ares
Ares
SpookAssassin
Ares
Level 63
God Stats
7W - 1L
1,897 SR
Queue Stats
87W - 88L
1,445 Elo+
Party 2
Bakasura
Bakasura
YMPP plow
Bakasura
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 9
10,830
492
10,805
13,541
4,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 1 / 5
10,961
498
8,354
11,562
5,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
EdgyDog873
Gilgamesh
9
0 / 5 / 4
7,032
320
5,918
11,008
4,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
12
2 / 2 / 1
8,605
391
4,503
3,820
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 3 / 9
10,930
497
7,895
17,247
10,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 2
12,027
547
11,984
12,301
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 1 / 2
12,233
556
10,468
10,536
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Papa Thiqq
Gilgamesh
16
2 / 3 / 3
12,071
549
7,082
15,815
14,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 7 / 2
11,461
521
4,638
20,827
15,291
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
YMPP plow
Bakasura
18
2 / 4 / 1
12,293
559
5,472
19,533
11,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
19
Kills
11
11
Deaths
19
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
0
9
10.5
L
8
1
5
10.5
W
2
4
2
0.75
L
Gilgamesh
EdgyDog873
Gilgamesh
0
5
4
0.4
W
5
1
2
6
W
Gilgamesh
Papa Thiqq
Gilgamesh
2
3
3
1.17
W
0
7
2
0.14
W
Bakasura
YMPP plow
Bakasura
2
4
1
0.63
L
Kukulkan
2
2
1
1.25
L
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,475
Damage
39,644
57,178
Taken
79,012
26,440
Mitigated
50,797
18,593
Healing
26,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,805
5,899
983
6,355
13,541
4,830
941
2,529
10,932
0
64,955
L
8,354
3,870
765
4,959
11,562
5,121
1,379
2,457
9,028
0
60,579
W
11,984
8,158
0
5,698
12,301
4,807
6,225
2,409
9,892
0
113,604
L
Gilgamesh
EdgyDog873
Gilgamesh
5,918
1,393
171
707
11,008
4,412
0
3,094
7,570
0
24,758
W
10,468
1,254
202
3,444
10,536
5,472
779
2,999
7,537
62,460
0
W
Gilgamesh
Papa Thiqq
Gilgamesh
7,082
1,913
0
2,307
15,815
14,163
2,209
4,104
11,711
0
63,768
W
4,638
266
181
3,323
20,827
15,291
519
5,037
15,790
23,244
0
W
Bakasura
YMPP plow
Bakasura
5,472
3,698
801
10,569
19,533
11,064
1,836
2,908
16,625
0
82,790
L
Kukulkan
4,503
171
0
919
3,820
1,197
0
1,962
1,858
38,661
0
L
7,895
515
703
3,031
17,247
10,880
396
5,187
11,940
30,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,358
Gold Earned
60,085
407
Minions Killed
591
0
Camps Cleared
0
1,758,905
Distance Traveled
2,066,316
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,830
492
139
6
0
432,049
4
L
Fenrir
10,961
498
104
5
0
428,956
5
W
Izanami
12,027
547
160
7
0
381,941
6
L
Gilgamesh
7,032
320
31
1
0
286,476
1
W
Hades
12,233
556
119
5
0
408,942
3
W
Gilgamesh
12,071
549
112
5
0
424,955
0
W
Ares
11,461
521
31
1
0
414,003
2
W
Bakasura
12,293
559
169
8
0
436,475
2
L
Kukulkan
8,605
391
89
4
0
158,632
7
L
Ares
10,930
497
44
2
0
452,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role