Player Matchup

Neith
Neith
PlanBozhij
Neith
Level 2
God Stats
5W - 7L
1,500 SR
Queue Stats
205W - 256L
1,770 Elo+
Solo
Mercury
Mercury
ReavenGhost
Mercury
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,580 Elo+
Solo
Scylla
Scylla
ShadyNK
Scylla
Level 18
God Stats
6W - 7L
1,701 SR
Queue Stats
108W - 87L
1,456 Elo+
Party 2
Cernunnos
Cernunnos
Toptun
Cernunnos
Level 25
God Stats
16W - 13L
1,500 SR
Queue Stats
150W - 128L
1,509 Elo+
Party 2
Yemoja
Yemoja
TuEmperatriz
Yemoja
Level 6
God Stats
2W - 3L
1,597 SR
Queue Stats
10W - 11L
1,551 Elo+
Solo
Team Averages
Level 14
1,560 SR
1,573 Elo+

VS

Team Averages
Level 29
1,573 SR
1,565 Elo+
Baron Samedi
Baron Samedi
AcCcAiP
Baron Samedi
Level 17
God Stats
8W - 2L
1,920 SR
Queue Stats
42W - 23L
1,692 Elo+
Party 1
Neith
Neith
FaCiAaA
Neith
Level 25
God Stats
5W - 4L
1,667 SR
Queue Stats
61W - 52L
1,637 Elo+
Party 1
Arachne
Arachne
KH0NS
Arachne
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
OFFICIALCRS
Vulcan
Level 29
God Stats
1W - 2L
1,277 SR
Queue Stats
61W - 56L
1,551 Elo+
Solo
Chaac
Chaac
wardaddy90
Chaac
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 4 / 1
9,508
396
4,182
8,851
2,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
ReavenGhost
Mercury
18
1 / 7 / 5
11,003
458
9,208
19,853
7,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
ShadyNK
Scylla
19
6 / 10 / 2
12,094
504
11,845
19,833
8,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Toptun
Cernunnos
16
2 / 7 / 1
10,009
417
12,453
21,261
8,149
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
16
1 / 7 / 6
10,351
431
6,336
18,035
16,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AcCcAiP
Baron Samedi
18
3 / 2 / 7
11,254
469
10,464
11,549
9,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
FaCiAaA
Neith
18
3 / 3 / 9
11,733
489
11,780
14,961
7,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
KH0NS
Arachne
20
12 / 1 / 10
15,024
626
20,976
17,556
11,065
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
20
15 / 2 / 6
14,321
597
20,410
11,915
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
18
2 / 5 / 4
12,101
504
8,304
20,540
21,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
11
Kills
35
35
Deaths
13
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AcCcAiP
Baron Samedi
3
2
7
3.25
W
Neith
FaCiAaA
Neith
3
3
9
2.5
W
Arachne
KH0NS
Arachne
12
1
10
17
W
Vulcan
15
2
6
9
L
Neith
1
4
1
0.38
L
Mercury
ReavenGhost
Mercury
1
7
5
0.5
L
Scylla
ShadyNK
Scylla
6
10
2
0.7
L
Cernunnos
Toptun
Cernunnos
2
7
1
0.36
L
Yemoja
1
7
6
0.57
W
Chaac
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,024
Damage
71,934
87,833
Taken
76,521
42,820
Mitigated
54,630
20,537
Healing
31,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AcCcAiP
Baron Samedi
10,464
435
1,557
5,038
11,549
9,743
1,537
3,790
7,661
60,949
0
W
Neith
FaCiAaA
Neith
11,780
7,566
0
7,421
14,961
7,075
3,793
4,937
9,906
0
65,451
W
Arachne
KH0NS
Arachne
20,976
14,223
0
8,290
17,556
11,065
2,244
2,995
14,435
0
140,805
W
Vulcan
20,410
4,672
0
1,759
11,915
5,605
4,711
2,969
8,870
112,281
0
L
Neith
4,182
1,682
0
2,378
8,851
2,975
568
1,876
6,849
0
42,106
L
Mercury
ReavenGhost
Mercury
9,208
3,876
0
3,011
19,853
7,158
0
7,628
11,865
0
74,353
L
Scylla
ShadyNK
Scylla
11,845
945
240
1,909
19,833
8,163
240
5,287
14,170
69,275
0
L
Cernunnos
Toptun
Cernunnos
12,453
6,015
0
6,659
21,261
8,149
245
8,518
12,095
0
61,928
L
Yemoja
6,336
986
3,634
2,706
18,035
16,375
150
5,653
11,980
29,387
0
W
Chaac
8,304
1,017
0
7,890
20,540
21,142
2,325
5,449
14,981
0
60,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,965
Gold Earned
64,433
523
Minions Killed
668
0
Camps Cleared
0
2,038,067
Distance Traveled
2,330,183
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,254
469
103
4
0
502,718
5
W
Neith
11,733
489
106
4
0
421,523
3
W
Arachne
15,024
626
186
8
0
553,843
0
W
Vulcan
14,321
597
155
6
0
462,087
1
L
Neith
9,508
396
80
3
0
318,652
8
L
Mercury
11,003
458
138
6
0
510,787
0
L
Scylla
12,094
504
145
6
0
404,568
2
L
Cernunnos
10,009
417
111
5
0
369,615
4
L
Yemoja
10,351
431
49
2
0
434,445
5
W
Chaac
12,101
504
118
5
0
390,012
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role