Player Matchup

Tiamat
Tiamat
Silver III
Casigenius2k
Tiamat
Silver III
Level 42
God Stats
3W - 5L
1,446 SR
Queue Stats
41W - 51L
1,053 MMR
Party 1
Rama
Rama
Bronze II
Dobby8829
Rama
Bronze II
Level 69
God Stats
0W - 1L
1,448 SR
Queue Stats
39W - 68L
87 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Tote_cvm
Gilgamesh
Silver III
Level 43
God Stats
5W - 7L
1,481 SR
Queue Stats
29W - 41L
1,088 MMR
Party 1
Pele
Pele
Bronze I
savas297
Pele
Bronze I
Level 89
God Stats
9W - 8L
1,558 SR
Queue Stats
354W - 376L
411 MMR
Solo
Bacchus
Bacchus
Bronze IV
telmolon
Bacchus
Bronze IV
Level 44
God Stats
2W - 3L
1,836 SR
Queue Stats
22W - 54L
267 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 57
1,554 SR
581 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,545 SR
579 MMR
Sylvanus
Sylvanus
Bronze II
Miss Nataliee X
Sylvanus
Bronze II
Level 108
God Stats
9W - 6L
1,477 SR
Queue Stats
59W - 91L
296 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Naaughty_Boy
Ao Kuang
Silver II
Level 105
God Stats
54W - 44L
1,428 SR
Queue Stats
889W - 900L
1,002 MMR
Solo
Nu Wa
Nu Wa
Bronze I
TarekAym
Nu Wa
Bronze I
Level 126
God Stats
26W - 13L
1,644 SR
Queue Stats
228W - 251L
347 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
izancv10
Cu Chulainn
Silver I
Level 88
God Stats
10W - 9L
1,491 SR
Queue Stats
160W - 168L
1,114 MMR
Solo
Chiron
Chiron
Bronze II
lord-of-bacon31
Chiron
Bronze II
Level 68
God Stats
5W - 1L
1,684 SR
Queue Stats
132W - 180L
137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
10 / 9 / 6
19,012
543
30,614
30,079
20,507
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
20
9 / 9 / 10
17,951
513
35,399
39,875
13,311
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Tote_cvm
Gilgamesh
20
4 / 8 / 12
18,266
522
29,353
52,911
34,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
20
10 / 12 / 5
17,548
501
23,119
36,926
20,307
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
telmolon
Bacchus
19
4 / 6 / 11
14,518
415
17,018
29,867
39,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
SetDanzaburouAthenaArachneScylla

VS

Bans
King ArthurAwilixYmirApolloIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
2 / 6 / 12
16,826
481
18,383
32,175
38,462
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Naaughty_Boy
Ao Kuang
20
21 / 6 / 11
19,947
570
43,830
45,466
25,077
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
TarekAym
Nu Wa
20
10 / 5 / 14
20,931
598
35,859
24,176
11,182
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
izancv10
Cu Chulainn
20
10 / 7 / 10
19,243
550
32,557
42,848
59,318
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
1 / 13 / 14
16,016
458
17,072
28,630
11,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
105
37
Kills
44
44
Deaths
37
44
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tiamat
10
9
6
1.44
L
Rama
9
9
10
1.56
W
Sylvanus
2
6
12
1.33
W
Ao Kuang
Naaughty_Boy
Ao Kuang
21
6
11
4.42
W
Nu Wa
TarekAym
Nu Wa
10
5
14
3.4
L
Gilgamesh
Tote_cvm
Gilgamesh
4
8
12
1.25
W
Cu Chulainn
izancv10
Cu Chulainn
10
7
10
2.14
W
1
13
14
0.62
L
Pele
10
12
5
1.04
L
Bacchus
telmolon
Bacchus
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,503
Damage
147,701
189,658
Taken
173,295
127,500
Mitigated
145,678
68,147
Healing
59,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
30,614
987
621
9,472
30,079
20,507
128
15,764
14,315
146,133
0
L
Rama
35,399
29,957
0
22,113
39,875
13,311
472
24,061
15,814
0
176,802
W
Sylvanus
18,383
6,005
5,707
12,332
32,175
38,462
1,309
5,711
26,384
82,672
15,073
W
Ao Kuang
Naaughty_Boy
Ao Kuang
43,830
11,785
0
23,564
45,466
25,077
378
16,220
29,171
160,228
13,367
W
Nu Wa
TarekAym
Nu Wa
35,859
8,293
0
7,674
24,176
11,182
748
5,249
18,847
163,846
0
L
Gilgamesh
Tote_cvm
Gilgamesh
29,353
7,806
0
18,349
52,911
34,124
168
28,205
24,706
11,935
116,734
W
Cu Chulainn
izancv10
Cu Chulainn
32,557
5,874
0
3,861
42,848
59,318
70
13,752
29,016
22,486
108,035
W
17,072
8,015
2,156
4,158
28,630
11,639
5,843
10,075
18,555
0
82,189
L
Pele
23,119
4,158
0
8,802
36,926
20,307
0
19,252
17,674
0
136,214
L
Bacchus
telmolon
Bacchus
17,018
1,388
692
8,098
29,867
39,251
0
18,095
11,772
52,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,295
Gold Earned
92,963
875
Minions Killed
846
0
Camps Cleared
0
2,928,993
Distance Traveled
3,015,503
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
19,012
543
182
5
0
632,534
3
L
Rama
17,951
513
230
7
0
506,857
2
W
Sylvanus
16,826
481
134
4
0
567,575
7
W
Ao Kuang
19,947
570
120
3
0
624,529
13
W
Nu Wa
20,931
598
241
7
0
590,174
4
L
Gilgamesh
18,266
522
188
5
0
560,344
2
W
Cu Chulainn
19,243
550
209
6
0
658,757
3
W
Chiron
16,016
458
142
4
0
574,468
3
L
Pele
17,548
501
210
6
0
562,258
5
L
Bacchus
14,518
415
65
2
0
667,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role