Player Matchup

Ymir
Ymir
ENl9MA
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Jbnlkan
Scylla
Level 126
God Stats
11W - 13L
1,533 SR
Queue Stats
452W - 466L
1,456 Elo+
Solo
Anhur
Anhur
TheAlphaCoomer
Anhur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
whisper15787424
Hun Batz
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 244L
1,374 Elo+
Party 2
Achilles
Achilles
xXGLODSNAKEXx
Achilles
Level 49
God Stats
4W - 10L
1,401 SR
Queue Stats
326W - 416L
1,351 Elo+
Party 2
Team Averages
Level 97
1,487 SR
1,436 Elo+

VS

Team Averages
Level 88
1,604 SR
1,435 Elo+
Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GoddessL0ve
Scylla
Level 68
God Stats
0W - 1L
1,820 SR
Queue Stats
3W - 9L
1,396 Elo+
Solo
Merlin
Merlin
Nevanii
Merlin
Level 107
God Stats
1W - 1L
1,754 SR
Queue Stats
162W - 149L
1,516 Elo+
Solo
Neith
Neith
Supremxculture
Neith
Level 49
God Stats
4W - 9L
1,475 SR
Queue Stats
61W - 82L
1,440 Elo+
Party 1
Anubis
Anubis
shhmerik
Anubis
Level 67
God Stats
1W - 14L
1,470 SR
Queue Stats
14W - 39L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ENl9MA
Ymir
11
6 / 0 / 0
6,633
663
4,766
5,681
2,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Jbnlkan
Scylla
10
1 / 1 / 1
5,685
569
2,340
2,814
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
4 / 0 / 1
6,048
605
4,446
5,047
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
9
1 / 0 / 1
5,261
526
554
4,314
1,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
xXGLODSNAKEXx
Achilles
8
2 / 1 / 5
5,538
554
3,672
6,329
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
1 / 0 / 0
5,239
524
1,919
4,807
1,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
7
0 / 2 / 0
4,284
428
1,074
5,701
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Nevanii
Merlin
8
1 / 3 / 0
4,980
498
2,885
5,343
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 5 / 0
4,181
418
2,697
6,006
719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
shhmerik
Anubis
7
0 / 4 / 0
4,425
443
1,737
4,673
2,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
14
Kills
2
2
Deaths
14
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
0
0
1
W
Ymir
ENl9MA
Ymir
6
0
0
6
L
Scylla
0
2
0
0
W
Scylla
Jbnlkan
Scylla
1
1
1
1.5
L
Merlin
Nevanii
Merlin
1
3
0
0.33
L
0
5
0
0
W
4
0
1
4.5
L
Anubis
shhmerik
Anubis
0
4
0
0
W
Hun Batz
1
0
1
1.5
W
Achilles
xXGLODSNAKEXx
Achilles
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,778
Damage
10,312
24,185
Taken
26,530
9,937
Mitigated
7,040
8,735
Healing
8,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,919
198
821
2,222
4,807
1,357
0
836
3,941
17,617
0
W
Ymir
ENl9MA
Ymir
4,766
1,419
0
1,500
5,681
2,891
100
2,226
3,411
28,834
0
L
Scylla
1,074
71
0
2,364
5,701
1,358
0
1,313
4,214
16,477
0
W
Scylla
Jbnlkan
Scylla
2,340
0
0
484
2,814
960
594
1,987
827
28,897
0
L
Merlin
Nevanii
Merlin
2,885
203
0
719
5,343
1,416
0
1,392
3,893
24,255
0
L
2,697
1,523
41
1,172
6,006
719
816
0
6,006
0
17,839
W
4,446
2,582
0
1,591
5,047
1,312
1,061
929
4,078
0
29,886
L
Anubis
shhmerik
Anubis
1,737
96
0
818
4,673
2,190
0
3,303
1,370
14,401
0
W
Hun Batz
554
180
0
2,414
4,314
1,094
0
530
3,744
0
22,118
W
Achilles
xXGLODSNAKEXx
Achilles
3,672
1,265
334
2,412
6,329
3,680
0
1,797
4,510
0
15,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,165
Gold Earned
23,109
256
Minions Killed
172
0
Camps Cleared
0
934,629
Distance Traveled
840,583
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,239
524
32
3
0
180,886
3
W
Ymir
6,633
663
57
6
0
176,707
1
L
Scylla
4,284
428
31
3
0
185,899
3
W
Scylla
5,685
569
61
6
0
169,973
0
L
Merlin
4,980
498
63
6
0
160,332
0
L
Neith
4,181
418
31
3
0
141,578
2
W
Anhur
6,048
605
61
6
0
173,589
2
L
Anubis
4,425
443
15
2
0
171,888
1
W
Hun Batz
5,261
526
57
6
0
213,270
1
W
Achilles
5,538
554
20
2
0
201,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role