Player Matchup

Set
Set
APxPurity
Set
Level 6
God Stats
2W - 7L
1,294 SR
Queue Stats
14W - 25L
1,052 Elo+
Party 1
Mulan
Mulan
Savag3Prim3
Mulan
Level 10
God Stats
8W - 11L
1,313 SR
Queue Stats
10W - 19L
1,142 Elo+
Party 1
Persephone
Persephone
TUNASAMICH227
Persephone
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,103 Elo+
Party 1
Fenrir
Fenrir
TioTopland
Fenrir
Level 27
God Stats
3W - 3L
1,585 SR
Queue Stats
92W - 132L
1,254 Elo+
Solo
Thor
Thor
supafie2002
Thor
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 30L
1,070 Elo+
Party 1
Team Averages
Level 11
1,438 SR
1,124 Elo+

VS

Team Averages
Level 17
1,392 SR
1,424 Elo+
Hachiman
Hachiman
BEARZCLAWZ
Hachiman
Level 26
God Stats
8W - 3L
1,500 SR
Queue Stats
46W - 35L
1,645 Elo+
Solo
Fenrir
Fenrir
Cpt_Lancelot
Fenrir
Level 25
God Stats
21W - 38L
1,323 SR
Queue Stats
37W - 54L
1,263 Elo+
Solo
Ares
Ares
Im_GreenK07
Ares
Level 24
God Stats
2W - 6L
1,137 SR
Queue Stats
8W - 13L
1,213 Elo+
Solo
Ra
Ra
WarmCarWater
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
xhuaxx
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 15 / 3
8,610
331
4,631
19,879
6,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
4 / 9 / 5
10,973
422
9,443
25,466
21,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
TUNASAMICH227
Persephone
14
1 / 15 / 8
10,550
406
12,181
21,002
7,213
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
TioTopland
Fenrir
18
12 / 8 / 7
13,989
538
20,256
27,816
26,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
6 / 10 / 3
10,529
405
10,482
23,093
8,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BEARZCLAWZ
Hachiman
19
15 / 7 / 10
13,590
523
23,201
19,435
8,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
19
5 / 2 / 12
13,242
509
8,858
17,224
8,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 8 / 19
12,690
488
10,229
27,964
33,533
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
18 / 5 / 13
14,865
572
31,720
21,866
11,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
xhuaxx
Artemis
7
2 / 2 / 0
8,996
346
1,785
1,841
633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
101
24
Kills
47
57
Deaths
24
26
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
15
3
0.17
W
Hachiman
BEARZCLAWZ
Hachiman
15
7
10
2.86
W
Fenrir
5
2
12
5.5
W
7
8
19
2.06
L
4
9
5
0.72
L
Persephone
TUNASAMICH227
Persephone
1
15
8
0.33
L
Fenrir
TioTopland
Fenrir
12
8
7
1.94
W
18
5
13
4.9
L
6
10
3
0.75
W
Artemis
xhuaxx
Artemis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,993
Damage
75,793
117,256
Taken
88,330
70,924
Mitigated
61,927
8,071
Healing
24,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,631
2,043
0
500
19,879
6,665
388
9,638
9,974
0
29,232
W
Hachiman
BEARZCLAWZ
Hachiman
23,201
19,063
0
1,294
19,435
8,283
4,973
2,590
16,751
0
65,976
W
Fenrir
8,858
2,207
0
4,166
17,224
8,115
3,276
1,195
15,969
0
83,741
W
10,229
2,145
0
1,246
27,964
33,533
923
4,445
23,093
31,170
0
L
9,443
3,237
0
1,036
25,466
21,665
525
11,008
14,242
0
39,584
L
Persephone
TUNASAMICH227
Persephone
12,181
2,208
0
2,934
21,002
7,213
444
10,317
10,513
54,364
0
L
Fenrir
TioTopland
Fenrir
20,256
4,102
0
1,269
27,816
26,719
50
10,057
17,293
0
50,232
W
31,720
6,079
5,564
12,489
21,866
11,363
4,993
3,951
17,765
109,678
0
L
10,482
2,904
0
2,332
23,093
8,662
0
9,285
13,620
0
48,822
W
Artemis
xhuaxx
Artemis
1,785
964
0
0
1,841
633
30
0
1,841
0
8,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,651
Gold Earned
63,383
285
Minions Killed
429
0
Camps Cleared
0
2,042,238
Distance Traveled
1,640,657
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,610
331
39
2
0
333,388
0
W
Hachiman
13,590
523
82
3
0
402,702
2
W
Fenrir
13,242
509
129
5
0
408,662
0
W
Ares
12,690
488
34
1
0
329,658
0
L
Mulan
10,973
422
58
2
0
457,987
3
L
Persephone
10,550
406
60
2
0
343,381
2
L
Fenrir
13,989
538
53
2
0
470,524
3
W
Ra
14,865
572
164
6
0
405,118
0
L
Thor
10,529
405
75
3
0
436,958
0
W
Artemis
8,996
346
20
1
0
94,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role