Player Matchup

Yemoja
Yemoja
BuddhaJoe
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,193 Elo+
Solo
Fenrir
Fenrir
DEAD_xmw666
Fenrir
Level 12
God Stats
2W - 3L
1,476 SR
Queue Stats
6W - 12L
1,274 Elo+
Party 2
Chaac
Chaac
Mexsmartguy1
Chaac
Level 6
God Stats
4W - 5L
1,551 SR
Queue Stats
6W - 9L
1,378 Elo+
Party 2
Artemis
Artemis
ZVX11
Artemis
Level 28
God Stats
4W - 4L
1,563 SR
Queue Stats
81W - 96L
1,404 Elo+
Solo
Cerberus
Cerberus
green mischief
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,518 SR
1,350 Elo+

VS

Team Averages
Level 19
1,550 SR
1,512 Elo+
Hercules
Hercules
The山海
Hercules
Level 24
God Stats
26W - 13L
1,538 SR
Queue Stats
706W - 426L
1,572 Elo+
Party 1
Eset
Eset
chrxstxxn
Eset
Level 29
God Stats
40W - 51L
1,437 SR
Queue Stats
218W - 258L
1,373 Elo+
Solo
Medusa
Medusa
iLuckzz702
Medusa
Level 8
God Stats
3W - 0L
1,695 SR
Queue Stats
3W - 2L
1,425 Elo+
Solo
Artio
Artio
老马你吗的
Artio
Level 16
God Stats
5W - 2L
1,394 SR
Queue Stats
358W - 166L
1,594 Elo+
Party 1
Bacchus
Bacchus
腾讯你吗退钱
Bacchus
Level 18
God Stats
36W - 11L
1,685 SR
Queue Stats
98W - 57L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BuddhaJoe
Yemoja
17
0 / 9 / 8
11,166
1,015
7,093
20,084
26,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
16
2 / 15 / 7
10,460
951
16,851
28,872
16,222
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 15 / 8
11,432
1,039
18,729
34,229
22,261
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
ZVX11
Artemis
17
9 / 10 / 2
12,992
1,181
21,788
23,574
8,595
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
14
0 / 4 / 2
8,881
807
1,727
5,775
2,997
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
The山海
Hercules
19
15 / 2 / 20
13,961
1,269
22,868
22,010
11,909
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Eset
18
4 / 5 / 14
10,949
995
10,080
10,786
4,156
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
iLuckzz702
Medusa
20
16 / 3 / 21
13,409
1,219
32,825
11,314
4,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 2 / 34
13,379
1,216
18,236
19,577
25,301
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 2 / 35
13,202
1,200
18,219
16,640
15,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
177
14
Kills
53
53
Deaths
14
27
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BuddhaJoe
Yemoja
0
9
8
0.44
L
Fenrir
2
15
7
0.37
L
3
15
8
0.47
W
Hercules
The山海
Hercules
15
2
20
12.5
L
Artemis
ZVX11
Artemis
9
10
2
1
W
Eset
4
5
14
2.2
L
Cerberus
0
4
2
0.25
W
Medusa
iLuckzz702
Medusa
16
3
21
8.83
W
11
2
34
14
W
7
2
35
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,188
Damage
102,228
112,534
Taken
80,327
76,183
Mitigated
61,696
9,469
Healing
28,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BuddhaJoe
Yemoja
7,093
2,150
1,329
600
20,084
26,108
0
8,010
12,074
26,962
0
L
Fenrir
16,851
4,948
0
638
28,872
16,222
0
11,518
17,354
0
24,210
L
18,729
5,694
0
3,921
34,229
22,261
0
12,841
21,388
0
26,419
W
Hercules
The山海
Hercules
22,868
9,563
0
7,422
22,010
11,909
0
3,312
18,698
0
29,877
L
Artemis
ZVX11
Artemis
21,788
12,226
334
1,727
23,574
8,595
0
11,360
12,214
0
32,865
W
Eset
10,080
2,811
779
752
10,786
4,156
0
691
10,095
23,862
0
L
Cerberus
1,727
188
0
920
5,775
2,997
0
2,806
2,969
5,720
0
W
Medusa
iLuckzz702
Medusa
32,825
17,265
0
2,375
11,314
4,808
0
710
10,604
0
43,312
W
18,236
1,103
8,314
8,002
19,577
25,301
0
2,098
17,479
35,828
0
W
18,219
5,178
0
615
16,640
15,522
0
2,009
13,875
28,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,931
Gold Earned
64,900
123
Minions Killed
111
1
Camps Cleared
4
741,228
Distance Traveled
1,025,418
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,166
1,015
50
5
1
145,140
0
L
Fenrir
10,460
951
14
1
0
190,450
0
L
Chaac
11,432
1,039
16
1
0
175,635
0
W
Hercules
13,961
1,269
23
2
2
180,286
1
L
Artemis
12,992
1,181
30
3
0
171,000
0
W
Eset
10,949
995
23
2
0
157,812
0
L
Cerberus
8,881
807
13
1
0
59,003
1
W
Medusa
13,409
1,219
16
1
2
214,970
0
W
Artio
13,379
1,216
26
2
0
232,781
0
W
Bacchus
13,202
1,200
23
2
0
239,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role