Player Matchup

Neith
Neith
BiRdBoXx333
Neith
Level 17
God Stats
54W - 31L
1,610 SR
Queue Stats
180W - 141L
1,586 Elo+
Party 1
Eset
Eset
ElijahAngel
Eset
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ares
Ares
Thunder Dann
Ares
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 37L
1,672 Elo+
Party 1
Thor
Thor
razx2354
Thor
Level 6
God Stats
1W - 0L
1,667 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
terrorble99
Kukulkan
Level 128
God Stats
89W - 73L
1,594 SR
Queue Stats
102W - 91L
1,550 Elo+
Party 1
Team Averages
Level 58
1,574 SR
1,562 Elo+

VS

Team Averages
Level 24
1,494 SR
1,373 Elo+
Ares
Ares
BlaziinGuy
Ares
Level 29
God Stats
3W - 1L
1,713 SR
Queue Stats
19W - 19L
1,421 Elo+
Solo
Skadi
Skadi
DragonFlame_6
Skadi
Level 8
God Stats
4W - 6L
1,591 SR
Queue Stats
27W - 51L
1,328 Elo+
Party 2
Thoth
Thoth
Ihasaxel
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 86L
1,384 Elo+
Party 2
Merlin
Merlin
JeezLaWeezkeegz
Merlin
Level 29
God Stats
22W - 39L
1,316 SR
Queue Stats
73W - 113L
1,394 Elo+
Solo
Tiamat
Tiamat
Omnirexen
Tiamat
Level 7
God Stats
0W - 2L
1,348 SR
Queue Stats
36W - 34L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 20
10,627
966
10,064
6,004
2,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 1 / 29
11,742
1,067
13,900
8,750
3,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
15 / 0 / 24
14,117
1,283
22,514
15,794
20,741
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
17
4 / 2 / 25
10,581
962
7,017
9,625
4,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
terrorble99
Kukulkan
19
12 / 1 / 19
12,699
1,154
18,112
4,675
1,978
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 0
8,784
799
4,920
15,278
13,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 11 / 1
8,692
790
6,336
16,131
5,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Ihasaxel
Thoth
15
1 / 7 / 0
9,441
858
6,652
15,581
5,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 11 / 1
10,047
913
11,098
15,592
5,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
Omnirexen
Tiamat
15
1 / 7 / 1
9,459
860
11,504
14,133
8,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
7
43
Kills
4
4
Deaths
43
117
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
20
15
L
0
7
0
0
L
0
11
1
0.05
W
7
1
29
21.5
L
Thoth
Ihasaxel
Thoth
1
7
0
0.14
L
2
11
1
0.23
L
Tiamat
Omnirexen
Tiamat
1
7
1
0.21
W
15
0
24
27
W
Thor
4
2
25
8.25
W
Kukulkan
terrorble99
Kukulkan
12
1
19
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,607
Damage
40,510
44,848
Taken
76,715
33,460
Mitigated
37,793
6,295
Healing
2,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,064
3,923
0
1,223
6,004
2,485
0
4,412
1,517
0
26,641
L
4,920
0
0
0
15,278
13,198
0
10,547
4,731
13,976
0
L
6,336
3,384
0
279
16,131
5,337
0
10,304
5,827
0
11,741
W
13,900
373
1,416
1,856
8,750
3,959
0
7,540
1,112
25,946
0
L
Thoth
Ihasaxel
Thoth
6,652
193
0
614
15,581
5,133
0
11,830
3,751
19,840
0
L
11,098
326
0
0
15,592
5,363
0
12,456
3,136
42,268
0
L
Tiamat
Omnirexen
Tiamat
11,504
1,097
0
1,511
14,133
8,762
0
9,389
4,744
22,705
0
W
22,514
836
0
1,800
15,794
20,741
0
10,416
4,930
30,234
0
W
Thor
7,017
508
0
0
9,625
4,297
0
7,623
1,921
0
9,750
W
Kukulkan
terrorble99
Kukulkan
18,112
865
0
0
4,675
1,978
0
3,321
1,194
59,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,766
Gold Earned
46,423
204
Minions Killed
151
5
Camps Cleared
3
1,033,099
Distance Traveled
909,678
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,627
966
46
4
1
202,025
0
L
Ares
8,784
799
13
1
1
188,914
2
L
Skadi
8,692
790
11
1
0
154,719
2
W
Eset
11,742
1,067
42
4
2
200,796
0
L
Thoth
9,441
858
36
3
1
175,167
0
L
Merlin
10,047
913
73
7
1
184,390
2
L
Tiamat
9,459
860
18
2
0
206,488
0
W
Ares
14,117
1,283
6
1
1
239,277
1
W
Thor
10,581
962
12
1
1
190,126
0
W
Kukulkan
12,699
1,154
98
9
0
200,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role