Player Matchup

Tsukuyomi
Tsukuyomi
ItsukiAoi
Tsukuyomi
Level 72
God Stats
13W - 7L
1,721 SR
Queue Stats
138W - 125L
1,604 Elo+
Party 1
Apollo
Apollo
KTAKyle
Apollo
Level 105
God Stats
3W - 2L
1,721 SR
Queue Stats
187W - 168L
1,596 Elo+
Party 1
Scylla
Scylla
OnboardShark
Scylla
Level 64
God Stats
9W - 12L
1,473 SR
Queue Stats
90W - 126L
1,336 Elo+
Party 2
Bellona
Bellona
Technetronic
Bellona
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 66L
1,655 Elo+
Party 1
Ymir
Ymir
xMPxQuench
Ymir
Level 56
God Stats
5W - 3L
1,190 SR
Queue Stats
56W - 87L
1,308 Elo+
Party 2
Team Averages
Level 81
1,521 SR
1,500 Elo+

VS

Team Averages
Level 104
1,580 SR
1,483 Elo+
Poseidon
Poseidon
CarlosRHA
Poseidon
Level 160
God Stats
4W - 12L
1,704 SR
Queue Stats
230W - 219L
1,610 Elo+
Solo
Eset
Eset
Ckarther
Eset
Level 123
God Stats
0W - 1L
1,459 SR
Queue Stats
89W - 95L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
Haebaebae
Gilgamesh
Level 151
God Stats
21W - 26L
1,496 SR
Queue Stats
754W - 811L
1,394 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hidakim
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,684 SR
Queue Stats
16W - 11L
1,636 Elo+
Solo
Nemesis
Nemesis
mDANJ
Nemesis
Level 64
God Stats
1W - 2L
1,557 SR
Queue Stats
81W - 89L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ItsukiAoi
Tsukuyomi
20
15 / 3 / 17
19,644
935
39,690
27,228
13,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
KTAKyle
Apollo
20
5 / 6 / 16
15,954
760
17,253
23,041
9,423
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
5 / 0 / 12
15,376
732
13,850
11,326
4,533
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Technetronic
Bellona
20
8 / 5 / 15
16,432
782
22,443
26,149
22,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
3 / 2 / 14
14,331
682
10,084
19,152
27,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CarlosRHA
Poseidon
20
3 / 8 / 7
14,768
703
23,730
18,625
8,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
20
1 / 7 / 8
14,000
667
13,033
17,656
8,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Haebaebae
Gilgamesh
19
2 / 9 / 8
12,703
605
11,434
27,181
32,019
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Hidakim
Ah Muzen Cab
20
8 / 8 / 7
16,638
792
32,897
22,692
12,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
mDANJ
Nemesis
20
2 / 4 / 8
15,132
721
8,352
27,206
24,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
54
36
Kills
16
16
Deaths
36
74
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CarlosRHA
Poseidon
3
8
7
0.81
L
Eset
1
7
8
0.71
L
Gilgamesh
Haebaebae
Gilgamesh
2
9
8
0.67
L
Ah Muzen Cab
Hidakim
Ah Muzen Cab
8
8
7
1.44
W
Tsukuyomi
ItsukiAoi
Tsukuyomi
15
3
17
7.83
W
Apollo
KTAKyle
Apollo
5
6
16
2.17
W
Scylla
5
0
12
11
W
Bellona
Technetronic
Bellona
8
5
15
3.1
L
Nemesis
mDANJ
Nemesis
2
4
8
1.5
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,320
Damage
89,446
106,896
Taken
113,360
78,299
Mitigated
86,347
25,131
Healing
14,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CarlosRHA
Poseidon
23,730
1,867
0
1,392
18,625
8,602
2
5,705
12,626
91,157
0
L
Eset
13,033
1,306
1,192
2,200
17,656
8,665
623
3,267
14,157
51,334
0
L
Gilgamesh
Haebaebae
Gilgamesh
11,434
2,269
0
1,220
27,181
32,019
0
6,071
20,547
0
25,064
L
Ah Muzen Cab
Hidakim
Ah Muzen Cab
32,897
12,847
0
5,119
22,692
12,392
711
1,903
20,485
0
96,874
W
Tsukuyomi
ItsukiAoi
Tsukuyomi
39,690
9,238
0
13,180
27,228
13,957
246
9,557
17,542
0
98,371
W
Apollo
KTAKyle
Apollo
17,253
13,230
0
2,944
23,041
9,423
2,274
6,406
16,485
0
60,779
W
Scylla
13,850
635
0
1,453
11,326
4,533
2,051
4,314
6,957
64,529
0
W
Bellona
Technetronic
Bellona
22,443
6,027
0
2,550
26,149
22,638
0
9,917
16,022
535
42,262
L
Nemesis
mDANJ
Nemesis
8,352
1,884
0
3,770
27,206
24,669
229
6,696
19,914
732
31,718
W
10,084
1,241
1,080
3,924
19,152
27,748
360
7,471
11,551
35,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,737
Gold Earned
73,241
509
Minions Killed
533
4
Camps Cleared
11
1,952,504
Distance Traveled
1,904,435
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
14,768
703
182
9
7
369,534
4
L
Eset
14,000
667
83
4
1
379,415
3
L
Gilgamesh
12,703
605
30
1
0
359,042
3
L
Ah Muzen Cab
16,638
792
167
8
1
386,421
0
W
Tsukuyomi
19,644
935
156
7
1
440,441
2
W
Apollo
15,954
760
112
5
1
356,861
6
W
Scylla
15,376
732
132
6
1
368,975
3
W
Bellona
16,432
782
49
2
1
400,550
0
L
Nemesis
15,132
721
71
3
2
410,023
6
W
Ymir
14,331
682
60
3
0
385,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role