Player Matchup

Horus
Horus
EnduringSapper
Horus
Level 121
God Stats
2W - 1L
1,275 SR
Queue Stats
14W - 14L
1,466 Elo+
Solo
Ao Kuang
Ao Kuang
FlameSoda44
Ao Kuang
Level 118
God Stats
19W - 5L
1,493 SR
Queue Stats
368W - 372L
1,486 Elo+
Party 3
Izanami
Izanami
Zir Sant
Izanami
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,304 Elo+
Party 3
Thoth
Thoth
jumpingo
Thoth
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
ziroeuf
Vamana
Level 79
God Stats
12W - 9L
1,450 SR
Queue Stats
86W - 100L
1,435 Elo+
Party 3
Team Averages
Level 77
1,444 SR
1,438 Elo+

VS

Team Averages
Level 68
1,459 SR
1,346 Elo+
Ra
Ra
Ash_Flexem989
Ra
Level 58
God Stats
156W - 186L
1,470 SR
Queue Stats
190W - 263L
1,322 Elo+
Party 1
Sol
Sol
JeJeMarie2020
Sol
Level 26
God Stats
26W - 40L
1,345 SR
Queue Stats
66W - 124L
1,232 Elo+
Party 1
Cabrakan
Cabrakan
YFN_Been_Trill
Cabrakan
Level 119
God Stats
364W - 413L
1,500 SR
Queue Stats
650W - 826L
1,391 Elo+
Party 2
Fenrir
Fenrir
ZomBiE_kILLah711
Fenrir
Level 41
God Stats
5W - 7L
1,462 SR
Queue Stats
95W - 126L
1,395 Elo+
Party 2
Izanami
Izanami
iccygrl
Izanami
Level 97
God Stats
141W - 155L
1,520 SR
Queue Stats
594W - 785L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 9
11,563
445
9,211
21,259
17,306
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
FlameSoda44
Ao Kuang
20
17 / 1 / 4
16,882
649
22,998
19,715
10,548
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Zir Sant
Izanami
17
2 / 9 / 4
11,376
438
10,308
17,947
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
jumpingo
Thoth
18
4 / 6 / 7
13,210
508
10,456
13,081
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
ziroeuf
Vamana
20
5 / 1 / 8
14,308
550
16,051
16,667
12,841
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 2
11,644
448
5,913
15,623
9,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
1 / 11 / 6
10,664
410
9,339
20,673
10,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
16
6 / 4 / 12
11,409
439
14,579
18,485
15,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 8 / 5
10,250
394
9,187
20,852
9,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
iccygrl
Izanami
19
13 / 2 / 7
12,742
490
17,772
16,622
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
57
31
Kills
25
25
Deaths
31
32
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
3
8
9
0.94
W
Ao Kuang
FlameSoda44
Ao Kuang
17
1
4
19
L
1
11
6
0.36
L
Cabrakan
6
4
12
3
W
Izanami
Zir Sant
Izanami
2
9
4
0.44
L
4
8
5
0.81
L
Izanami
iccygrl
Izanami
13
2
7
8.25
W
Thoth
jumpingo
Thoth
4
6
7
1.25
W
Vamana
ziroeuf
Vamana
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,024
Damage
56,790
88,669
Taken
92,255
51,395
Mitigated
50,976
28,343
Healing
27,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,913
653
291
5,365
15,623
9,890
1,067
5,420
10,203
75,102
0
W
9,211
4,004
1,294
4,194
21,259
17,306
0
10,769
10,278
0
28,556
W
Ao Kuang
FlameSoda44
Ao Kuang
22,998
7,173
0
9,700
19,715
10,548
0
2,616
17,057
191,011
0
L
9,339
2,658
0
3,395
20,673
10,442
990
10,375
10,298
57,639
0
L
Cabrakan
14,579
1,970
890
5,864
18,485
15,351
601
4,778
13,707
38,290
0
W
Izanami
Zir Sant
Izanami
10,308
6,966
98
3,839
17,947
6,005
0
4,776
13,127
0
80,870
L
9,187
2,600
0
3,406
20,852
9,140
0
8,248
12,604
0
46,872
L
Izanami
iccygrl
Izanami
17,772
12,916
0
8,289
16,622
6,153
791
4,633
11,989
0
101,482
W
Thoth
jumpingo
Thoth
10,456
764
0
1,975
13,081
4,695
104
5,942
6,965
81,624
0
W
Vamana
ziroeuf
Vamana
16,051
7,678
0
7,243
16,667
12,841
470
5,970
10,693
0
98,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,339
Gold Earned
56,709
686
Minions Killed
554
0
Camps Cleared
0
2,416,991
Distance Traveled
2,226,105
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,644
448
155
6
0
467,400
3
W
Horus
11,563
445
35
1
0
468,941
2
W
Ao Kuang
16,882
649
215
8
0
539,522
1
L
Sol
10,664
410
114
4
0
389,679
2
L
Cabrakan
11,409
439
59
2
0
420,639
0
W
Izanami
11,376
438
110
4
0
441,643
1
L
Fenrir
10,250
394
61
2
0
472,176
1
L
Izanami
12,742
490
165
6
0
476,211
6
W
Thoth
13,210
508
151
6
0
439,743
1
W
Vamana
14,308
550
175
7
0
527,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role