Player Matchup

Baron Samedi
Baron Samedi
Abism4076
Baron Samedi
Level 142
God Stats
0W - 2L
1,183 SR
Queue Stats
118W - 94L
1,491 Elo+
Solo
Loki
Loki
KRYPTONITEsojah
Loki
Level 108
God Stats
6W - 7L
1,290 SR
Queue Stats
173W - 177L
1,395 Elo+
Solo
Sobek
Sobek
Spiderhound
Sobek
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,638 Elo+
Solo
Janus
Janus
l zSouls l
Janus
Level 56
God Stats
1W - 6L
1,292 SR
Queue Stats
74W - 97L
1,411 Elo+
Solo
Danzaburou
Danzaburou
nemunemu
Danzaburou
Level 58
God Stats
35W - 32L
1,504 SR
Queue Stats
513W - 567L
1,468 Elo+
Solo
Team Averages
Level 84
1,354 SR
1,480 Elo+

VS

Team Averages
Level 121
1,567 SR
1,572 Elo+
Hercules
Hercules
EnternalDarknes
Hercules
Level 99
God Stats
99W - 97L
1,454 SR
Queue Stats
906W - 788L
1,617 Elo+
Party 1
Nu Wa
Nu Wa
Lyd369
Nu Wa
Level 43
God Stats
35W - 23L
1,579 SR
Queue Stats
285W - 272L
1,469 Elo+
Party 1
Heimdallr
Heimdallr
WubWub Tunes
Heimdallr
Level 149
God Stats
11W - 9L
1,824 SR
Queue Stats
622W - 583L
1,601 Elo+
Party 1
Scylla
Scylla
XxSupaxX19
Scylla
Level 157
God Stats
83W - 52L
1,525 SR
Queue Stats
266W - 211L
1,582 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xPanDart
Tsukuyomi
Level 157
God Stats
1W - 0L
1,453 SR
Queue Stats
267W - 171L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Abism4076
Baron Samedi
17
1 / 8 / 4
11,408
951
12,770
17,806
7,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 15 / 2
11,444
954
8,738
25,591
7,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 4 / 1
9,832
819
192
13,847
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Janus
17
2 / 7 / 2
11,384
949
10,481
14,349
4,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
nemunemu
Danzaburou
17
0 / 2 / 1
10,484
874
5,893
8,192
3,262
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
3 / 0 / 18
11,481
957
4,209
11,477
10,653
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
Lyd369
Nu Wa
20
5 / 0 / 23
12,953
1,079
18,650
2,760
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
WubWub Tunes
Heimdallr
20
15 / 4 / 9
14,405
1,200
17,788
10,446
4,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
XxSupaxX19
Scylla
19
3 / 1 / 18
12,378
1,032
12,619
6,756
2,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
xPanDart
Tsukuyomi
20
10 / 1 / 17
13,243
1,104
23,264
9,736
4,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
121
6
Kills
36
36
Deaths
6
10
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Abism4076
Baron Samedi
1
8
4
0.38
W
Hercules
3
0
18
12
L
3
15
2
0.27
W
Nu Wa
Lyd369
Nu Wa
5
0
23
16.5
L
0
4
1
0.13
W
Heimdallr
WubWub Tunes
Heimdallr
15
4
9
4.88
W
Scylla
XxSupaxX19
Scylla
3
1
18
12
L
Janus
2
7
2
0.43
L
Danzaburou
nemunemu
Danzaburou
0
2
1
0.25
W
Tsukuyomi
xPanDart
Tsukuyomi
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,074
Damage
76,530
79,785
Taken
41,175
29,627
Mitigated
22,254
6,393
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Abism4076
Baron Samedi
12,770
280
602
2,466
17,806
7,496
0
5,600
11,940
41,052
0
W
Hercules
4,209
1,299
0
6,418
11,477
10,653
0
6,967
4,510
0
6,463
L
8,738
1,797
0
0
25,591
7,999
0
9,609
15,782
0
24,682
W
Nu Wa
Lyd369
Nu Wa
18,650
3,904
130
447
2,760
1,038
0
952
1,808
38,987
0
L
192
0
0
1,745
13,847
6,060
0
6,626
6,871
10,175
0
W
Heimdallr
WubWub Tunes
Heimdallr
17,788
12,185
0
0
10,446
4,159
0
5,913
4,533
0
44,223
W
Scylla
XxSupaxX19
Scylla
12,619
937
0
720
6,756
2,246
0
5,045
1,711
50,702
0
L
Janus
10,481
336
765
585
14,349
4,810
0
4,790
9,341
43,842
0
L
Danzaburou
nemunemu
Danzaburou
5,893
2,106
0
230
8,192
3,262
0
3,504
4,578
0
36,397
W
Tsukuyomi
xPanDart
Tsukuyomi
23,264
5,586
0
200
9,736
4,158
0
4,566
5,170
0
35,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,552
Gold Earned
64,460
246
Minions Killed
241
5
Camps Cleared
11
1,149,552
Distance Traveled
1,217,850
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,408
951
59
5
1
270,409
0
W
Hercules
11,481
957
7
1
0
258,600
0
L
Loki
11,444
954
23
2
0
225,064
0
W
Nu Wa
12,953
1,079
55
5
0
237,859
0
L
Sobek
9,832
819
18
2
0
191,942
0
W
Heimdallr
14,405
1,200
62
5
6
228,132
0
W
Scylla
12,378
1,032
104
9
2
216,067
0
L
Janus
11,384
949
84
7
2
219,324
0
L
Danzaburou
10,484
874
62
5
2
242,813
0
W
Tsukuyomi
13,243
1,104
13
1
3
277,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role