Player Matchup

Achilles
Achilles
KongScale2
Achilles
Level 2
God Stats
2W - 1L
1,727 SR
Queue Stats
12W - 12L
1,693 Elo+
Solo
Anubis
Anubis
Kuqezi1110
Anubis
Level 7
God Stats
16W - 18L
1,556 SR
Queue Stats
88W - 99L
1,508 Elo+
Solo
Ymir
Ymir
MarcusDeRivia
Ymir
Level 28
God Stats
5W - 6L
1,662 SR
Queue Stats
31W - 41L
1,542 Elo+
Solo
Tyr
Tyr
Mieciu060606
Tyr
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 47L
1,558 Elo+
Solo
Heimdallr
Heimdallr
NRGtree05
Heimdallr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 27L
1,537 Elo+
Solo
Team Averages
Level 15
1,589 SR
1,568 Elo+

VS

Team Averages
Level 20
1,544 SR
1,637 Elo+
Apollo
Apollo
MXS8523
Apollo
Level 18
God Stats
19W - 11L
1,493 SR
Queue Stats
176W - 180L
1,615 Elo+
Party 1
Kali
Kali
ZASover
Kali
Level 29
God Stats
1W - 0L
1,541 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ymir
Ymir
ayngguangzhainan
Ymir
Level 29
God Stats
25W - 13L
1,686 SR
Queue Stats
166W - 128L
1,641 Elo+
Party 1
Ra
Ra
l00kingf0rte4m
Ra
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
300W - 154L
1,770 Elo+
Party 1
Zeus
Zeus
孟虎大帅哥
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KongScale2
Achilles
10
3 / 0 / 2
8,194
372
5,467
6,681
3,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
Kuqezi1110
Anubis
14
5 / 11 / 3
9,826
447
10,537
19,213
9,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 12 / 8
8,955
407
4,815
18,179
13,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
10 / 7 / 4
11,675
531
15,758
20,095
13,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
NRGtree05
Heimdallr
16
6 / 11 / 3
10,391
472
11,040
18,694
6,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MXS8523
Apollo
18
6 / 3 / 15
12,185
554
10,201
12,189
4,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
ZASover
Kali
17
3 / 7 / 8
10,804
491
7,645
17,970
9,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 5 / 14
12,399
564
13,043
19,514
11,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
14 / 5 / 9
12,880
585
21,143
14,679
5,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 4 / 8
10,995
500
9,680
10,184
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
95
24
Kills
41
41
Deaths
24
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Achilles
KongScale2
Achilles
3
0
2
4
L
Anubis
Kuqezi1110
Anubis
5
11
3
0.59
W
Apollo
MXS8523
Apollo
6
3
15
4.5
L
0
12
8
0.33
L
10
7
4
1.71
L
Heimdallr
NRGtree05
Heimdallr
6
11
3
0.68
W
Kali
ZASover
Kali
3
7
8
1
W
10
5
14
3.4
W
14
5
9
3.7
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,617
Damage
61,712
82,862
Taken
74,536
46,767
Mitigated
35,599
16,799
Healing
24,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
KongScale2
Achilles
5,467
1,993
0
2,027
6,681
3,581
0
1,350
5,139
0
24,744
L
Anubis
Kuqezi1110
Anubis
10,537
498
0
5,153
19,213
9,672
462
13,245
5,407
49,172
0
W
Apollo
MXS8523
Apollo
10,201
6,261
0
4,839
12,189
4,904
2,986
2,006
10,179
0
76,699
L
4,815
366
0
1,238
18,179
13,543
80
9,987
7,838
25,342
0
L
15,758
3,244
0
6,384
20,095
13,128
0
8,081
11,726
0
70,835
L
Heimdallr
NRGtree05
Heimdallr
11,040
3,811
0
1,997
18,694
6,843
0
9,430
8,886
0
55,862
W
Kali
ZASover
Kali
7,645
3,874
0
4,681
17,970
9,944
1,223
830
16,870
0
68,314
W
13,043
2,166
0
3,666
19,514
11,158
1,312
5,768
13,721
48,659
0
W
21,143
2,258
3,329
6,159
14,679
5,735
1,795
4,426
10,162
81,909
0
W
9,680
1,720
0
2,109
10,184
3,858
1,613
2,322
7,802
50,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,041
Gold Earned
59,263
341
Minions Killed
525
0
Camps Cleared
0
1,660,313
Distance Traveled
2,014,281
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,194
372
49
2
0
182,597
5
L
Anubis
9,826
447
78
4
0
333,814
3
W
Apollo
12,185
554
140
6
0
400,354
7
L
Ymir
8,955
407
25
1
0
364,757
3
L
Tyr
11,675
531
106
5
0
413,962
1
L
Heimdallr
10,391
472
83
4
0
365,183
0
W
Kali
10,804
491
94
4
0
387,868
0
W
Ymir
12,399
564
65
3
0
429,419
3
W
Ra
12,880
585
134
6
0
410,017
3
W
Zeus
10,995
500
92
4
0
386,623
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role