Player Matchup

Scylla
Scylla
 
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
JukeSkywalken
Freya
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 70L
1,505 Elo+
Solo
Achilles
Achilles
SlimeDaddy
Achilles
Level 66
God Stats
4W - 8L
1,853 SR
Queue Stats
392W - 610L
1,390 Elo+
Party 2
Nu Wa
Nu Wa
SlyrDragneel
Nu Wa
Level 127
God Stats
25W - 12L
1,707 SR
Queue Stats
302W - 364L
1,424 Elo+
Party 2
Ne Zha
Ne Zha
Wip3MyAsi
Ne Zha
Level 11
God Stats
0W - 2L
1,352 SR
Queue Stats
13W - 14L
1,490 Elo+
Party 2
Team Averages
Level 96
1,582 SR
1,462 Elo+

VS

Team Averages
Level 74
1,654 SR
1,560 Elo+
Bakasura
Bakasura
Bezerker458
Bakasura
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 3L
1,736 Elo+
Party 1
Merlin
Merlin
Commander xZx
Merlin
Level 89
God Stats
4W - 7L
1,500 SR
Queue Stats
58W - 51L
1,535 Elo+
Party 1
Neith
Neith
Gabesteppfreak
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Mayanaka_Kingu
Heimdallr
Level 149
God Stats
2W - 0L
1,859 SR
Queue Stats
51W - 55L
1,430 Elo+
Solo
Aphrodite
Aphrodite
NothingWasFree
Aphrodite
Level 22
God Stats
25W - 23L
1,910 SR
Queue Stats
87W - 87L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 1 / 0
5,851
585
2,608
4,480
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 1 / 3
6,149
615
3,826
3,809
966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
SlimeDaddy
Achilles
9
0 / 3 / 1
5,154
515
1,282
7,766
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
5,089
509
3,168
6,138
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Wip3MyAsi
Ne Zha
9
3 / 2 / 3
5,563
556
4,830
7,968
2,487
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bezerker458
Bakasura
10
5 / 1 / 1
6,229
623
2,801
6,333
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 1 / 1
5,790
579
2,649
4,626
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
5 / 1 / 1
7,104
710
6,897
3,986
1,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Mayanaka_Kingu
Heimdallr
8
0 / 3 / 1
4,608
461
2,972
5,903
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Aphrodite
NothingWasFree
Aphrodite
8
0 / 2 / 1
4,982
498
1,310
4,208
1,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
8
Kills
11
11
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
0
1
W
Bakasura
Bezerker458
Bakasura
5
1
1
5.5
W
1
1
1
1.5
W
5
1
1
5.5
L
4
1
3
5.5
W
Heimdallr
Mayanaka_Kingu
Heimdallr
0
3
1
0.17
W
Aphrodite
NothingWasFree
Aphrodite
0
2
1
0.25
L
Achilles
SlimeDaddy
Achilles
0
3
1
0.17
L
0
4
0
0
L
Ne Zha
Wip3MyAsi
Ne Zha
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,714
Damage
16,629
30,161
Taken
25,056
8,830
Mitigated
8,456
12,561
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,608
294
0
1,807
4,480
1,308
0
1,881
2,388
37,875
0
W
Bakasura
Bezerker458
Bakasura
2,801
2,025
0
2,311
6,333
2,387
645
848
5,377
0
21,684
W
2,649
167
0
1,240
4,626
1,480
423
2,908
1,650
30,520
0
W
6,897
1,929
0
1,382
3,986
1,296
1,120
1,797
1,997
0
45,345
L
3,826
2,076
0
1,602
3,809
966
265
784
2,985
17,312
0
W
Heimdallr
Mayanaka_Kingu
Heimdallr
2,972
1,224
0
185
5,903
1,877
400
2,225
3,610
0
18,514
W
Aphrodite
NothingWasFree
Aphrodite
1,310
607
1,763
2,106
4,208
1,416
349
1,320
2,820
11,940
0
L
Achilles
SlimeDaddy
Achilles
1,282
387
0
2,922
7,766
2,523
0
548
6,964
0
19,230
L
3,168
599
0
2,121
6,138
1,546
0
0
6,013
27,947
0
L
Ne Zha
Wip3MyAsi
Ne Zha
4,830
1,157
615
3,494
7,968
2,487
159
526
7,242
0
25,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,806
Gold Earned
28,713
249
Minions Killed
265
0
Camps Cleared
0
909,707
Distance Traveled
882,488
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,851
585
67
7
0
157,076
2
W
Bakasura
6,229
623
58
6
0
212,232
0
W
Merlin
5,790
579
59
6
0
189,740
2
W
Neith
7,104
710
88
9
0
161,546
2
L
Freya
6,149
615
42
4
0
186,596
0
W
Heimdallr
4,608
461
35
4
0
140,784
3
W
Aphrodite
4,982
498
25
3
0
178,186
0
L
Achilles
5,154
515
55
6
0
202,434
0
L
Nu Wa
5,089
509
53
5
0
137,114
0
L
Ne Zha
5,563
556
32
3
0
226,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role