Player Matchup

Horus
Horus
BraVo-FK
Horus
Level 19
God Stats
1W - 6L
1,436 SR
Queue Stats
249W - 274L
1,307 Elo+
Party 1
Olorun
Olorun
Bôôm
Olorun
Level 17
God Stats
7W - 3L
1,525 SR
Queue Stats
145W - 118L
1,541 Elo+
Solo
Vulcan
Vulcan
Diomedes691
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 141L
1,573 Elo+
Solo
Tyr
Tyr
Fr4nk_BeaDi745
Tyr
Level 22
God Stats
11W - 8L
1,530 SR
Queue Stats
488W - 556L
1,464 Elo+
Party 1
Osiris
Osiris
blackmack32
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,692 Elo+
Solo
Team Averages
Level 18
1,498 SR
1,515 Elo+

VS

Team Averages
Level 24
1,605 SR
1,528 Elo+
Hel
Hel
Chewybar
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,810 Elo+
Party 2
Cerberus
Cerberus
TMGMerciless
Cerberus
Level 21
God Stats
11W - 6L
1,500 SR
Queue Stats
15W - 16L
1,390 Elo+
Solo
Thanatos
Thanatos
Xroidrage
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,392 Elo+
Party 2
Xbalanque
Xbalanque
daPapaBear
Xbalanque
Level 41
God Stats
7W - 3L
1,707 SR
Queue Stats
7W - 3L
1,677 Elo+
Party 2
Neith
Neith
imkillfuego
Neith
Level 17
God Stats
2W - 0L
1,819 SR
Queue Stats
49W - 44L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BraVo-FK
Horus
15
4 / 9 / 0
9,646
482
9,039
15,098
10,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
Bôôm
Olorun
18
4 / 6 / 3
10,916
546
12,694
17,705
7,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vulcan
14
8 / 4 / 0
9,882
494
13,059
10,363
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 1
7,931
397
2,899
14,400
11,636
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
9
0 / 13 / 0
6,772
339
1,226
14,477
6,431
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 7
11,295
565
12,522
14,697
6,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
TMGMerciless
Cerberus
15
3 / 3 / 7
10,183
509
4,577
10,705
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Xroidrage
Thanatos
15
5 / 6 / 7
10,340
517
9,078
16,407
5,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
daPapaBear
Xbalanque
17
13 / 3 / 7
11,755
588
17,595
14,883
5,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 2 / 5
10,684
534
9,178
12,724
4,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
18
Kills
36
37
Deaths
19
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Horus
BraVo-FK
Horus
4
9
0
0.44
L
Olorun
Bôôm
Olorun
4
6
3
0.92
W
9
5
7
2.5
L
Vulcan
8
4
0
2
L
2
5
1
0.5
W
Cerberus
TMGMerciless
Cerberus
3
3
7
2.17
W
Thanatos
Xroidrage
Thanatos
5
6
7
1.42
L
Osiris
0
13
0
0
W
Xbalanque
daPapaBear
Xbalanque
13
3
7
5.5
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,917
Damage
52,950
72,043
Taken
69,416
39,186
Mitigated
29,424
11,266
Healing
37,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BraVo-FK
Horus
9,039
5,385
0
963
15,098
10,103
1,261
4,107
10,895
0
56,148
L
Olorun
Bôôm
Olorun
12,694
6,159
109
6,728
17,705
7,192
2,288
2,785
14,800
88,567
0
W
12,522
2,005
5,873
8,509
14,697
6,777
960
7,516
6,979
41,562
0
L
Vulcan
13,059
2,265
0
1,544
10,363
3,824
272
3,389
6,590
52,672
0
L
2,899
867
254
1,358
14,400
11,636
808
2,866
11,496
0
27,972
W
Cerberus
TMGMerciless
Cerberus
4,577
565
0
2,210
10,705
7,226
36
3,667
6,996
37,208
0
W
Thanatos
Xroidrage
Thanatos
9,078
2,504
0
10,047
16,407
5,704
0
5,909
10,336
0
51,380
L
Osiris
1,226
625
0
310
14,477
6,431
180
3,130
11,079
0
12,510
W
Xbalanque
daPapaBear
Xbalanque
17,595
12,837
0
4,357
14,883
5,282
5,890
6,072
8,695
0
88,860
W
9,178
4,269
0
6,300
12,724
4,435
1,113
6,502
6,180
0
66,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,147
Gold Earned
54,257
415
Minions Killed
462
0
Camps Cleared
0
1,517,256
Distance Traveled
1,843,202
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,646
482
101
5
0
327,406
1
L
Olorun
10,916
546
147
7
0
330,535
3
W
Hel
11,295
565
69
3
0
378,334
2
L
Vulcan
9,882
494
100
5
0
258,615
2
L
Tyr
7,931
397
44
2
0
349,659
0
W
Cerberus
10,183
509
50
3
0
387,902
5
W
Thanatos
10,340
517
86
4
0
409,330
0
L
Osiris
6,772
339
23
1
0
251,041
0
W
Xbalanque
11,755
588
139
7
0
341,420
4
W
Neith
10,684
534
118
6
0
326,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role