Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CruddyCrowd29
Ah Muzen Cab
Level 24
God Stats
4W - 2L
1,206 SR
Queue Stats
50W - 55L
1,311 Elo+
Party 1
Chang'e
Chang'e
Panic Out Pil0t
Chang'e
Level 29
God Stats
5W - 7L
1,503 SR
Queue Stats
175W - 252L
1,299 Elo+
Party 1
Cerberus
Cerberus
Tezzy-san
Cerberus
Level 155
God Stats
0W - 3L
1,399 SR
Queue Stats
179W - 203L
1,403 Elo+
Solo
Team Averages
Level 69
1,369 SR
1,338 Elo+

VS

Team Averages
Level 63
1,657 SR
1,541 Elo+
Chaac
Chaac
BUNKTRASH
Chaac
Level 3
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
PUF_PUFF_G
Fenrir
Level 26
God Stats
2W - 1L
1,724 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Hades
Hades
SNIPED_911
Hades
Level 160
God Stats
9W - 0L
1,523 SR
Queue Stats
223W - 154L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CruddyCrowd29
Ah Muzen Cab
18
4 / 9 / 11
16,837
648
13,776
26,164
10,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
7 / 13 / 10
16,539
636
18,625
29,620
10,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Tezzy-san
Cerberus
20
12 / 7 / 10
18,293
704
24,577
44,743
42,716
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BUNKTRASH
Chaac
19
4 / 7 / 15
16,872
649
14,584
26,139
29,784
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
PUF_PUFF_G
Fenrir
19
9 / 12 / 9
17,289
665
25,902
28,064
14,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
20
16 / 4 / 9
19,743
759
41,577
30,533
31,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
62
23
Kills
29
29
Deaths
23
31
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
BUNKTRASH
Chaac
4
7
15
1.64
L
Ah Muzen Cab
CruddyCrowd29
Ah Muzen Cab
4
9
11
1.06
W
Fenrir
PUF_PUFF_G
Fenrir
9
12
9
1.13
L
7
13
10
0.92
W
Hades
16
4
9
5.13
L
Cerberus
Tezzy-san
Cerberus
12
7
10
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,978
Damage
82,063
100,527
Taken
84,736
63,858
Mitigated
75,281
25,299
Healing
31,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BUNKTRASH
Chaac
14,584
1,813
0
4,150
26,139
29,784
48
12,838
13,048
0
36,306
L
Ah Muzen Cab
CruddyCrowd29
Ah Muzen Cab
13,776
7,168
0
3,800
26,164
10,406
3,811
13,571
12,593
0
95,563
W
Fenrir
PUF_PUFF_G
Fenrir
25,902
9,859
0
6,309
28,064
14,010
0
18,833
8,832
0
91,187
L
18,625
551
4,418
7,308
29,620
10,736
569
16,145
13,475
54,065
0
W
Hades
41,577
1,810
3,447
17,639
30,533
31,487
2,662
10,467
19,568
145,807
0
L
Cerberus
Tezzy-san
Cerberus
24,577
2,959
0
9,773
44,743
42,716
174
12,379
32,364
70,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,669
Gold Earned
53,904
268
Minions Killed
280
0
Camps Cleared
0
1,197,826
Distance Traveled
1,386,517
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,872
649
32
1
0
514,914
3
L
Ah Muzen Cab
16,837
648
116
4
0
416,108
0
W
Fenrir
17,289
665
86
3
0
400,739
0
L
Chang'e
16,539
636
64
2
0
394,881
1
W
Hades
19,743
759
162
6
0
470,864
5
L
Cerberus
18,293
704
88
3
0
386,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role