Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
JRT LLG
Medusa
Level 88
God Stats
319W - 340L
1,541 SR
Queue Stats
324W - 346L
1,490 Elo+
Solo
Scylla
Scylla
N7 DreadWolf
Scylla
Level 146
God Stats
76W - 56L
1,626 SR
Queue Stats
343W - 249L
1,649 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SidePluto468851
Kumbhakarna
Level 24
God Stats
2W - 2L
1,360 SR
Queue Stats
124W - 39L
1,755 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
VenoM9_6
Ah Muzen Cab
Level 69
God Stats
3W - 0L
1,690 SR
Queue Stats
134W - 128L
1,468 Elo+
Solo
Team Averages
Level 91
1,544 SR
1,572 Elo+

VS

Team Averages
Level 78
1,515 SR
1,419 Elo+
Thanatos
Thanatos
Dead1ns1de
Thanatos
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
379W - 368L
1,477 Elo+
Solo
Hel
Hel
IMayBeAutistic
Hel
Level 44
God Stats
1W - 3L
1,599 SR
Queue Stats
91W - 92L
1,466 Elo+
Solo
Neith
Neith
Kemerova
Neith
Level 92
God Stats
0W - 1L
1,528 SR
Queue Stats
89W - 131L
1,339 Elo+
Party 1
Terra
Terra
PiteerBR
Terra
Level 34
God Stats
16W - 20L
1,488 SR
Queue Stats
180W - 218L
1,399 Elo+
Solo
Merlin
Merlin
phoenix81
Merlin
Level 128
God Stats
10W - 14L
1,460 SR
Queue Stats
134W - 164L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
11 / 2 / 12
14,875
992
18,668
12,855
9,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
JRT LLG
Medusa
20
0 / 1 / 18
13,117
874
11,501
10,313
4,078
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
20
12 / 0 / 16
14,975
998
36,320
6,465
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
SidePluto468851
Kumbhakarna
20
1 / 0 / 22
13,136
876
12,609
20,840
19,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
VenoM9_6
Ah Muzen Cab
20
4 / 0 / 12
13,810
921
12,924
5,681
2,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dead1ns1de
Thanatos
17
0 / 7 / 1
11,459
764
2,562
12,951
5,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 9 / 1
13,086
872
12,365
28,128
14,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Kemerova
Neith
18
0 / 6 / 3
12,198
813
10,765
15,731
7,065
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
PiteerBR
Terra
18
0 / 4 / 2
11,654
777
4,844
27,475
37,212
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
phoenix81
Merlin
19
0 / 2 / 3
12,597
840
14,657
12,406
6,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
12
28
Kills
2
3
Deaths
28
80
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
2
12
8.5
L
Thanatos
Dead1ns1de
Thanatos
0
7
1
0.07
L
2
9
1
0.28
W
Medusa
JRT LLG
Medusa
0
1
18
9
L
Neith
Kemerova
Neith
0
6
3
0.25
W
Scylla
12
0
16
20
L
Terra
PiteerBR
Terra
0
4
2
0.25
W
Kumbhakarna
SidePluto468851
Kumbhakarna
1
0
22
12
W
Ah Muzen Cab
VenoM9_6
Ah Muzen Cab
4
0
12
10
L
Merlin
phoenix81
Merlin
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,022
Damage
45,193
56,154
Taken
96,691
37,510
Mitigated
70,926
4,675
Healing
29,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
18,668
3,292
0
503
12,855
9,594
0
6,053
3,736
0
27,350
L
Thanatos
Dead1ns1de
Thanatos
2,562
273
288
2,061
12,951
5,384
0
5,243
7,708
0
17,954
L
12,365
881
9,776
8,680
28,128
14,507
0
11,915
16,213
53,618
0
W
Medusa
JRT LLG
Medusa
11,501
6,468
0
1,025
10,313
4,078
0
8,057
2,256
0
51,863
L
Neith
Kemerova
Neith
10,765
4,475
0
715
15,731
7,065
0
10,138
5,593
0
30,118
W
Scylla
36,320
1,101
0
992
6,465
2,556
0
3,930
2,535
66,456
0
L
Terra
PiteerBR
Terra
4,844
975
2,189
3,568
27,475
37,212
0
14,464
13,011
8,785
0
W
Kumbhakarna
SidePluto468851
Kumbhakarna
12,609
30
0
0
20,840
19,102
0
9,278
11,562
23,827
0
W
Ah Muzen Cab
VenoM9_6
Ah Muzen Cab
12,924
3,952
0
2,155
5,681
2,180
0
4,548
1,133
0
43,899
L
Merlin
phoenix81
Merlin
14,657
959
521
1,409
12,406
6,758
0
7,169
5,237
59,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,913
Gold Earned
60,994
296
Minions Killed
309
8
Camps Cleared
12
1,451,517
Distance Traveled
1,200,735
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,875
992
15
1
4
308,314
0
L
Thanatos
11,459
764
38
3
1
141,826
0
L
Hel
13,086
872
111
7
6
276,511
1
W
Medusa
13,117
874
113
8
2
242,150
1
L
Neith
12,198
813
56
4
5
234,358
0
W
Scylla
14,975
998
69
5
1
287,530
0
L
Terra
11,654
777
5
0
0
286,811
0
W
Kumbhakarna
13,136
876
14
1
1
317,130
1
W
Ah Muzen Cab
13,810
921
85
6
0
296,393
0
L
Merlin
12,597
840
99
7
0
261,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role