Player Matchup

Bastet
Bastet
Awlkara
Bastet
Level 91
God Stats
14W - 13L
1,541 SR
Queue Stats
229W - 242L
1,514 Elo+
Party 2
Raijin
Raijin
EthanTheGiant
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Gamzatti
Chernobog
Level 149
God Stats
2W - 7L
1,272 SR
Queue Stats
320W - 325L
1,500 Elo+
Party 1
Cerberus
Cerberus
Yelder
Cerberus
Level 61
God Stats
40W - 48L
1,472 SR
Queue Stats
81W - 103L
1,479 Elo+
Party 2
Sun Wukong
Sun Wukong
êmber
Sun Wukong
Level 129
God Stats
11W - 13L
1,596 SR
Queue Stats
135W - 139L
1,524 Elo+
Party 1
Team Averages
Level 111
1,476 SR
1,504 Elo+

VS

Team Averages
Level 100
1,435 SR
1,527 Elo+
Ah Puch
Ah Puch
LunarEclipse7
Ah Puch
Level 147
God Stats
1W - 2L
1,214 SR
Queue Stats
293W - 286L
1,538 Elo+
Solo
Artemis
Artemis
MrLightning51
Artemis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 180L
1,547 Elo+
Solo
Fafnir
Fafnir
Silmick2000
Fafnir
Level 66
God Stats
3W - 5L
1,327 SR
Queue Stats
818W - 792L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ulisest28
Tsukuyomi
Level 120
God Stats
4W - 5L
1,538 SR
Queue Stats
151W - 156L
1,494 Elo+
Party 3
Sobek
Sobek
superpollinSmite
Sobek
Level 102
God Stats
2W - 1L
1,595 SR
Queue Stats
76W - 61L
1,646 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Awlkara
Bastet
9
2 / 3 / 1
6,994
333
2,593
7,421
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 2
7,780
370
1,930
4,908
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Gamzatti
Chernobog
13
0 / 10 / 2
8,359
398
6,727
18,105
5,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Yelder
Cerberus
11
1 / 1 / 0
7,495
357
1,954
5,420
2,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
êmber
Sun Wukong
16
5 / 7 / 0
10,398
495
14,251
18,238
18,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
18
4 / 2 / 6
12,474
594
9,757
7,593
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
20
3 / 1 / 3
13,763
655
8,316
13,625
6,586
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
17
3 / 1 / 4
11,747
559
5,213
13,868
9,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Ulisest28
Tsukuyomi
19
6 / 3 / 8
12,592
600
11,462
16,866
7,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 1 / 7
12,928
616
5,845
14,386
13,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
8
Kills
23
23
Deaths
8
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bastet
Awlkara
Bastet
2
3
1
0.83
L
0
2
2
0.5
L
Chernobog
Gamzatti
Chernobog
0
10
2
0.1
W
Ah Puch
4
2
6
3.5
W
Artemis
3
1
3
4.5
W
Fafnir
3
1
4
5
W
Tsukuyomi
Ulisest28
Tsukuyomi
6
3
8
3.33
L
Cerberus
Yelder
Cerberus
1
1
0
1
W
7
1
7
10.5
L
Sun Wukong
êmber
Sun Wukong
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,455
Damage
40,593
54,092
Taken
66,338
29,214
Mitigated
40,225
9,813
Healing
29,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Awlkara
Bastet
2,593
665
0
2,551
7,421
1,792
0
2,942
4,479
0
19,148
L
1,930
118
0
782
4,908
1,386
0
2,079
2,829
38,441
0
L
Chernobog
Gamzatti
Chernobog
6,727
4,717
0
1,680
18,105
5,500
0
7,645
10,460
0
50,447
W
Ah Puch
9,757
712
0
2,510
7,593
3,034
3,034
1,235
6,358
90,806
0
W
Artemis
8,316
4,613
0
10,603
13,625
6,586
6,598
385
13,240
0
112,559
W
Fafnir
5,213
2,245
0
7,852
13,868
9,410
2,682
164
13,704
59,571
0
W
Tsukuyomi
Ulisest28
Tsukuyomi
11,462
2,697
0
4,091
16,866
7,447
5,062
839
16,027
0
93,950
L
Cerberus
Yelder
Cerberus
1,954
160
0
1,758
5,420
2,305
0
1,492
3,928
21,701
0
W
5,845
691
0
4,738
14,386
13,748
110
1,425
12,961
27,071
0
L
Sun Wukong
êmber
Sun Wukong
14,251
3,647
0
3,042
18,238
18,231
245
6,657
11,581
0
59,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,026
Gold Earned
63,504
390
Minions Killed
647
0
Camps Cleared
0
1,500,837
Distance Traveled
1,836,129
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,994
333
45
2
0
241,303
0
L
Raijin
7,780
370
98
5
0
316,663
3
L
Chernobog
8,359
398
83
4
0
291,902
2
W
Ah Puch
12,474
594
163
8
0
350,842
1
W
Artemis
13,763
655
192
9
0
300,112
0
W
Fafnir
11,747
559
103
5
0
328,474
1
W
Tsukuyomi
12,592
600
157
7
0
453,568
3
L
Cerberus
7,495
357
46
2
0
306,522
0
W
Sobek
12,928
616
32
2
0
403,133
2
L
Sun Wukong
10,398
495
118
6
0
344,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role