Player Matchup

Danzaburou
Danzaburou
HisToeRy
Danzaburou
Level 116
God Stats
18W - 21L
1,415 SR
Queue Stats
331W - 342L
1,463 Elo+
Solo
Izanami
Izanami
JAHH HEDZ
Izanami
Level 44
God Stats
24W - 29L
1,369 SR
Queue Stats
175W - 210L
1,281 Elo+
Party 1
Athena
Athena
Koletrain_01
Athena
Level 86
God Stats
6W - 1L
1,869 SR
Queue Stats
252W - 250L
1,401 Elo+
Solo
Kukulkan
Kukulkan
Panch0013
Kukulkan
Level 67
God Stats
11W - 13L
1,105 SR
Queue Stats
397W - 472L
1,307 Elo+
Party 1
Bellona
Bellona
foggy-foliage8
Bellona
Level 106
God Stats
5W - 6L
1,282 SR
Queue Stats
289W - 316L
1,428 Elo+
Solo
Team Averages
Level 84
1,408 SR
1,376 Elo+

VS

Team Averages
Level 76
1,505 SR
1,323 Elo+
Sylvanus
Sylvanus
AGimpedOrphan
Sylvanus
Level 95
God Stats
2W - 8L
1,321 SR
Queue Stats
2W - 9L
1,301 Elo+
Solo
Ra
Ra
Ash_Flexem989
Ra
Level 58
God Stats
156W - 186L
1,484 SR
Queue Stats
190W - 263L
1,332 Elo+
Party 2
Arachne
Arachne
JeJeMarie2020
Arachne
Level 26
God Stats
23W - 36L
1,381 SR
Queue Stats
66W - 124L
1,240 Elo+
Party 2
Nu Wa
Nu Wa
JustinNightWolf
Nu Wa
Level 135
God Stats
7W - 3L
1,534 SR
Queue Stats
53W - 52L
1,380 Elo+
Solo
Izanami
Izanami
dopaminefarmer
Izanami
Level 66
God Stats
3W - 11L
1,807 SR
Queue Stats
321W - 365L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HisToeRy
Danzaburou
19
9 / 2 / 7
14,051
669
12,371
17,525
5,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
JAHH HEDZ
Izanami
15
3 / 3 / 7
10,372
494
8,499
13,316
4,231
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
16
8 / 2 / 13
11,976
570
13,202
23,568
22,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Panch0013
Kukulkan
18
5 / 0 / 11
12,194
581
13,816
9,645
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
7 / 2 / 3
10,922
520
10,873
19,645
13,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AGimpedOrphan
Sylvanus
15
3 / 8 / 5
9,557
455
10,638
22,426
16,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 5 / 2
10,486
499
9,177
15,859
11,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
14
0 / 7 / 1
8,587
409
1,073
14,444
5,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 5 / 2
9,338
445
16,927
13,006
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 7 / 1
8,627
411
7,777
12,884
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
32
Kills
9
9
Deaths
32
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AGimpedOrphan
Sylvanus
3
8
5
0.69
L
3
5
2
0.8
W
Danzaburou
HisToeRy
Danzaburou
9
2
7
6.25
W
Izanami
JAHH HEDZ
Izanami
3
3
7
2.17
L
Arachne
0
7
1
0.07
L
0
5
2
0.2
W
Athena
8
2
13
7.25
W
Kukulkan
Panch0013
Kukulkan
5
0
11
10.5
L
3
7
1
0.5
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,761
Damage
45,592
83,699
Taken
78,619
49,304
Mitigated
41,679
26,739
Healing
22,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AGimpedOrphan
Sylvanus
10,638
2,054
2,999
5,337
22,426
16,020
862
9,590
12,692
24,363
3,571
L
9,177
924
610
6,206
15,859
11,615
426
3,489
12,316
67,457
0
W
Danzaburou
HisToeRy
Danzaburou
12,371
6,134
0
7,710
17,525
5,850
6,460
7,545
9,680
0
98,799
W
Izanami
JAHH HEDZ
Izanami
8,499
6,214
686
5,326
13,316
4,231
4,319
7,007
6,089
0
57,542
L
Arachne
1,073
1,073
0
1,069
14,444
5,515
1,409
2,405
11,905
0
36,236
L
16,927
3,014
746
3,069
13,006
4,681
869
6,986
5,730
64,502
0
W
Athena
13,202
3,236
0
5,060
23,568
22,211
1,195
6,697
16,551
38,581
0
W
Kukulkan
Panch0013
Kukulkan
13,816
1,306
1,047
1,086
9,645
3,508
3,632
5,967
3,338
87,603
0
L
7,777
4,359
0
2,248
12,884
3,848
832
3,896
8,958
0
51,626
W
10,873
1,955
0
5,824
19,645
13,504
1,925
7,712
11,689
0
58,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,515
Gold Earned
46,595
559
Minions Killed
413
0
Camps Cleared
0
1,875,639
Distance Traveled
1,628,014
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,557
455
28
1
0
338,217
0
L
Ra
10,486
499
112
5
0
339,323
2
W
Danzaburou
14,051
669
151
7
0
376,335
1
W
Izanami
10,372
494
109
5
0
331,578
5
L
Arachne
8,587
409
71
3
0
378,278
3
L
Nu Wa
9,338
445
114
5
0
321,220
0
W
Athena
11,976
570
43
2
0
413,557
3
W
Kukulkan
12,194
581
163
8
0
372,802
0
L
Izanami
8,627
411
88
4
0
250,976
4
W
Bellona
10,922
520
93
4
0
381,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role