Player Matchup

Loki
Loki
DCoink
Loki
Level 29
God Stats
233W - 261L
1,454 SR
Queue Stats
327W - 371L
1,395 Elo+
Solo
Bellona
Bellona
Dante InfernoSx
Bellona
Level 17
God Stats
63W - 53L
1,688 SR
Queue Stats
501W - 494L
1,617 Elo+
Solo
Nox
Nox
Hercules_K-10
Nox
Level 23
God Stats
4W - 5L
1,465 SR
Queue Stats
17W - 22L
1,377 Elo+
Solo
Ares
Ares
adsl1234
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
daddyrabbit7471
Medusa
Level 21
God Stats
3W - 4L
1,283 SR
Queue Stats
142W - 133L
1,519 Elo+
Solo
Team Averages
Level 18
1,478 SR
1,482 Elo+

VS

Team Averages
Level 21
1,492 SR
1,367 Elo+
Chernobog
Chernobog
AdrianSalinas11
Chernobog
Level 17
God Stats
7W - 8L
1,500 SR
Queue Stats
413W - 417L
1,390 Elo+
Solo
Izanami
Izanami
KillerDemigra12
Izanami
Level 16
God Stats
11W - 6L
1,500 SR
Queue Stats
41W - 32L
1,610 Elo+
Solo
Raijin
Raijin
Remlap_von_gamer
Raijin
Level 15
God Stats
4W - 3L
1,353 SR
Queue Stats
23W - 24L
1,176 Elo+
Party 1
Cerberus
Cerberus
RyukoSatu
Cerberus
Level 29
God Stats
51W - 56L
1,524 SR
Queue Stats
405W - 364L
1,498 Elo+
Solo
Pele
Pele
jaymesthecooles4
Pele
Level 27
God Stats
16W - 15L
1,584 SR
Queue Stats
56W - 51L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DCoink
Loki
11
0 / 5 / 1
6,562
410
1,947
8,743
2,203
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 8 / 1
7,736
484
8,003
15,677
8,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 8 / 2
6,563
410
3,441
9,013
2,242
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
9
0 / 9 / 2
6,165
385
1,327
13,455
7,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
9 / 5 / 1
9,632
602
14,818
15,681
5,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AdrianSalinas11
Chernobog
13
3 / 3 / 9
8,458
529
5,707
10,404
4,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
8 / 0 / 4
11,392
712
11,768
7,752
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 4
9,419
589
8,064
7,893
2,787
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
RyukoSatu
Cerberus
15
11 / 2 / 8
9,781
611
12,842
12,679
7,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 3 / 6
10,144
634
7,834
12,646
4,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
11
Kills
35
35
Deaths
11
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AdrianSalinas11
Chernobog
3
3
9
2.5
L
Loki
DCoink
Loki
0
5
1
0.1
L
1
8
1
0.19
L
1
8
2
0.25
W
8
0
4
10
W
5
3
4
2.33
W
Cerberus
RyukoSatu
Cerberus
11
2
8
7.5
L
Ares
0
9
2
0.11
L
9
5
1
1.9
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,536
Damage
46,215
62,569
Taken
51,374
25,013
Mitigated
23,316
7,415
Healing
15,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AdrianSalinas11
Chernobog
5,707
3,756
0
1,717
10,404
4,601
649
0
10,404
0
29,324
L
Loki
DCoink
Loki
1,947
518
448
1,987
8,743
2,203
616
1,477
7,266
0
39,149
L
8,003
3,293
0
920
15,677
8,365
867
4,838
10,839
0
30,201
L
3,441
432
0
108
9,013
2,242
838
6,235
2,778
20,666
0
W
11,768
8,560
0
3,746
7,752
3,990
5,280
297
7,455
0
98,563
W
8,064
1,400
0
0
7,893
2,787
1,151
2,863
4,870
49,257
0
W
Cerberus
RyukoSatu
Cerberus
12,842
738
0
5,317
12,679
7,023
0
415
12,264
39,419
0
L
Ares
1,327
251
0
324
13,455
7,166
204
5,313
8,142
3,847
0
L
14,818
6,997
0
3,628
15,681
5,037
0
3,043
12,638
0
63,048
W
7,834
2,407
216
4,145
12,646
4,915
844
1,033
11,613
0
45,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,658
Gold Earned
49,194
277
Minions Killed
475
0
Camps Cleared
0
1,209,146
Distance Traveled
1,373,701
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,458
529
53
3
0
207,838
1
L
Loki
6,562
410
66
4
0
248,462
0
L
Bellona
7,736
484
55
3
0
263,715
1
L
Nox
6,563
410
41
3
0
215,472
0
W
Izanami
11,392
712
184
12
0
276,950
0
W
Raijin
9,419
589
93
6
0
240,830
0
W
Cerberus
9,781
611
82
5
0
305,366
0
L
Ares
6,165
385
9
1
0
226,643
0
L
Medusa
9,632
602
106
7
0
254,854
0
W
Pele
10,144
634
63
4
0
342,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role