Player Matchup

Zeus
Zeus
Jonnyj38
Zeus
Level 148
God Stats
17W - 6L
1,592 SR
Queue Stats
424W - 313L
1,554 Elo+
Party 2
Xing Tian
Xing Tian
Pepin21
Xing Tian
Level 106
God Stats
1W - 1L
1,795 SR
Queue Stats
303W - 196L
1,576 Elo+
Party 2
Fenrir
Fenrir
ikikturtles
Fenrir
Level 128
God Stats
2W - 1L
1,524 SR
Queue Stats
282W - 170L
1,635 Elo+
Party 2
Team Averages
Level 127
1,637 SR
1,588 Elo+

VS

Team Averages
Level 59
1,525 SR
1,487 Elo+
Merlin
Merlin
Arneestoh
Merlin
Level 9
God Stats
1W - 2L
1,545 SR
Queue Stats
5W - 11L
1,434 Elo+
Solo
Cthulhu
Cthulhu
Rorropiporro
Cthulhu
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Shadowstorm21302
Medusa
Level 133
God Stats
1W - 1L
1,529 SR
Queue Stats
47W - 54L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
8 / 0 / 7
10,580
705
17,261
8,310
3,047
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
Pepin21
Xing Tian
13
2 / 0 / 11
10,721
715
4,912
13,031
14,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
13
5 / 2 / 8
10,392
693
5,772
11,280
4,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arneestoh
Merlin
10
0 / 7 / 2
8,086
539
3,873
10,166
3,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Rorropiporro
Cthulhu
10
0 / 4 / 2
8,060
537
10,188
9,938
6,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 4 / 0
8,828
589
5,728
10,567
3,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
2
2
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arneestoh
Merlin
0
7
2
0.14
W
Zeus
8
0
7
11.5
W
Xing Tian
Pepin21
Xing Tian
2
0
11
7.5
L
Cthulhu
Rorropiporro
Cthulhu
0
4
2
0.25
L
2
4
0
0.5
W
Fenrir
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,945
Damage
19,789
32,621
Taken
30,671
21,926
Mitigated
14,076
6,081
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arneestoh
Merlin
3,873
632
0
436
10,166
3,424
0
7,306
2,860
13,217
0
W
Zeus
17,261
1,672
64
2,437
8,310
3,047
527
3,301
4,771
45,610
0
W
Xing Tian
Pepin21
Xing Tian
4,912
282
0
1,449
13,031
14,327
28
5,080
7,351
18,603
0
L
Cthulhu
Rorropiporro
Cthulhu
10,188
333
179
859
9,938
6,892
0
7,227
2,711
27,287
0
L
5,728
1,144
857
2,817
10,567
3,760
0
7,736
2,831
0
33,684
W
Fenrir
5,772
1,035
0
2,131
11,280
4,552
0
4,534
6,308
0
64,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,693
Gold Earned
24,974
189
Minions Killed
113
0
Camps Cleared
0
807,562
Distance Traveled
740,759
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,086
539
27
2
0
243,897
4
W
Zeus
10,580
705
71
5
0
229,675
1
W
Xing Tian
10,721
715
29
2
0
280,820
1
L
Cthulhu
8,060
537
39
3
0
261,807
6
L
Medusa
8,828
589
47
3
0
235,055
4
W
Fenrir
10,392
693
89
6
0
297,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role