Player Matchup

Arachne
Arachne
AlphaDingo
Arachne
Level 18
God Stats
9W - 7L
1,623 SR
Queue Stats
115W - 131L
1,384 Elo+
Solo
King Arthur
King Arthur
CHbball20
King Arthur
Level 87
God Stats
30W - 21L
1,626 SR
Queue Stats
242W - 230L
1,418 Elo+
Party 1
Ares
Ares
DanielPrestonMC
Ares
Level 6
God Stats
4W - 6L
1,253 SR
Queue Stats
5W - 6L
1,241 Elo+
Party 1
Anhur
Anhur
PurelyPat
Anhur
Level 19
God Stats
9W - 11L
1,430 SR
Queue Stats
75W - 89L
1,401 Elo+
Solo
Persephone
Persephone
Sheoside
Persephone
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 113L
1,396 Elo+
Solo
Team Averages
Level 30
1,486 SR
1,368 Elo+

VS

Team Averages
Level 15
1,665 SR
1,600 Elo+
Cthulhu
Cthulhu
AutoShiesty
Cthulhu
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 28L
1,500 Elo+
Party 2
Sol
Sol
JungleShiesty
Sol
Level 24
God Stats
14W - 4L
2,006 SR
Queue Stats
110W - 99L
1,809 Elo+
Party 2
Thor
Thor
OldBirdie
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,160 Elo+
Solo
Chaac
Chaac
RápeShiesty
Chaac
Level 17
God Stats
24W - 12L
1,642 SR
Queue Stats
84W - 71L
1,861 Elo+
Party 2
Susano
Susano
notfinenotokay
Susano
Level 29
God Stats
2W - 1L
1,678 SR
Queue Stats
130W - 100L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlphaDingo
Arachne
8
1 / 8 / 0
5,628
402
3,879
9,967
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
CHbball20
King Arthur
12
0 / 4 / 0
6,775
484
3,949
10,491
5,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 3
6,250
446
2,326
7,131
3,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
PurelyPat
Anhur
10
4 / 4 / 1
6,647
475
5,068
8,640
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Sheoside
Persephone
11
0 / 6 / 0
6,174
441
5,153
11,544
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AutoShiesty
Cthulhu
8
0 / 3 / 3
5,769
412
2,401
5,246
2,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
12 / 0 / 2
10,323
737
12,950
11,691
4,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
10
0 / 3 / 2
5,916
423
1,229
3,719
974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 0 / 1
8,124
580
7,512
7,297
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
9 / 0 / 2
9,304
665
12,214
9,693
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
24
23
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlphaDingo
Arachne
1
8
0
0.13
W
Cthulhu
AutoShiesty
Cthulhu
0
3
3
0.5
L
King Arthur
CHbball20
King Arthur
0
4
0
0
L
1
1
3
2.5
W
12
0
2
13
W
Thor
0
3
2
0.33
L
Anhur
PurelyPat
Anhur
4
4
1
1.13
W
3
0
1
3.5
L
Persephone
Sheoside
Persephone
0
6
0
0
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,375
Damage
36,306
47,773
Taken
37,646
18,660
Mitigated
18,952
7,536
Healing
16,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlphaDingo
Arachne
3,879
3,046
0
1,199
9,967
3,548
0
2,981
6,926
0
25,448
W
Cthulhu
AutoShiesty
Cthulhu
2,401
140
0
350
5,246
2,673
394
814
4,432
14,083
0
L
King Arthur
CHbball20
King Arthur
3,949
246
0
1,540
10,491
5,083
0
590
9,188
0
41,149
L
2,326
219
0
875
7,131
3,793
0
1,727
5,284
8,534
0
W
12,950
2,785
0
8,480
11,691
4,859
5,859
4,508
6,883
71,249
0
W
Thor
1,229
52
0
78
3,719
974
104
855
2,864
0
10,551
L
Anhur
PurelyPat
Anhur
5,068
1,517
0
1,435
8,640
2,420
0
1,976
6,454
0
37,943
W
7,512
1,161
0
3,678
7,297
6,804
475
0
7,297
0
45,550
L
Persephone
Sheoside
Persephone
5,153
360
0
2,487
11,544
3,816
0
7,711
3,827
32,593
0
W
12,214
3,791
0
3,768
9,693
3,642
275
950
8,691
0
67,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,474
Gold Earned
39,436
262
Minions Killed
414
0
Camps Cleared
0
1,231,197
Distance Traveled
1,341,986
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,628
402
53
4
0
224,773
1
W
Cthulhu
5,769
412
24
2
0
263,805
1
L
King Arthur
6,775
484
78
6
0
263,225
4
L
Ares
6,250
446
13
1
0
260,514
7
W
Sol
10,323
737
148
11
0
253,482
2
W
Thor
5,916
423
18
1
0
231,201
1
L
Anhur
6,647
475
63
5
0
214,564
2
W
Chaac
8,124
580
94
7
0
258,838
0
L
Persephone
6,174
441
55
4
0
268,121
0
W
Susano
9,304
665
130
9
0
334,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role