Player Matchup

Rama
Rama
KVNB1
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Chaac
Chaac
NanakaseBR
Chaac
Level 123
God Stats
0W - 2L
1,577 SR
Queue Stats
20W - 35L
1,265 Elo+
Party 2
Baron Samedi
Baron Samedi
ÁNONYMOUS
Baron Samedi
Level 144
God Stats
9W - 13L
1,377 SR
Queue Stats
100W - 119L
1,348 Elo+
Party 2
Team Averages
Level 91
1,484 SR
1,371 Elo+

VS

Team Averages
Level 126
1,589 SR
1,541 Elo+
Skadi
Skadi
IIMiyamotoII
Skadi
Level 108
God Stats
11W - 7L
1,686 SR
Queue Stats
279W - 399L
1,352 Elo+
Party 1
Hercules
Hercules
InsaneGray
Hercules
Level 143
God Stats
8W - 5L
1,582 SR
Queue Stats
442W - 216L
1,771 Elo+
Party 1
Thoth
Thoth
NazgrelHood
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
KVNB1
Rama
10
2 / 3 / 5
7,655
696
3,923
7,972
2,123
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
10
0 / 4 / 7
7,177
652
8,779
14,770
10,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
ÁNONYMOUS
Baron Samedi
12
6 / 7 / 1
8,784
799
7,605
10,987
3,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 9
8,094
736
5,815
8,144
2,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
InsaneGray
Hercules
11
6 / 3 / 6
8,371
761
11,265
12,517
9,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
7 / 3 / 6
8,738
794
11,950
6,463
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
14
14
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
W
Hercules
InsaneGray
Hercules
6
3
6
3
L
Rama
KVNB1
Rama
2
3
5
1.5
L
Chaac
0
4
7
0.88
W
7
3
6
3.33
L
Baron Samedi
ÁNONYMOUS
Baron Samedi
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,307
Damage
29,030
33,729
Taken
27,124
15,972
Mitigated
14,292
11,871
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,815
2,450
0
2,874
8,144
2,780
0
2,374
5,770
0
24,418
W
Hercules
InsaneGray
Hercules
11,265
4,673
0
6,136
12,517
9,361
0
3,384
9,133
0
23,073
L
Rama
KVNB1
Rama
3,923
3,322
0
2,171
7,972
2,123
0
2,804
5,168
0
23,500
L
Chaac
8,779
1,891
0
4,815
14,770
10,074
0
4,150
10,620
0
22,646
W
11,950
421
0
367
6,463
2,151
0
1,855
4,608
35,612
0
L
Baron Samedi
ÁNONYMOUS
Baron Samedi
7,605
49
1,414
3,471
10,987
3,775
0
5,036
5,951
25,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,616
Gold Earned
25,203
105
Minions Killed
118
0
Camps Cleared
0
584,208
Distance Traveled
599,933
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,094
736
48
4
0
174,794
1
W
Hercules
8,371
761
29
3
0
224,864
5
L
Rama
7,655
696
36
3
0
175,624
0
L
Chaac
7,177
652
33
3
0
218,241
3
W
Thoth
8,738
794
41
4
0
200,275
4
L
Baron Samedi
8,784
799
36
3
0
190,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role